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feat(mhfu): live views, the game automation, go-on-quest and the debug shell - #7
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…g shell Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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Part of sp00ktober/MHFU-ModKit#62 (the live half). Follows #6, now on
main.structs: typed views of Game, Entity, Player, Species, Quest, QuestCard and NpcMenu.live: the session on ppsspp-debug's local and Docker launchers; boot, menus, dialog, navigation, village, hall, home, quests, travel, camp, survival. Synchronous; every step waits on memory, never on press counts.mhfu go-on-quest,start,stop,shell(the debug shell oncmd.Cmd, withpyfor a Python prompt).auto_cold_boot, the savestate registry, research routes.Fixed on the way, from live runs and review:
SCREEN_STATE113 means a quest is under contract, so a backed-out acceptance retries at once.cold, and a Docker state launch dropped the state.Test plan
uv run pytest: the flows run against scriptedFakePPSSPPmemorymhfu go-on-quest --rank 1 --quest Giadromegoes from cold boot to standing in the quest in 124–129 s, first try, in German and in Englishmhfu shellread commands in a live quest🤖 Generated with Claude Code