Skip to content

lowercase

lowercase #2

Triggered via pull request April 3, 2026 20:53
Status Success
Total duration 21s
Artifacts

pull-requests.yml

on: pull_request
Run Tests
17s
Run Tests
Fit to window
Zoom out
Zoom in

Annotations

21 warnings
Run Tests
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/setup-dotnet@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Run Tests: source/MonoGame.Aseprite.Content.Pipeline/AsepriteFileImportResult.cs#L7
Type 'AsepriteFileImportResult' can be sealed because it has no subtypes in its containing assembly and is not externally visible (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/quality-rules/ca1852)
Run Tests: source/MonoGame.Aseprite.Content.Pipeline/Importers/AsepriteFileContentImporter.cs#L12
'AsepriteFileContentImporter' is an internal class that is apparently never instantiated. If so, remove the code from the assembly. If this class is intended to contain only static members, make it 'static' (Module in Visual Basic). (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/quality-rules/ca1812)
Run Tests: source/MonoGame.Aseprite.Content.Pipeline/Processors/AsepriteFileContentProcessor.cs#L11
'AsepriteFileContentProcessor' is an internal class that is apparently never instantiated. If so, remove the code from the assembly. If this class is intended to contain only static members, make it 'static' (Module in Visual Basic). (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/quality-rules/ca1812)
Run Tests: source/MonoGame.Aseprite.Content.Pipeline/Writers/AsepriteFileContentTypeWriter.cs#L11
'AsepriteFileContentTypeWriter' is an internal class that is apparently never instantiated. If so, remove the code from the assembly. If this class is intended to contain only static members, make it 'static' (Module in Visual Basic). (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/quality-rules/ca1812)
Run Tests: source/MonoGame.Aseprite.Content.Pipeline/Importers/AsepriteFileContentImporter.cs#L12
Type 'AsepriteFileContentImporter' can be sealed because it has no subtypes in its containing assembly and is not externally visible (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/quality-rules/ca1852)
Run Tests: source/MonoGame.Aseprite.Content.Pipeline/AsepriteFileProcessResult.cs#L7
Type 'AsepriteFileProcessResult' can be sealed because it has no subtypes in its containing assembly and is not externally visible (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/quality-rules/ca1852)
Run Tests: source/MonoGame.Aseprite.Content.Pipeline/AsepriteFileImportResult.cs#L7
Type 'AsepriteFileImportResult' can be sealed because it has no subtypes in its containing assembly and is not externally visible (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/quality-rules/ca1852)
Run Tests: source/MonoGame.Aseprite.Content.Pipeline/Importers/AsepriteFileContentImporter.cs#L12
'AsepriteFileContentImporter' is an internal class that is apparently never instantiated. If so, remove the code from the assembly. If this class is intended to contain only static members, make it 'static' (Module in Visual Basic). (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/quality-rules/ca1812)
Run Tests: source/MonoGame.Aseprite.Content.Pipeline/Processors/AsepriteFileContentProcessor.cs#L11
'AsepriteFileContentProcessor' is an internal class that is apparently never instantiated. If so, remove the code from the assembly. If this class is intended to contain only static members, make it 'static' (Module in Visual Basic). (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/quality-rules/ca1812)
Run Tests: source/MonoGame.Aseprite.Content.Pipeline/Writers/AsepriteFileContentTypeWriter.cs#L11
'AsepriteFileContentTypeWriter' is an internal class that is apparently never instantiated. If so, remove the code from the assembly. If this class is intended to contain only static members, make it 'static' (Module in Visual Basic). (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/quality-rules/ca1812)
Run Tests: source/MonoGame.Aseprite/Tile.cs#L31
Do not declare visible instance fields (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/quality-rules/ca1051)
Run Tests: source/MonoGame.Aseprite/Tile.cs#L26
Do not declare visible instance fields (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/quality-rules/ca1051)
Run Tests: source/MonoGame.Aseprite/Tile.cs#L21
Do not declare visible instance fields (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/quality-rules/ca1051)
Run Tests: source/MonoGame.Aseprite/AnimationTagBuilder.cs#L16
Member '_isReversed' is explicitly initialized to its default value (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/quality-rules/ca1805)
Run Tests: source/MonoGame.Aseprite/AnimationTagBuilder.cs#L17
Member '_isPingPong' is explicitly initialized to its default value (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/quality-rules/ca1805)
Run Tests: source/MonoGame.Aseprite/AnimatedSprite.cs#L18
Member '_hasBegun' is explicitly initialized to its default value (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/quality-rules/ca1805)
Run Tests: source/MonoGame.Aseprite/AnimationTagBuilder.cs#L15
Member '_loopCount' is explicitly initialized to its default value (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/quality-rules/ca1805)
Run Tests: source/MonoGame.Aseprite/Tile.cs#L10
Tile should override the equality (==) and inequality (!=) operators (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/quality-rules/ca1815)
Run Tests: source/MonoGame.Aseprite/Tile.cs#L10
Tile should override Equals (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/quality-rules/ca1815)
Run Tests: source/MonoGame.Aseprite/Tileset.cs#L17
XML comment has cref attribute 'RawTextureAtlas' that could not be resolved