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DHJComical
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Actinium
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fix(glsm): answer enable-cap glGet queries from tracked state (#115)
Build mod jar
#378:
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3509a01
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DHJComical
3m 40s
main
main
3m 40s
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perf(glsm): fix per-draw client-array re-uploads collapsing GUI/F3 fr…
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#9:
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3m 38s
alpha-0.0.8
alpha-0.0.8
3m 38s
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perf(glsm): fix per-draw client-array re-uploads collapsing GUI/F3 fr…
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#377:
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7e0128b
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4m 14s
alpha-0.0.8
alpha-0.0.8
4m 14s
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perf(glsm): fix per-draw client-array re-uploads collapsing GUI/F3 fr…
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#376:
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7e0128b
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DHJComical
3m 4s
main
main
3m 4s
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perf(glsm): upload only the vertex range a client-array draw actually…
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#375:
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bcd0c67
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DHJComical
3m 42s
perf/f3-glsm-per-call-overhead
perf/f3-glsm-per-call-overhead
3m 42s
View #116
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chore: ignore root .tools/ directory
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#374:
Commit
1abf48b
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DHJComical
3m 40s
fix/issue-41-texture-state-desync
fix/issue-41-texture-state-desync
3m 40s
View #115
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fix(terrain): terrain invisible at high altitude and chunk loading ho…
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#8:
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744df02
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3m 52s
alpha-0.0.7
alpha-0.0.7
3m 52s
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fix(terrain): terrain invisible at high altitude and chunk loading ho…
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#373:
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744df02
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3m 30s
alpha-0.0.7
alpha-0.0.7
3m 30s
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fix(terrain): terrain invisible at high altitude and chunk loading ho…
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#7:
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3m 52s
alpha-0.0.7
alpha-0.0.7
3m 52s
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fix(terrain): terrain invisible at high altitude and chunk loading ho…
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#372:
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744df02
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3m 40s
alpha-0.0.7
alpha-0.0.7
3m 40s
View workflow file
fix(terrain): terrain invisible at high altitude and chunk loading ho…
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#371:
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744df02
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3m 46s
main
main
3m 46s
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fix(terrain): reconcile chunk tracker with loaded chunks
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#370:
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c921ac3
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3m 33s
fix/chunk-visibility-and-loading
fix/chunk-visibility-and-loading
3m 33s
View #113
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fix(shader): strip leading zeros from ACTINIUM_VERSION macro value (#…
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#369:
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e742611
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3m 58s
main
main
3m 58s
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fix(shader): strip leading zeros from ACTINIUM_VERSION macro value
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#368:
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93180f6
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3m 36s
fix/actinium-version-macro-leading-zero
fix/actinium-version-macro-leading-zero
3m 36s
View #112
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fix(glsm): add double-angle glRotatef redirect target used by NTM-CE …
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#367:
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2f54db7
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4m 22s
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main
4m 22s
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Merge branch 'main' into fix/issue64-ntm-glsm
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#366:
Commit
419c8c5
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3m 52s
fix/issue64-ntm-glsm
fix/issue64-ntm-glsm
3m 52s
View #65
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fix(terrain): restore translucent depth-mask semantics for pass-1 TES…
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#365:
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6110854
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3m 51s
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main
3m 51s
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fix(terrain): restore translucent depth-mask semantics for pass-1 TES…
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#364:
Commit
ed11e9a
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DHJComical
3m 55s
fix/enderio-tank-fluid
fix/enderio-tank-fluid
3m 55s
View #111
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fix(compat): restore BetterPortals Refitted end portal rendering (#110)
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#363:
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0ed51a2
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3m 23s
main
main
3m 23s
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docs(compat): note idle dimension pipeline reclamation
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#362:
Commit
88ed37f
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DHJComical
3m 28s
fix/betterportals-end-portal
fix/betterportals-end-portal
3m 28s
View #110
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docs(compat): record shader-mode BetterPortals portal fixes
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#361:
Commit
896ea73
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2m 51s
fix/betterportals-end-portal
fix/betterportals-end-portal
2m 51s
View workflow file
docs(compat): record BetterPortals Refitted end-portal compatibility
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#360:
Commit
1bae36f
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3m 39s
fix/betterportals-end-portal
fix/betterportals-end-portal
3m 39s
View workflow file
fix(compat): render ArchitectureCraft blocks via the vanilla dispatch…
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#359:
Commit
7d9d667
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DHJComical
3m 48s
main
main
3m 48s
View workflow file
feat(terrain): add position-based biome color noise (#108)
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#358:
Commit
a3ad50d
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3m 57s
main
main
3m 57s
View workflow file
Merge branch 'main' into fix/issue101-architecturecraft-render-compat
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#357:
Commit
5ce9d9b
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DHJComical
4m 10s
fix/issue101-architecturecraft-render-compat
fix/issue101-architecturecraft-render-compat
4m 10s
View #103
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