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release: prepare FloatNote 2.1.0
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‎CHANGELOG.md‎

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All notable changes are documented here. FloatNote follows [Semantic Versioning](https://semver.org/).
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## [2.1.0] - 2026-09-13
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### Added
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- Automatic liquid-glass text color based on the rendered background, with smooth transitions and protection against rapid switching.
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- Monochrome controls that adapt to the surrounding background, retaining red feedback when hovering over close.
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- Local background analysis for glass shoulder lighting and reflections.
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### Improved
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- Reuse shaders and graphics resources across collapse/restore transitions; reveal controls more promptly.
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- Keep independent controls above the note without a window-count limit.
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- Match the resize hint to the note text color and its transition.
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- Add product screenshots and short demonstrations to the bilingual README.
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### Limits
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- Live glass may remain absent from some screen-capture and remote-sharing methods; use frosted glass when necessary.
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- Settings and material controls remain in Chinese.
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## [2.0.0] - 2026-09-11
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### Added

‎README.en.md‎

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![FloatNote on the desktop](docs/media/desktop.webp)
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> Recorded from a local development build. Some visual and interaction improvements are not yet included in the v2.0.0 download.
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> Recorded from a local development build. The visual and interaction improvements shown are included in v2.1.0.
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**[Download the latest release](https://github.com/Fryingpan-Jason/FloatNote-Liquid-Glass/releases/latest)** · [Liquid Glass implementation](docs/WINDOWS_LIQUID_GLASS.md)
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Liquid glass targets supported Windows 11 environments, with fallback where needed. Some screenshot, recording and remote-sharing methods may omit the live glass note; switch to frosted glass when necessary. See [compatibility](docs/COMPATIBILITY.md).
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The new v2.0.0 settings panel, close prompt and material controls are currently in Chinese. Screen pixels are processed locally on the GPU, never uploaded.
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The settings panel, close prompt and material controls are currently in Chinese. Screen pixels are processed locally on the GPU, never uploaded.
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## Development
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‎README.md‎

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![FloatNote 桌面效果](docs/media/desktop.webp)
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> 展示素材录自本地开发版,部分视觉与交互改进尚未包含在 v2.0.0 下载版中。
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> 展示素材录自本地开发版,所示视觉与交互改进已包含在 v2.1.0 中。
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**[下载最新版](https://github.com/Fryingpan-Jason/FloatNote-Liquid-Glass/releases/latest)** · [液态玻璃实现说明](docs/WINDOWS_LIQUID_GLASS.md)
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液态玻璃主要面向支持相应系统接口的 Windows 11;不支持的环境会降级。部分截图、录屏和远程共享方式可能看不到实时玻璃便签,需要时切换毛玻璃。详见[兼容性说明](docs/COMPATIBILITY.zh-CN.md)。
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v2.0.0 新增设置面板、关闭确认和材质参数目前为中文。屏幕背景仅在本机 GPU 上处理,不上传。
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设置面板、关闭确认和材质参数目前为中文。屏幕背景仅在本机 GPU 上处理,不上传。
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## 开发
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‎RELEASE_NOTES.md‎

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# FloatNote 2.0.0
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# FloatNote 2.1.0
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## 下载即用
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液态玻璃更易读,收放与控件响应更顺畅。
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下载下方 Assets 中的 ZIP,解压后运行 `FloatNote.exe`,无需源码或开发环境。
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- **自动字色**:根据文字区域的实际背景切换深浅字色,平滑过渡,减少反复闪烁。
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- **自适应控件**:黑白控件随周围背景变化;关闭按钮保留红色悬停反馈,尺寸提示跟随正文字色。
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- **玻璃光照**:根据局部背景的颜色和纹理调整曲面明暗与反光。
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- **交互优化**:收放复用着色器与图形资源,加快控件出现;修复窗口较多时独立控件的层级问题。
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- **大多数电脑:FloatNote-2.0.0-windows-x64.zip**
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- Windows ARM 电脑:FloatNote-2.0.0-windows-arm64.zip
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- 32 位环境:FloatNote-2.0.0-windows-x86.zip
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## 下载与升级
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### 本次更新
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下载 Assets 中的 ZIP,解压运行 `FloatNote.exe`:**x64 适合大多数电脑**,arm64 适合 Windows on ARM,x86 适合 32 位环境。无需额外运行库。
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- 新增液态玻璃材质:连续边缘折射、自适应反光、边缘柔化与可调色散。
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- 重新设计顶部操作区和设置页,支持紧凑展开、颜色预设/自定义、置顶和鼠标穿透。
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- 缩小高度可收纳便签,带连续吸入、恢复和弹性反馈。
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- 关闭时可选择隐藏到托盘或退出,并记住偏好。
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- 保留本地自动保存、原生编辑、全局快捷键和开机启动。
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升级前退出旧版,替换 EXE,**保留并备份原目录的 `data` 文件夹**。发布包不含个人数据;校验值见 `SHA256SUMS.txt`。
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升级请先退出旧版,将新版 EXE 替换到原目录,**保留 data 文件夹**。发布包不含用户数据。建议升级前备份 data。
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液态玻璃在支持的 Windows 11 环境使用;远程桌面、节能、高对比度或 API 不可用时会降级。实时液态玻璃便签可能不出现在截图/第三方串流中,需要时切换毛玻璃。新设置和材质面板目前为中文。程序未签名,校验值见 `SHA256SUMS.txt`。
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液态玻璃主要面向支持的 Windows 11 环境。部分截图、录屏和远程共享仍可能看不到实时玻璃,需要时切换毛玻璃;本次未解决该限制。设置和材质面板目前为中文,程序未签名。
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---
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## Ready-to-run downloads
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## English
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Choose a ZIP from **Assets**, extract it, and run `FloatNote.exe`. The Source code archives are optional developer downloads.
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More readable liquid glass, smoother transitions and more responsive controls.
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Choose **x64** for most Intel/AMD PCs, **ARM64** for Windows on ARM, or **x86** for a 32-bit environment.
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- **Automatic text color** follows the rendered background, with smooth transitions and hysteresis to reduce flicker.
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- **Adaptive monochrome controls** follow the surrounding background. Close retains red hover feedback; the resize hint follows text color.
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- **Glass lighting** responds to local background color and texture.
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- **Interaction improvements** reuse shaders and graphics resources during collapse/restore, reveal controls sooner, and remove a window-count limit from control stacking.
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2.0 adds liquid-glass edge refraction and reflections, a compact expandable control/settings panel, custom colors, animated note storage/restoration, and a remembered hide-or-exit choice. Native editing, local autosave, tray recovery, startup and keyboard shortcuts are retained.
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Download a ZIP from Assets: **x64 for most PCs**, arm64 for Windows on ARM, or x86 for 32-bit environments. Extract and run `FloatNote.exe`; no additional runtime is required.
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Exit before upgrading, replace the EXE, and **keep your data folder**. Archives contain no personal data. Back up data first if you want to roll back.
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Exit before upgrading, replace the EXE, and **keep and back up the existing `data` folder**. Packages contain no personal data. Verify downloads with `SHA256SUMS.txt`.
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Liquid glass targets supported Windows 11 environments; fallback applies when unavailable. Live glass may be absent from screenshots/third-party remote streams; select frosted glass when needed. New settings/material controls are currently Chinese. Binaries are unsigned. `SHA256SUMS.txt` contains archive checksums. CI compilation/native tests do not certify every GPU or remote environment.
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Liquid glass targets supported Windows 11 environments. Some capture and remote-sharing methods still omit live glass; use frosted glass when needed. This release does not resolve that limitation. Settings/material panels remain in Chinese. Binaries are unsigned. Automated tests do not certify every GPU or remote environment.

‎src/version.h‎

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#pragma once
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#define FLOATNOTE_VERSION_MAJOR 2
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#define FLOATNOTE_VERSION_MINOR 0
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#define FLOATNOTE_VERSION_MINOR 1
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#define FLOATNOTE_VERSION_PATCH 0
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#define FLOATNOTE_VERSION_BUILD 0
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#define FLOATNOTE_VERSION_TUPLE 2, 0, 0, 0
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#define FLOATNOTE_VERSION_STRING "2.0.0"
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#define FLOATNOTE_FILE_VERSION_STRING "2.0.0.0\0"
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#define FLOATNOTE_VERSION_WSTRING L"2.0.0"
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#define FLOATNOTE_VERSION_TUPLE 2, 1, 0, 0
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#define FLOATNOTE_VERSION_STRING "2.1.0"
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#define FLOATNOTE_FILE_VERSION_STRING "2.1.0.0\0"
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#define FLOATNOTE_VERSION_WSTRING L"2.1.0"

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