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Spawns
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Lines changed: 40 additions & 0 deletions
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CFCRandomSpawn.Config.CUSTOM_SPAWNS["gm_neonpolis_circuit_v1"] = {
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spawnpoints = {
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{ spawnPos = Vector( -5109, -11810, -509 ), spawnAngle = Angle( 0, -90, 0 ) },
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{ spawnPos = Vector( -5102, -12257, -508 ), spawnAngle = Angle( 0, 90, 0 ) },
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{ spawnPos = Vector( -3253, -12339, 0 ), spawnAngle = Angle( 0, -135, 0 ) },
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{ spawnPos = Vector( -3039, -11807, -250 ), spawnAngle = Angle( 0, -90, 0 ) },
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{ spawnPos = Vector( -3067, -12250, -253 ), spawnAngle = Angle( 0, 90, 0 ) },
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{ spawnPos = Vector( -7170, -12347, 0 ), spawnAngle = Angle( 0, -34, 0 ) },
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{ spawnPos = Vector( -3169, -12569, 512 ), spawnAngle = Angle( 0, 0, 0 ) },
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{ spawnPos = Vector( -2971, -12566, 512 ), spawnAngle = Angle( 0, -180, 0 ) },
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{ spawnPos = Vector( -3162, -13829, 512 ), spawnAngle = Angle( 0, 0, 0 ) },
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{ spawnPos = Vector( -2210, -12322, 256 ), spawnAngle = Angle( 0, -135, 0 ) },
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{ spawnPos = Vector( -5275, -14785, 0 ), spawnAngle = Angle( 0, 90, 0 ) },
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{ spawnPos = Vector( -2100, -12365, 0 ), spawnAngle = Angle( 0, -45, 0 ) },
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{ spawnPos = Vector( -2975, -13825, 512 ), spawnAngle = Angle( 0, -180, 0 ) },
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{ spawnPos = Vector( -4261, -14790, 0 ), spawnAngle = Angle( 0, 90, 0 ) },
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{ spawnPos = Vector( -6307, -14773, 0 ), spawnAngle = Angle( 0, 90, 0 ) },
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{ spawnPos = Vector( -7197, -14370, 74 ), spawnAngle = Angle( 0, 0, 0 ) },
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{ spawnPos = Vector( -3219, -14784, 0 ), spawnAngle = Angle( 0, 90, 0 ) },
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{ spawnPos = Vector( -3968, -15042, 512 ), spawnAngle = Angle( 0, 90, 0 ) },
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{ spawnPos = Vector( -3176, -14790, 512 ), spawnAngle = Angle( 0, 0, 0 ) },
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{ spawnPos = Vector( -7274, -14798, 0 ), spawnAngle = Angle( 0, 45, 0 ) },
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{ spawnPos = Vector( -7090, -14883, 512 ), spawnAngle = Angle( 0, 34, 0 ) },
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{ spawnPos = Vector( -2983, -14787, 512 ), spawnAngle = Angle( 0, -180, 0 ) },
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{ spawnPos = Vector( -3504, -15125, 512 ), spawnAngle = Angle( 0, 90, 0 ) },
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{ spawnPos = Vector( -3331, -15077, 512 ), spawnAngle = Angle( 0, 90, 0 ) },
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{ spawnPos = Vector( -1070, -12327, 0 ), spawnAngle = Angle( 0, -90, 0 ) },
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{ spawnPos = Vector( -2739, -15074, 512 ), spawnAngle = Angle( 0, 90, 0 ) },
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{ spawnPos = Vector( -2201, -14786, 0 ), spawnAngle = Angle( 0, 90, 0 ) },
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{ spawnPos = Vector( -2622, -15101, 512 ), spawnAngle = Angle( 0, 90, 0 ) },
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{ spawnPos = Vector( -2193, -15126, 512 ), spawnAngle = Angle( 0, 90, 0 ) },
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{ spawnPos = Vector( -542, -11814, 0 ), spawnAngle = Angle( 0, -135, 0 ) },
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{ spawnPos = Vector( -480, -12358, 0 ), spawnAngle = Angle( 0, -90, 0 ) },
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{ spawnPos = Vector( -1181, -14782, 0 ), spawnAngle = Angle( 0, 90, 0 ) },
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{ spawnPos = Vector( -160, -14797, 0 ), spawnAngle = Angle( 0, 90, 0 ) },
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{ spawnPos = Vector( 995, -12382, 0 ), spawnAngle = Angle( 0, -90, 0 ) },
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{ spawnPos = Vector( 886, -14802, 0 ), spawnAngle = Angle( 0, 90, 0 ) },
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{ spawnPos = Vector( 958, -14888, 512 ), spawnAngle = Angle( 0, 146, 0 ) },
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},
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}

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