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Add gm_futuropolis_circuit_v1 (#97)
1 parent 080db4d commit be60497

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lua/cfc_random_spawn/sv_config.lua

Lines changed: 26 additions & 0 deletions
Original file line numberDiff line numberDiff line change
@@ -2750,3 +2750,29 @@ CFCRandomSpawn.Config.CUSTOM_SPAWNS["gm_tornadoalley"] = {
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},
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}
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CFCRandomSpawn.Config.CUSTOM_SPAWNS["gm_tornadoalley_day"] = CFCRandomSpawn.Config.CUSTOM_SPAWNS["gm_tornadoalley"]
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CFCRandomSpawn.Config.CUSTOM_SPAWNS["gm_futuropolis_circuit_v1"] = {
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spawnpoints = {
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{ spawnPos = Vector( 6300, 10312, 0 ), spawnAngle = Angle( 0, 90, 0 ) },
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{ spawnPos = Vector( 6175, 11861, 0 ), spawnAngle = Angle( 0, 90, 0 ) },
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{ spawnPos = Vector( 5342, 11880, 0 ), spawnAngle = Angle( 0, 90, 0 ) },
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{ spawnPos = Vector( 4510, 11868, 0 ), spawnAngle = Angle( 0, 90, 0 ) },
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{ spawnPos = Vector( 3681, 11860, 0 ), spawnAngle = Angle( 0, 90, 0 ) },
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{ spawnPos = Vector( 2848, 11866, 0 ), spawnAngle = Angle( 0, 90, 0 ) },
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{ spawnPos = Vector( 2014, 11865, 0 ), spawnAngle = Angle( 0, 90, 0 ) },
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{ spawnPos = Vector( 1184, 11867, 0 ), spawnAngle = Angle( 0, 90, 0 ) },
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{ spawnPos = Vector( 350, 11882, 0 ), spawnAngle = Angle( 0, 90, 0 ) },
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{ spawnPos = Vector( -604, 10321, 0 ), spawnAngle = Angle( 0, 90, 0 ) },
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{ spawnPos = Vector( -979, 11880, 0 ), spawnAngle = Angle( 0, 45, 0 ) },
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{ spawnPos = Vector( 3682, 12890, 640 ), spawnAngle = Angle( 0, -90, 0 ) },
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{ spawnPos = Vector( 54, 14285, 0 ), spawnAngle = Angle( 0, -56, 0 ) },
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{ spawnPos = Vector( 969, 14287, 0 ), spawnAngle = Angle( 0, -135, 0 ) },
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{ spawnPos = Vector( 4145, 14284, 0 ), spawnAngle = Angle( 0, -45, 0 ) },
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{ spawnPos = Vector( 5063, 14256, 0 ), spawnAngle = Angle( 0, -135, 0 ) },
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{ spawnPos = Vector( 5251, 14082, 384 ), spawnAngle = Angle( 0, -90, 0 ) },
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{ spawnPos = Vector( -130, 14043, 384 ), spawnAngle = Angle( 0, -90, 0 ) },
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{ spawnPos = Vector( 3681, 12342, 1051 ), spawnAngle = Angle( 0, 90, 0 ) },
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{ spawnPos = Vector( 936, 11733, 512 ), spawnAngle = Angle( 0, -90, 0 ) },
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{ spawnPos = Vector( 453, 11721, 512 ), spawnAngle = Angle( 0, -90, 0 ) },
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},
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}

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