Repository navigation
rig.aim at the monster's height, a 45 s area change, 34 measured species names - #59
Merged
Merged
Conversation
… 34 measured species names - aim: the floor nearest the monster's height, not the highest at (x, z) (a rock 600 up on a G swamp map) - CHANGE_TIMEOUT 20 -> 45 s: a section load took 25-33 s in the desert and forest at normal speed - SPECIES_IDS: the ids read live in the sever sweep; the HUD picker lists each name once Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
Add this suggestion to a batch that can be applied as a single commit.This suggestion is invalid because no changes were made to the code.Suggestions cannot be applied while the pull request is closed.Suggestions cannot be applied while viewing a subset of changes.Only one suggestion per line can be applied in a batch.Add this suggestion to a batch that can be applied as a single commit.Applying suggestions on deleted lines is not supported.You must change the existing code in this line in order to create a valid suggestion.Outdated suggestions cannot be applied.This suggestion has been applied or marked resolved.Suggestions cannot be applied from pending reviews.Suggestions cannot be applied on multi-line comments.Suggestions cannot be applied while the pull request is queued to merge.Suggestion cannot be applied right now. Please check back later.
Three fixes from the live tail-cut sweep in lane 4 (sp00ktober/MHFU-ModKit#118):
rig.aim: teleports onto the floor nearest the monster's height. It used the highest floor at that spot, which on a G-rank swamp map was a rock 600 units up.route.CHANGE_TIMEOUT: raised from 20 to 45 s. A section load took 25-33 s in the desert and forest at normal speed, sogototimed out.SPECIES_IDS: gains the 34 species ids read live, each from a quest whose card names the monster. The HUD's quest-prep picker now lists each name once.Tests: the full suite passes with both games' data; there are new tests for
aimon a two-level floor and for the picker's names. Not re-run live.🤖 Generated with Claude Code