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wormeymanclaude
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Read Surface::wouldCollide out of the running game: the tile half is an oriented test, exact on 2157 of 2157 calls
An lldb breakpoint script on the 2.0.77 binary records every call the map generator makes to the apply-stage cliff collision test while re-creating the three oracle-vulcanus-cliff-entities regions: the box, getAABB's output, the tile and entity verdicts, and the result. The replay places the fixtures' own 283/885/409 cliffs. Measured: the loader keeps rotbb's 1/8 tag, getAABB widens every rotated box to its square, and checkTileCollisions scans that square and runs BoundingBox::collide (a separating-axis test) per blocking tile. The transcription agrees with the game on all 2157 calls with the port's own lava; the shipped raw rectangle disagrees on 19, all six of #84's false rejections among them. The loader also TRUNCATES rotbb's doubles where the catalog rounds, one 1/256 unit on 15 of 16 corner orientations, and it tests each cell with its raw queued orientation, which the port's raw queue matches 2088 of 2088. The entity half is 35 kills, 5 of them a demolisher body segment under the "far ten" run at x=1746. Through the apply stage on the 1531 game cliffs the oriented test moves the score from 1508/18/22/5 to 1525/6/16/0. Every leftover passed the game's own test and dies afterwards. No port change: the fix is a graded change with its own issue (#84). Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01PiGqmKAaxnRnDXwND8rq2y
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