Skip to content

Add SpacePotato's Volumetric Enhancements (SPVE) - V3 from SpaceDock - #11532

Open
netkan-bot wants to merge 1 commit into
masterfrom
add/SpacePotatosVolumetricEnhancementsSPVEV3
Open

Add SpacePotato's Volumetric Enhancements (SPVE) - V3 from SpaceDock#11532
netkan-bot wants to merge 1 commit into
masterfrom
add/SpacePotatosVolumetricEnhancementsSPVEV3

Conversation

@netkan-bot

Copy link
Copy Markdown
Member

This pull request was automatically generated by SpaceDock on behalf of TheSpacePotato, to add SpacePotato's Volumetric Enhancements (SPVE) - V3 to CKAN.

Please direct questions about this pull request to TheSpacePotato.

Mod details

Key Value
Name SpacePotato's Volumetric Enhancements (SPVE) - V3
Authors TheSpacePotato
Abstract Volumetric enhancements for blackrack's volumetric clouds V3
License CC-BY-NC 4.0
Size 37.25 MiB
Homepage <>
Source code <>

Description

With the addition of blackrack's True Volumetric Clouds, the door has been opened for KSP to have a variety of dynamic weather features. SpacePotato's Volumetric Enhancements (SPVE) aims to add more life to the KSP planets by adding additional features on top of the existing clouds to not only improve sightseeing but also to add additional challenges.

DISCLAIMER: THIS VERSION OF SPVE IS DESIGNED FOR VOLUMETRIC CLOUDS V3 - THE LATEST FREE VERSION
If you're looking for SPVE for the latest version of volumetric clouds (V5), please visit here

Features added by SPVE (in a nutshell)

  • Cirrus clouds to Kerbin, Duna, and Laythe
  • Volumetric aurora to Kerbin, Duna, Laythe, Jool, and more
  • Surface ambient noise, from bird songs on Kerbin's grasslands to strong waves on Laythe's oceans. Ambience can be biome dependent
  • Volumetric rings to Jool and Dres, with rocks present as well
  • Dynamic weather, including hurricanes, tornadoes, and more!

Full list of additions

  • Eve
  • Intermittent fog at low altitudes, partially obscuring a craft's view
  • Surface ambience (faint wind, distant thunder)
  • Ocean ambience (soft waves and underwater ambience)
  • Rare explodium rain
  • Rarer lightning storms, where the fog gets so thick that you can't see your own hands
  • Blue aurora
  • Kerbin
  • Wispy cirrus clouds at high altitudes
  • Surface ambience (bird calls and breeze in grasslands, desert wind in deserts, etc)
  • Ocean ambience (waves and underwater whale calls)
  • 3 different hurricanes that show up infrequently, with their own ambience and strong rain
  • Rare stormcells, with tornadoes and hail storms
  • Volumetric aurora
  • Duna
  • Very faint cirrus clouds at high altitudes
  • Surface ambience, including winds and sparse dust
  • Lightning added to Duna's dust storms
  • Rare global dust clouds
  • Dust devils
  • Ice fog at the poles
  • Very faint volumetric aurorae
  • Meteor showers
  • Jool
  • Adjusted the scatterer atmospherer to show the clouds better, resembling KSP2 Jool
  • Volumetric aurora
  • Faint rings with volumetrics
  • Ambient sounds in the atmosphere
  • Laythe
  • The skies are much cloudier and rainier
  • The surface is covered in a thick fog
  • Lots of light rain on the surface
  • Thick clouds and fog will fade a way for part of Laythe's year to clear up the skies
  • Wispy cirrus clouds at high altitudes
  • Surface ambience (breeze on land, polar wind)
  • Ocean ambience (waves, underwater noises)
  • Volumetric polar aurora
  • Global aurora
  • Other
  • Volumetric rings on Dres
  • Geysers on Vall
  • Very faint aurora on Tylo
  • Atmospheric haze on Eeloo
  • Faint haze on Minmus

Forum Thread

This is an automated commit on behalf of TheSpacePotato
@HebaruSan

Copy link
Copy Markdown
Member

Depends on #11457.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Projects

None yet

Development

Successfully merging this pull request may close these issues.

3 participants