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Merge branch 'internal-merge' into imgui
2 parents 332adea + ea51eb6 commit 4e1bed9

27 files changed

Lines changed: 373 additions & 837 deletions

assets/shaders/engine/editorWaveforms.frag

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// this causes issues apparently?? need to check GLSLSourceAssembler
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// but it could just be unnecessary too anyway
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// if not, put this also in editorWaveformsRainbow.frag
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//#version 120
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#pragma header
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#version 120 // this shader doesnt require expensive calculations
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const vec3 gradient1 = vec3(114.0/255.0, 81.0/255.0, 135.0/255.0);
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const vec3 gradient2 = vec3(144.0/255.0, 80.0/255.0, 186.0/255.0);

building/libs.xml

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<!-- CNE Core Libraries -->
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<git name="flixel-animate" url="https://github.com/CodenameCrew/cne-flixel-animate" skipDeps="true"/>
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<git name="hscript-improved" url="https://github.com/CodenameCrew/hscript-improved" ref="codename-dev"/>
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<git name="away3d" url="https://github.com/CodenameCrew/away3d" skipDeps="true"/>
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<lib name="hxWebSockets"/>
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<!-- Other Libraries -->
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<git name="hxdiscord_rpc" url="https://github.com/CodenameCrew/cne-hxdiscord_rpc" skipDeps="true"/>
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<git name="hxvlc" url="https://github.com/CodenameCrew/cne-hxvlc" skipDeps="true"/>
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<git name="funkin-modchart" url="https://github.com/CodenameCrew/FunkinModchart" skipDeps="true"/>
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<git name="foxlite" url="https://github.com/dwdvIl/foxlite" skipDeps="true"/>
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<lib name="hxcpp-debug-server"/>
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<lib name="format"/>
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<lib name="markdown"/>

project.xml

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<!-- Comment this out to use the default OpenFL assets system for the assets/ folder. !-->
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<define name="USE_ADAPTED_ASSETS" unless="web"/>
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<!-- Comment this out to disable support for Away3D Flixel Integration (reduces compile times) !-->
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<!-- Comment this out to disable support for 3D rendering (reduces compile times) !-->
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<define name="THREE_D_SUPPORT" unless="STRIPPED_COMPILE"/>
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<!-- Comment this out to disable support for Nape integration (flixel.addons.nape) (reduces compile times) !-->
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<haxelib name="hxvlc" if="VIDEO_CUTSCENES"/>
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<haxelib name="hxdiscord_rpc" if="DISCORD_RPC"/>
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<haxelib name="away3d" if="THREE_D_SUPPORT"/>
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<!--<haxelib name="foxlite" if="THREE_D_SUPPORT"/>-->
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<!--<haxelib name="away3d" if="THREE_D_SUPPORT"/>-->
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<haxelib name="foxlite" if="THREE_D_SUPPORT"/>
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<haxelib name="nape-haxe4" if="NAPE_ENABLED"/>
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<haxelib name="hxcpp-debug-server" if="debug"/>

source/flx3d/Flx3DCamera.hx

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source/flx3d/Flx3DUtil.hx

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