@@ -124,9 +124,8 @@ were often broken in a way that only showed up on somebody else's machine.
124124 option off. Works best with clear audio and voices that differ: two people who sound
125125 alike talking over each other outdoors are often left one colour. In a video where
126126 the streamer says less than what they are watching, the colours can be the other way
127- round. Not for the Highlights post style, which has its own colour, or for translated
128- subtitles. Runs on this PC (two small voice models, about 20 seconds once per video
129- and a couple per clip). (#126 )
127+ round. Not for translated subtitles. Runs on this PC (two small voice models, about 20
128+ seconds once per video and a couple per clip). (#126 )
130129
131130 ** Where it gets a caption wrong, fix it by hand.** In the clip editor's Captions tab,
132131 ** Fix speakers** marks the other speaker's words. Click a word to switch who says it
@@ -149,26 +148,36 @@ were often broken in a way that only showed up on somebody else's machine.
149148 than a first-quarter one. The broadcast's cutaways to the crowd, the bench and
150149 courtside are found too: merged into the play's clip, or clipped on their own with
151150 ** Fan reactions** , ** Celebrity reactions** , ** Crowd reactions** or ** Bench reactions** .
152- A person is named only when the broadcast captions them. A ** Quarter** menu picks part
153- of the game, the 9:16 crop follows the ball, the play around it and the rim, and a game
154- filmed 9:16 keeps its picture. It runs on the same Whisper and AI model as everything
155- else. Measured on three NBA broadcasts: the score bug is read piece by piece (two-row
156- bugs, logos beside bare scores), court and crowd shots are told apart by how big the
157- people in them are, and the crop no longer snaps when the camera pans. See
151+ A person is named only when the broadcast captions them. The whole game is clipped, and
152+ each clip's vertical crop is planned around its play: the ball and whoever has it, the
153+ receiver of a pass before the catch, and the shot followed to the basket with the rim,
154+ the net and the backboard in the picture. The crop is one picture that pans with the
155+ play and never zooms in or out, like a House of Highlights clip, the TV scoreboard left
156+ out. It sits clear of the apps' text, between TikTok's, Reels' and Shorts' top bar and
157+ the caption at the bottom with a blurred band above and below it, so neither hides the
158+ basket or the floor (the buttons down the right still sit over its edge, and the crop
159+ keeps the rim left of them); ** Crop** in the Sports row makes it full screen instead.
160+ When the shooter and the basket don't both fit, it stays on
161+ the ball's side and pans with it to the rim, and when the ball can't be seen it follows
162+ the player who last had it, or the play. A close-up stays on the person the camera is
163+ on, not a blurred shoulder in front. A clip starts
164+ on the court, not on a close-up, the crowd or an earlier play left over from a condensed
165+ broadcast, and ends when the play is over: before the broadcast cuts to the next
166+ possession, a replay (the network's replay logo included) or another quarter, or before
167+ the camera follows the other team up the court, with everything the announcer says about
168+ the play before then and no glimpse of the next shot as it ends. A trip to the free-throw
169+ line stays in one clip, every attempt of it. A clip can come out a little under your
170+ shortest length rather than show the next play. ** Best moments** keeps plays and
171+ reactions, not the commentators talking between them, and two free throws are never
172+ called a basket. A whole game joined from two
173+ broadcasts, each with its score in its own place, is read in both, and a team's own
174+ network, whose camera shows the players closer, is told court from crowd as well as a
175+ national broadcast. A game filmed 9:16 keeps its picture. It runs on the same Whisper and AI
176+ model as everything else. Measured on an NBA Finals broadcast: the ball stayed in the
177+ crop in 95% of the frames checked (46% with the first crop), and the rim and the
178+ backboard in all of them as the ball reached the rim (47% and 32%). See
158179 [ docs/SPORTS.md] ( docs/SPORTS.md#basketball ) .
159180
160- - ** A Highlights post style.** Pick ** Post style → Highlights** with the caption
161- settings (it stays there with captions off) and Shorts come out looking like the big
162- sports highlight pages' reels. The clip is framed full screen as usual. Over it goes
163- their stacked title card: a big yellow headline on a black box and a smaller line on a
164- yellow box under it, with the emoji in colour. Captions turn yellow and ALL CAPS in
165- the middle of the frame. Titles, card lines and hashtags are written in that voice
166- too, and names only appear when they are said in the clip or in the video title. The
167- card can sit in the lower third or at the top (a clip with a hook title keeps it in
168- the lower third), and you can change its words, or switch a clip's style, in the clip
169- editor. 16:9 videos keep the standard look. Add your own handle or logo with a
170- watermark. The standard look stays the default.
171-
172181### Changed
173182
174183- ** The shape options say which shape they are about.** ** Longform (16:9 clips)** makes
@@ -214,21 +223,21 @@ were often broken in a way that only showed up on somebody else's machine.
214223 other switches already did. (#138 )
215224
216225- ** Processing a video again keeps your edits.** ** Process again** made every clip it
217- found again from the start: cuts, mutes, a layout, captions you fixed, colours,
218- branding and title-card words you had applied in the editor stayed in the editor but
219- were missing from the clip's file, and a channel that posts automatically could post
220- that file. A clip you edited is now made again with your edits, on this computer or a
221- render PC, and goes into a match's story reels with them. Clips you never edited, and
222- new ones, are made with the settings you chose, as before, even when you set up a
223- Gaming / Reaction split before processing. A clip you edited keeps its own look. In a
224- Gaming / Reaction job it keeps its own split, and a split that was found automatically
225- or remembered for the creator takes a webcam you set up or remembered for this run. A
226- split you set up before an earlier run or drew for that clip stays as it is, even with
227- Gaming / Reaction off (not in a match): change it in the clip editor. A split you turned
228- off for a clip stays off. In a match, your cuts, layout, caption fixes and colour
229- adjustments are kept, and the caption style, colours, branding and title card are the
230- job's; ** Re-render** a clip to make it with its own. 16:9 Longform clips too. A clip
231- with music you added renders on this computer even when a render PC is chosen.
226+ found again from the start: cuts, mutes, a layout, captions you fixed, colours and
227+ branding you had applied in the editor stayed in the editor but were missing from the
228+ clip's file, and a channel that posts automatically could post that file. A clip you
229+ edited is now made again with your edits, on this computer or a render PC, and goes
230+ into a match's story reels with them. Clips you never edited, and new ones, are made
231+ with the settings you chose, as before, even when you set up a Gaming / Reaction split
232+ before processing. A clip you edited keeps its own look. In a Gaming / Reaction job it
233+ keeps its own split, and a split that was found automatically or remembered for the
234+ creator takes a webcam you set up or remembered for this run. A split you set up
235+ before an earlier run or drew for that clip stays as it is, even with Gaming /
236+ Reaction off (not in a match): change it in the clip editor. A split you turned off
237+ for a clip stays off. In a match, your cuts, layout, caption fixes and colour
238+ adjustments are kept, and the caption style, colours and branding are the job's;
239+ ** Re-render** a clip to make it with its own. 16:9 Longform clips too. A clip with
240+ music you added renders on this computer even when a render PC is chosen.
232241- ** A model download that failed no longer says it finished.** When Ollama could not
233242 fetch a model (no connection, a name that does not exist, a full disk), the Models
234243 page, setup and the box above all showed the download as done, with nothing installed.
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