Same trusty ox_target, just wearing my look. The "third-eye" reticle isn't an eye anymore, it's a little rose. At rest it breathes softly in soft pink; when you lock onto something it blooms bright pink and grows with a happy little bounce. Options show up as cacao cards with rose icon chips, sliding in one after another.
I only touched the visual layer (the NUI): the whole web/ folder, reticle,
option cards, palette, Baloo 2 type. All the logic (client, server, zones,
frameworks) is Overextended's, untouched. So it behaves exactly like normal
ox_target, just prettier.
You need ox_lib (same as vanilla ox_target).
Option A: full resource (easiest for testing)
- Download/clone this and rename the folder to
ox_target. - Replace your current
ox_targetwith it (or drop it inresources/). ensure ox_targetin yourserver.cfg.
Option B: reskin only (keep your backend version)
- Copy the
web/folder from here over yourox_target'sweb/. - Restart the resource. Nothing in the backend changes.
Dark cacao + soft pink, my usual combo:
| Role | Hex |
|---|---|
| Soft pink | #EDB2C2 |
| Hot pink | #D9738F |
| Cacao surface | #271B20 |
| Cream | #F6EAE6 |
Option icons still come from your script's data.icon (FontAwesome classes,
just like always). I only style the chip they sit in.
- Original ox_target by Overextended. All the credit for the system is theirs (MIT).
- UI redesign: Jaramiyo ✿
MIT. The original Overextended license is kept, with my copyright added only for the UI redesign. See LICENSE.