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feat(mhfu-port): check a port: verify, validate, pose, stretch, floor, fidelity, slots - #9
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…, fidelity, slots Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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Part of sp00ktober/MHFU-ModKit#63. Stacked on #8.
verify PAC --manifest M: the structural audit against the donor (partition, palette joints, fork tear, every vertex's weights); 21/21 on both new builds.validate PAC: the engine's rules on any monster PAC; clean on all 49 big monsters.pose: donor and port posed joint by joint onfk, no longer Blender-only; worst 0.00 on both builds.stretch [--fork],floor --host 75,fidelity,slots,labels.Old bugs fixed:
floorignored rotations and read +2.7 for every monster; full FK reads the host −1.3, the Brute −1.2 and the Zinogre +105. In game the Zinogre stands slightly below the ground at that lift, sofloormeasures the animation alone and no longer suggests a lift: where the game puts a port is open.slots/labels: an empty donor stream parsed as garbage (59 clips on the Brute's stream 2); slots that exist only in stream 2 were missed; moveset pairs were over-attributed (nowmhfu.em.moveset).verifymapped three Brute bones to the wrong joints (278 false fails);fidelitycompared its own replay against itself;stretchcounted 695 rigid triangles as growing.Test plan
uv run pytestwith and without game data🤖 Generated with Claude Code