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Copy pathCursedLayout.h
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131 lines (104 loc) · 3.88 KB
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#pragma once
#include <complex>
#include <csignal>
#include <deque>
#include <functional>
#include <memory>
#include <iostream>
#include "AudioSystem.h"
#include "MainWindow.h"
class CursedLayout {
public:
using SetTimeCallback = std::function<void(double)>;
using GetTimeCallback = std::function<double()>;
using SetPlaybackCallback = std::function<void(bool)>;
using GetPlaybackCallback = std::function<bool()>;
using SkipSecondsCallback = std::function<void(int)>;
using SetVolumeCallback = std::function<void(double)>;
using GetVolumeCallback = std::function<double()>;
using GetElapsedSecString = std::function<std::string()>;
using GetTotalSecString = std::function<std::string()>;
using SetMuteCallback = std::function<void(bool)>;
using GetMuteCallback = std::function<bool()>;
using SetSpeedCallback = std::function<void(double)>;
using GetSpeedCallback = std::function<double()>;
using AcquireChannelDataCallback = std::function<void(float*)>;
using GetAudioSystemInfo = std::function<AudioSystemInfo()>;
using HexDataCallback = std::function<std::deque<std::pair<size_t, uint32_t>>()>;
CursedLayout(
SetTimeCallback&& setTime,
SetPlaybackCallback&& setPlayback,
GetTimeCallback&& getTime,
GetPlaybackCallback&& getPlayback,
SkipSecondsCallback&& skipPrevS,
SkipSecondsCallback&& skipNextS,
SetVolumeCallback&& setVolume,
GetVolumeCallback&& getVolume,
SetMuteCallback&& setMute,
GetMuteCallback&& getMute,
SetSpeedCallback&& setSpeed,
GetSpeedCallback&& getSpeed,
GetElapsedSecString&& getElapsedSecString,
GetTotalSecString&& getTotalSecString,
AcquireChannelDataCallback&& acquireChannelData,
AcquireChannelDataCallback&& acquireSpecData,
GetAudioSystemInfo&& getAudioSystemInfo,
HexDataCallback&& hexData
) :
setTimeCallback(std::move(setTime)),
getTimeCallback(std::move(getTime)),
setPlaybackCallback(std::move(setPlayback)),
getPlaybackCallback(std::move(getPlayback)),
prevSecCallback(skipPrevS),
nextSecCallback(skipNextS),
setVolumeCallback(setVolume),
getVolumeCallback(getVolume),
setMuteCallback(setMute),
getMuteCallback(getMute),
setSpeedCallback(setSpeed),
getSpeedCallback(getSpeed),
getElapsedSecString(getElapsedSecString),
getTotalSecString(getTotalSecString),
acquireChannelDataCallback(acquireChannelData),
acquireSpecDataCallback(acquireSpecData),
getAudioSystemInfo(getAudioSystemInfo),
hexDataCallback(hexData)
{
instance = this; // Set static pointer
signal(SIGWINCH, handle_resize); // Register handler
mainWindow = std::make_unique<MainWindow>();
}
~CursedLayout() {
if (instance == this) instance = nullptr;
}
void resize();
void mount();
void run();
private:
std::unique_ptr<MainWindow> mainWindow;
SetTimeCallback setTimeCallback;
GetTimeCallback getTimeCallback;
SetPlaybackCallback setPlaybackCallback;
GetPlaybackCallback getPlaybackCallback;
SkipSecondsCallback prevSecCallback;
SkipSecondsCallback nextSecCallback;
SetVolumeCallback setVolumeCallback;
GetVolumeCallback getVolumeCallback;
SetMuteCallback setMuteCallback;
GetMuteCallback getMuteCallback;
SetSpeedCallback setSpeedCallback;
GetSpeedCallback getSpeedCallback;
GetElapsedSecString getElapsedSecString;
GetTotalSecString getTotalSecString;
AcquireChannelDataCallback acquireChannelDataCallback;
AcquireChannelDataCallback acquireSpecDataCallback;
GetAudioSystemInfo getAudioSystemInfo;
HexDataCallback hexDataCallback;
// === Static handler stuff ===
static CursedLayout* instance;
static void handle_resize(int sig) {
if (instance) {
instance->resize();
}
}
};