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docs(readme): point installation at the Stream Maven repository (#1868)
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‎README.md‎

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<p align="center">
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<a href="https://github.com/GetStream/stream-video-android/actions/workflows/artifact-upload.yaml"><img src="https://github.com/GetStream/stream-video-android/actions/workflows/artifact-upload.yaml/badge.svg" /></a>
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<a href="https://android-arsenal.com/api?level=24"><img alt="API" src="https://img.shields.io/badge/API-24%2B-brightgreen.svg?style=flat"/></a>
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<a href="https://search.maven.org/search?q=stream-video-android"><img src="https://img.shields.io/maven-central/v/io.getstream/stream-video-android-core.svg?label=Maven%20Central" /></a>
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<a href="https://github.com/GetStream/stream-video-android/releases"><img src="https://img.shields.io/github/v/release/GetStream/stream-video-android" /></a>
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</p>
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<p align="center">
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Stream provides UI components and state handling that make it easy to build video calling for your app. All calls run on Stream's network of edge servers around the world, ensuring optimal latency and reliability.
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## 🛠️ Installation
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Releases are published to the [Stream Maven repository](https://browse.stream-io-repo.com/releases/stream-video-android). Add it to your `settings.gradle.kts`:
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```kotlin
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dependencyResolutionManagement {
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repositories {
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google()
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mavenCentral()
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maven("https://stream-io-repo.com")
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}
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}
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```
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Earlier versions remain available from Maven Central.
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## 📕 Tutorials
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With Stream's video components, you can use their SDK to build in-app video calling, audio rooms, audio calls, or live streaming. The best place to get started is with their tutorials:

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