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rig.aim at the monster's height, a 45 s area change, 34 measured species names - #59

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hybrid/rig-fixes
Oct 8, 2026
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sp00ktober merged 1 commit into
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hybrid/rig-fixes

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Three fixes from the live tail-cut sweep in lane 4 (sp00ktober/MHFU-ModKit#118):

  • rig.aim: teleports onto the floor nearest the monster's height. It used the highest floor at that spot, which on a G-rank swamp map was a rock 600 units up.
  • route.CHANGE_TIMEOUT: raised from 20 to 45 s. A section load took 25-33 s in the desert and forest at normal speed, so goto timed out.
  • SPECIES_IDS: gains the 34 species ids read live, each from a quest whose card names the monster. The HUD's quest-prep picker now lists each name once.

Tests: the full suite passes with both games' data; there are new tests for aim on a two-level floor and for the picker's names. Not re-run live.

🤖 Generated with Claude Code

… 34 measured species names

- aim: the floor nearest the monster's height, not the highest at (x, z)
  (a rock 600 up on a G swamp map)
- CHANGE_TIMEOUT 20 -> 45 s: a section load took 25-33 s in the desert
  and forest at normal speed
- SPECIES_IDS: the ids read live in the sever sweep; the HUD picker lists
  each name once

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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sp00ktober merged commit fcd7572 into main Oct 8, 2026
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sp00ktober deleted the hybrid/rig-fixes branch October 8, 2026 22:26
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