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3 changes: 3 additions & 0 deletions forge-game/src/main/java/forge/game/ability/AbilityUtils.java
Original file line number Diff line number Diff line change
Expand Up @@ -2917,6 +2917,9 @@ public static final List<SpellAbility> getSpellsFromPlayEffect(final Card tgtCar
if (tgtCard.isModal() && tgtCard.hasState(CardStateName.Backside)) {
collectSpellsForPlayEffect(list, tgtCard.getState(CardStateName.Backside), controller, withAltCost);
}
if (tgtCard.hasState(CardStateName.Secondary)) {
collectSpellsForPlayEffect(list, tgtCard.getState(CardStateName.Secondary), controller, withAltCost);
}

for (SpellAbility s : list) {
if (s.isLandAbility()) {
Expand Down
45 changes: 24 additions & 21 deletions forge-game/src/main/java/forge/game/card/Card.java
Original file line number Diff line number Diff line change
Expand Up @@ -69,6 +69,7 @@

import java.util.*;
import java.util.Map.Entry;
import java.util.function.Consumer;
import java.util.function.Predicate;

import static java.lang.Math.max;
Expand Down Expand Up @@ -3439,16 +3440,13 @@ public boolean hasNoAbilities() {
return false;
}
for (SpellAbility sa : getSpellAbilities()) {
// while Adventure and Omen are part of Secondary
if ((sa.isAdventure() || sa.isOmen()) && !getCurrentStateName().equals(sa.getCardStateName())) {
continue;
}
if (sa.isLandAbility()) {
continue;
}
if (!(sa instanceof SpellPermanent && sa.isBasicSpell())) {
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return false;
if (sa.isBasicSpell() && sa.getPayCosts().isOnlyManaCost()) {
continue;
}
return false;
}
return true;
}
Expand All @@ -3458,11 +3456,6 @@ public void updateSpellAbilities(List<SpellAbility> list, CardState state) {
ck.applySpellAbility(list);
}

if (!isInPlay() && hasState(CardStateName.Secondary) && state.getStateName() == CardStateName.Original) {
// Adventure and Omen may only be cast not from Battlefield
list.addAll(getState(CardStateName.Secondary).getSpellAbilities());
}

// keywords should already been cleanup by layers
getUnhiddenKeywords(state).applySpellAbility(list);
}
Expand Down Expand Up @@ -7394,17 +7387,20 @@ public List<SpellAbility> getAllPossibleAbilities(final Player player, final boo
public List<SpellAbility> getAllPossibleAbilities(final Player player, final boolean removeUnplayable, final Multimap<SpellAbility, SpellAbility> unhiddenAltCost) {
CardState oState = getOriginalState(CardStateName.Original);
final List<SpellAbility> abilities = Lists.newArrayList();
for (SpellAbility sa : getSpellAbilities()) {
if (sa.isAdventure() && isOnAdventure()) {
continue; // skip since it's already on adventure
}
Consumer<SpellAbility> consumer = sa -> {
abilities.add(sa);
//add alternative costs as additional spell abilities
List<SpellAbility> altCost = GameActionUtil.getAlternativeCosts(sa, player, false);
abilities.addAll(altCost);
if (unhiddenAltCost != null) {
unhiddenAltCost.putAll(sa, altCost);
}
};
for (SpellAbility sa : getSpellAbilities()) {
if (sa.isAdventure() && isOnAdventure()) {
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continue; // skip since it's already on adventure
}
consumer.accept(sa);
}

if (isFaceDown() && isInZone(ZoneType.Exile)) {
Expand All @@ -7425,12 +7421,19 @@ public List<SpellAbility> getAllPossibleAbilities(final Player player, final boo
for (SpellAbility sa : getState(CardStateName.Backside).getSpellAbilities()) {
// only add Spells there
if (sa.isSpell() || sa.isLandAbility()) {
abilities.add(sa);
List<SpellAbility> altCost = GameActionUtil.getAlternativeCosts(sa, player, false);
abilities.addAll(altCost);
if (unhiddenAltCost != null) {
unhiddenAltCost.putAll(sa, altCost);
}
consumer.accept(sa);
}
}
}

if (!isInPlay() && hasState(CardStateName.Secondary) && getCurrentStateName() == CardStateName.Original) {
for (SpellAbility sa : getState(CardStateName.Secondary).getSpellAbilities()) {
if (sa.isAdventure() && isOnAdventure()) {
continue; // skip since it's already on adventure
}
// only add Spells there
if (sa.isSpell() || sa.isLandAbility()) {
consumer.accept(sa);
}
}
}
Expand Down
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