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Copy pathmod_localization.lua
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232 lines (230 loc) · 10.2 KB
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local module = ... or D:module("fgo")
local strings = {
["des_beretta92"] = {
english = "stats : 9mm : semiautomatic : low recoil\nthe b9-s is one of the most used law-enforcement pistols today\nthe relatively light damage is compensated by its big clips\nloaded with shield piercing rounds.",
},
["des_glock"] = {
english = "stats : 9mm : full auto : medium recoil\nthe military has it. the police have it. and now you have it. the stryk is an easy to use fully automatic pistol. specifically designed to fight crime. wait a minute...",
},
["des_m4"] = {
english = "stats : 5.56mm : automatic : low recoil\nthe amcar-4 is one of the most versatile assault rifles there is\nthe good accuracy coupled with the high rate of fire prepares its owner for any situation.",
},
["des_hk21"] = {
english = "stats : 7.62mm : high capacity magazine\neven though it was originally designed as a mounted machinegun, the brenner 21 is a powerhouse. with its huge capacity magazine, this is a given choice for the assault specialist.\nslows move speed by 10% while drawn (doubled when shooting) and increases fall damage.",
},
["des_thick_skin"] = {
english = "thick skin allows the wearer to receive more damage before going into bleed out. you get 10 extra health points (33% increase).",
},
["debug_equipment_extra_start_out_ammo"] = {
english = "extra ammo",
},
["des_extra_start_out_ammo"] = {
english = "you carry 25% more ammo per weapon.",
},
["des_toolset"] = {
english = "the toolkit allows the owner to organize, carry and protect the tools, making them more effective. reduces interaction times by 40%.",
},
["menu_mask_hockey_com"] = {
english = "OVK Bomb White",
},
["menu_mask_developer"] = {
english = "OVK Bomb Red",
},
["des_extra_cable_tie"] = {
english = "Extra cable ties give you 18 more cable ties to start with.",
},
["mutator_overcharged_tasers"] = {
english = "Overcharged Tasers",
},
["mutator_overcharged_tasers_help"] = {
english = "- Camera twitching while being tased is massively increased.\n- Tasers will be merciless.\n- Tears will be dropped and desks may be slammed.",
},
["mutator_overcharged_tasers_motd"] = {
english = 'The "Overcharged Tasers" mutator is enabled, tasers will have no mercy upon you.',
},
["mutator_meth_heads"] = {
english = "Meth Heads",
},
["mutator_meth_heads_help"] = {
english = "- Players can't aim down sights.\n- Crosshairs are disabled.\n- Weapons are 25% more accurate.",
},
["mutator_meth_heads_motd"] = {
english = 'The "Meth Heads" mutator is enabled, Crosshairs are disabled, Players can\'t aim down sights and weapons are 25% more accurate.',
},
["mutator_limited_arsenal"] = {
english = "Limited Arsenal",
},
["mutator_limited_arsenal_help"] = {
english = "You idiots! The driver found some of your weapons at the back of the van!\n\n- Secondary weapon slot is disabled.\n- Secondary weapons have been moved to the primary slot and their max ammo capacity is increased by 75%.\n- Ammo pickup for all weapons is increased by 50%.",
},
["mutator_limited_arsenal_motd"] = {
english = 'The "Limited Arsenal" mutator is enabled, The secondary weapon slot is disabled, overall ammo pickup for is increased by 50%, secondary weapons have been moved to the primary slot and their max ammo capacity is increased by 75%.',
},
["mutator_bad_trip"] = {
english = "Bad Trip",
},
["mutator_bad_trip_help"] = {
english = "Are you Okay?\nMan, I told you not to smoke that shit!\n\n- Players will struggle to focus their sight.\n- Players will have trouble keeping balance (FOV and camera roll changes).\n- Players will suffer from motion sickness.",
},
["mutator_bad_trip_motd"] = {
english = 'The mutator "Bad Trip" is enabled, Players will experience motion sickness to its finest.',
},
["mutator_friendly_fire"] = {
english = "Friendly Fire",
},
["mutator_friendly_fire_help"] = {
english = "- Damage between players is enabled.\n- Your trip mines can be triggered by teammates.",
},
["mutator_friendly_fire_motd"] = {
english = 'The "Friendly Fire" mutator is enabled, Players can Shoot, Melee and Explode each other.',
},
["mutator_heavy_bags"] = {
english = "Heavy Bags",
},
["mutator_heavy_bags_help"] = {
english = "- Gold, Money and Diamond bags will impact your mobility capabilities.",
},
["mutator_heavy_bags_motd"] = {
english = 'The "Heavy Bags" mutator is enabled, Gold and Money bags will reduce your movement speed and jump height.',
},
["debug_equipment_diamond_bag"] = {
english = "Diamond Bag",
},
["mutator_no_outlines"] = {
english = "No Outlines",
},
["mutator_no_outlines_help"] = {
english = "Also disables name labels above your teammates.",
},
["mutator_no_outlines_motd"] = {
english = "The 'No Outlines' mutator is enabled, Contours and player labels are disabled.",
},
["mutator_wasteful_premature_reload"] = { english = "Wasteful premature reloads" },
["mutator_wasteful_premature_reload_help"] = {
english = "When reloading, any ammo remaining in your magazine will be permanently lost.",
},
["mutator_wasteful_premature_reload_motd"] = {
english = "The 'Wasteful Premature Reloads' mutator is enabled, any ammo remaining in the magazines will be lost when reloading your weapons.",
},
["mutator_disable_auto_reload"] = { english = "Disable auto reload" },
["mutator_disable_auto_reload_help"] = {
english = "Pressing the fire button with an empty magazine will not make your character reload your weapon.",
},
["mutator_disable_auto_reload_motd"] = {
english = "The 'Disable Auto Reload' mutator is enabled, reloading your weapons by pressing the fire button is no longer possible.",
},
["mutator_halfpay_gang"] = {
english = "HALFPAY Gang",
},
["mutator_halfpay_gang_help"] = {
english = "It seems Bain's recruitment list has fallen short...",
},
["mutator_halfpay_gang_motd"] = {
english = "The 'HALFPAY Gang' mutator is enabled, all players will be visually crouching and able to sprint and jump.",
},
["mutator_no_antishield"] = {
english = "No Shield Counters",
},
["mutator_no_antishield_help"] = {
english = "You hit your head pretty hard there. Grenade launcher? Shield piercing pistol? What are you talking about? Get up, we're almost at the escape point!",
},
["mutator_no_antishield_motd"] = {
english = "The 'No Shield Counters' mutator is enabled, the GL40 cannot be equipped and the B9-S no longer pierces shields.",
},
["mutator_no_crosshairs"] = {
english = "No Crosshairs",
},
["mutator_no_crosshairs_help"] = {
english = "How do I aim?",
},
["mutator_no_crosshairs_motd"] = {
english = "The 'No Crosshairs' mutator is enabled, crosshairs on all weapons are disabled.",
},
["mutator_fbi_mostwanted"] = {
english = "FBI's Most Wanted",
},
["mutator_fbi_mostwanted_help"] = {
english = "?\nCheck.\nBullet wounds?\nCheck.\nRich as a motherfucker?\nBig fucking check.",
},
["mutator_fbi_mostwanted_motd"] = {
english = "The 'FBI's Most Wanted' mutator is enabled, all SWAT units have been replaced by FBI.",
},
["mutator_murky_assault"] = {
english = "Murkywater Assault",
},
["mutator_murky_assault_help"] = {
english = "You're dealing with Mercenaries now.",
},
["mutator_murky_assault_motd"] = {
english = "The 'Murkywater Assault' mutator is enabled, all SWAT units have been replaced by Murkywater.",
},
["mutator_lmg_dozer"] = {
english = "LMG Dozers",
},
["mutator_lmg_dozer_help"] = {
english = "Bulldozers are trying out new equipment. They have a 50% chance of spawning with a Brenner instead.",
},
["mutator_lmg_dozer_motd"] = {
english = "The 'LMG Dozers' mutator is enabled, Bulldozers have a 50% chance of spawning with a Brenner instead.",
},
["menu_difficulty_help"] = {
english = "To change the mutators, press [ENTER].$NL;Modified Task Scheduler is always recommended.",
},
["menu_difficulty_easy_help"] = {
english = "Easy difficulty is for new players.",
},
["menu_difficulty_normal_help"] = {
english = "Normal difficulty is for most players.",
},
["menu_difficulty_hard_help"] = {
english = "Hard difficulty is for the real hardcore players.",
},
["menu_difficulty_overkill_help"] = {
english = "Overkill difficulty is for the insane hardcore players.",
},
["menu_difficulty_overkill_145_help"] = {
english = "For you, action is the juice.",
},
["menu_difficulty_overkill_193_help"] = { --can't override this xd
english = "193+? On the overhaul mod? You're crazy! I don't even know how that works, you'll probably die anyway.",
},
["mutator_progressive_regen"] = {
english = "Progressive Armor Regen",
},
["mutator_progressive_regen_help"] = {
english = "- Armor regenerates in 5 steps, 20% each, instead of completely at once. The amount of armor you have has been doubled.",
},
["mutator_progressive_regen_motd"] = {
english = "The 'Progressive Armor Regen' mutator is enabled, Armor regenerates in 5 steps, 20% each, instead of completely at once. The amount of armor you have has been doubled.",
},
["mutator_esa"] = {
english = "Expanded Specials Arsenal",
},
["mutator_esa_help"] = {
english = "Specials are trying out new equipment.",
},
["mutator_esa_motd"] = {
english = "The 'Expanded Specials Arsenal' mutator is enabled, Bulldozers, Cloakers and Tasers have a chance to use different weapons.",
},
["mutator_per_pellet"] = {
english = "Per-Pellet Shotgun Damage",
},
["mutator_per_pellet_help"] = {
english = "Now requires actual aiming! Shotgun accuracy has been increased and ammo pickup reduced.",
},
["mutator_per_pellet_motd"] = {
english = "The 'Per-Pellet Shotgun Damage' mutator is enabled, Shotguns now do per-pellet damage. Additionally, shotgun accuracy has been increased and ammo pickup reduced.",
},
["mutator_grace_piercing"] = {
english = "Grace Piercing",
},
["mutator_grace_piercing_help"] = {
english = "Grace Piercing re-enabled. Shots that deal higher damage than the last will ignore the grace period. The grace period is increased by 0.05s for all difficulties.",
},
["mutator_grace_piercing_motd"] = {
english = "The 'Grace Piercing' mutator is enabled, Shots that deal higher damage than the last will ignore the grace period. The grace period is increased by 0.05s for all difficulties.",
},
}
for string_id, translations in pairs(strings) do
module:add_localization_string(string_id, translations)
end