Skip to content

docs(stop): expand stoponlyifnoplayers + add stoponlyifnoplayersallcommands - #122

Merged
dgibbs64 merged 1 commit into
masterfrom
docs/stoponlyifnoplayers
Jul 19, 2026
Merged

dgibbs64 merged 1 commit into
masterfrom
docs/stoponlyifnoplayers

Conversation

@dgibbs64

Copy link
Copy Markdown
Member

Documents the stop-only-if-empty behaviour for GameServerManagers/LinuxGSM#4595:

  • Clarifies that a restart with players online is postponed (not cancelled) and retried by monitor once empty.
  • Documents the new stoponlyifnoplayersallcommands setting (default on = applies to all stop-causing commands incl. update; off = only explicit stop/restart).

Related

@dgibbs64
dgibbs64 merged commit 130769e into master Jul 19, 2026
2 of 4 checks passed
@dgibbs64
dgibbs64 deleted the docs/stoponlyifnoplayers branch July 19, 2026 20:19
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Labels

None yet

Projects

None yet

Development

Successfully merging this pull request may close these issues.

1 participant