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bench: nvwarp sm_120 leg landed (119/126 tie) — verdict holds on both arches
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‎bench/NVWARP_SWEEP_RESULTS.md‎

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@@ -22,6 +22,13 @@ warp-scope vendor dispatch target — which is the measured justification for
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the dispatch ladder not descending below block scope for the `nvidia` tier
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(`glass::nvidia::warp::` remains an explicit, contract-tier choice).
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## sm_120 (RTX 5090) — PENDING
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## sm_120 (RTX 5090, quiet window, 2026-08-06)
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Binary compiles clean; run blocked on a quiet-GPU window.
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Raw capture: `glass-paper/data/sm120/nvwarp_l1_sm120_20260806_0146.txt`.
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**119 / 126 cells tie within ±2%** — even more tie-heavy than sm_87. The 7
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non-ties: CUB takes 4 (small-N f32 `dot` at NPROB=8192, ≤3.8%), SIMT takes 3
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(≤3% at throughput; one 17% `reduce` N=4 outlier in the launch-latency-bound
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NPROB=64 section). Same verdict on both measured architectures: the warp
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tiers are the same algorithm, and no cell justifies a warp-scope vendor
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dispatch target.

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