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docs: explain director skill integration
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.claude-plugin/plugin.json

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"name": "blender-vse",
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"displayName": "Blender VSE Control",
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"version": "0.1.1",
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"description": "Local, revision-safe control of editable Blender VSE projects with one Skill and a four-tool MCP server.",
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"description": "Revision-safe Blender VSE timeline execution for agents; pair with a director Skill for end-to-end production.",
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"author": {
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"name": "Aoike",
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"url": "https://github.com/Aoike123"

.codex-plugin/plugin.json

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{
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"name": "blender-vse",
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"version": "0.1.1",
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"description": "Local, revision-safe control of editable Blender VSE projects through one Skill and four MCP tools.",
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"description": "Revision-safe Blender VSE timeline execution for agents; pair with a director Skill for end-to-end production.",
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"author": {
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"name": "Aoike",
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"url": "https://github.com/Aoike123"
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"interface": {
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"displayName": "Blender VSE Control",
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"shortDescription": "Revision-safe local Blender VSE editing for agents",
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"longDescription": "Let AI agents safely inspect, edit, resume, render, and verify persistence for local Blender VSE projects. Fresh observations, atomic patches, stale-base protection, and fresh-process verification preserve human changes while the .blend remains editable.",
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"longDescription": "Let AI agents safely inspect, edit, resume, render, and verify persistence for local Blender VSE projects. Fresh observations, atomic patches, stale-base protection, and fresh-process verification preserve human changes while the .blend remains editable. For end-to-end production, pair this timeline execution layer with a director or production-orchestration Skill that owns creative planning, storyboards, and source-media work.",
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"developerName": "Aoike",
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"category": "Productivity",
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"capabilities": [

CHANGELOG.md

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[Chinese version](CHANGELOG_zh-CN.md)
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## Unreleased
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- Documented how to pair Blender VSE Control with a director or
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production-orchestration Skill for end-to-end automation, with explicit
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ownership boundaries for creative planning, source media, timeline execution,
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and persistence verification.
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## 0.1.1 - 2026-09-04
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- Rewrote all 25 English/Chinese documentation pairs for clear, natural prose

CHANGELOG_zh-CN.md

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[English version](CHANGELOG.md)
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## 尚未发布
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- 补充 Blender VSE Control 与导演或制作编排 Skill 的全流程自动化搭配方式,明确创意规划、
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源素材、时间线执行和持久化验证分别由哪一层负责。
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## 0.1.1 - 2026-09-04
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- 重写全部 25 组中英文文档,使两种语言都自然、清晰,同时保留命令、契约和安全边界。

README.md

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> declares compatibility with Blender 4.2+, but official support claims cover
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> only the versions listed in the release notes.
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## Pairing with a director Skill
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Blender VSE Control is the timeline execution layer, not the creative director.
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For an automated workflow that runs from concept and storyboard through
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source-media preparation and final assembly, pair it with an available director
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or production-orchestration Skill:
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- The director Skill owns the creative brief, narrative structure, shot plan,
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asset requirements, and acceptance criteria, then delegates concrete timeline
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edits.
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- Blender VSE Control applies those edits to the named `.blend`, protects human
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revisions, renders when requested, and verifies that the saved timeline
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persists.
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Media generation, sourcing, and licensing remain the responsibility of the
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upper-layer workflow and its chosen tools. The resulting `.blend` stays
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editable, so a human can intervene without giving up control.
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## Install from GitHub
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Send the repository link to Codex, Claude Code, or DeepSeek Harness (DSH) and

README_zh-CN.md

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> 状态:Alpha。Blender 5.1 是当前主要验证目标。随附的 Bridge 声明兼容 Blender 4.2+,但官方只对发布说明中列出的版本作出支持承诺。
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## 与导演 Skill 搭配
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Blender VSE Control 是时间线执行层,不承担创意导演的职责。如果希望 Agent 从创意、分镜、
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素材准备一路自动推进到最终组装,建议与可用的导演或制作编排 Skill 搭配使用:
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- 导演 Skill 负责创意简报、叙事结构、镜头方案、素材需求和验收标准,再把明确的时间线修改
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交给本项目执行。
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- Blender VSE Control 负责把这些修改写入指定的 `.blend`,保护人工修订,按需渲染,并验证
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保存后的时间线确实已经持久化。
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素材生成、获取和授权仍由上层流程及其所选工具负责。最终 `.blend` 始终可编辑,人工可以
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随时介入,而不会失去对时间线的控制。
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## 从 GitHub 安装
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将仓库链接发给 Codex、Claude Code 或 DeepSeek Harness(DSH),让它安装插件:

docs/architecture.md

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The package has no runtime dependency on an agent framework, production
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database, downloader, or media provider.
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## Role in an end-to-end production stack
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Blender VSE Control intentionally acts as the timeline execution and
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verification layer. When a request spans creative direction, storyboarding,
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source-media generation or sourcing, and final assembly, an available director
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or production-orchestration Skill should own that upper-layer workflow. It
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turns creative intent into an explicit edit plan and delegates the concrete VSE
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operations to this project.
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The two layers are composed by the Agent host; Blender VSE Control has no hard
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dependency on a particular director Skill. This boundary lets the upper layer
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change creative tools or media providers while the named `.blend` remains the
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revision-safe, human-editable source of truth.
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```text
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Application / Agent host
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|

docs/architecture_zh-CN.md

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本包在运行时不依赖 Agent 框架、生产数据库、下载器或媒体服务商。
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## 在全流程自动化中的职责
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Blender VSE Control 有意只承担时间线执行与验证。如果任务覆盖创意方向、分镜、素材生成或
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获取以及最终组装,应由可用的导演或制作编排 Skill 负责上层流程:它把创作意图整理成明确
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的剪辑方案,再把具体的 VSE 操作交给本项目执行。
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这两层由 Agent 宿主组合,Blender VSE Control 不强制依赖某一个导演 Skill。因此,上层可以
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更换创作工具或媒体服务,而指定的 `.blend` 仍是具备修订保护、可由人工继续编辑的事实源。
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```text
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应用 / Agent 宿主
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docs/index.md

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editable source of truth, while fresh observations prevent Agents from
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silently overwriting human changes.
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For end-to-end automation, pair it with an available director or
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production-orchestration Skill. The upper layer owns creative direction,
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storyboards, source-media work, and acceptance criteria; Blender VSE Control
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executes concrete timeline edits and verifies the saved `.blend`. See
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[Architecture](architecture.md) for the responsibility boundary.
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Proxy encoding and rebuilding remain outside the project's scope; it only
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validates and attaches externally generated proxy manifests. `blender_verify`
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reopens the project in a fresh process and confirms saved structural facts. It

docs/index_zh-CN.md

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Blender VSE Control 是面向 Agent 辅助剪辑的本地控制层,为持久化的 `.blend` 时间线提供具备修订保护的编辑能力。Blender 始终作为可编辑的事实源;每次写入都基于最新观察,从而防止 Agent 静默覆盖人工修改。
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如果需要全流程自动化,建议与可用的导演或制作编排 Skill 搭配使用。上层负责创意方向、
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分镜、源素材和验收标准;Blender VSE Control 负责执行明确的时间线修改,并验证保存后的
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`.blend`。职责边界详见[架构](architecture_zh-CN.md)
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代理编码和重建不在本项目的职责范围内;本项目只验证并附加外部生成的代理清单。`blender_verify` 会在新的进程中重新打开项目,确认已保存的结构事实,但不会评估视觉质量或创意是否正确。仓库根目录的 [README](../README_zh-CN.md) 提供简要概览,详细契约则集中在此处。
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## 使用项目

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