Skip to content

docs(kf2): start on a stock map before using a Workshop map - #146

Merged
dgibbs64 merged 1 commit into
masterfrom
docs/kf2-workshop-start-map
Oct 31, 2026
Merged

dgibbs64 merged 1 commit into
masterfrom
docs/kf2-workshop-start-map

Conversation

@dgibbs64

Copy link
Copy Markdown
Member

Description

Adds a note to the Killing Floor 2 Workshop section: start the server on a stock map first, so it can download its Workshop items, before setting a Workshop map as the starting map.

Testing for GameServerManagers/LinuxGSM#5108 on a fresh kf2server install (server build 10897) showed that the server creates KFGame/Cache itself and loads Workshop maps from it without problems. The crash only happens when a Workshop map is the starting map before the server has downloaded it: the server aborts at LoadMap. Starting on a stock map first avoids it. That PR was reverted in favour of documenting this.

Documents existing behaviour, no LinuxGSM code change needed.

Setting a Workshop map as the starting map before the server has downloaded it makes the server abort at LoadMap. Starting on a stock map first lets it fetch the Workshop items.
@dgibbs64
dgibbs64 merged commit 149d2e7 into master Oct 31, 2026
4 checks passed
@dgibbs64
dgibbs64 deleted the docs/kf2-workshop-start-map branch October 31, 2026 20:49
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Labels

None yet

Projects

None yet

Development

Successfully merging this pull request may close these issues.

1 participant