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Per-gamemode server configuration

Files here override the defaults in docker/ for one gamemode. docker/server.Dockerfile copies everything in overrides/<Game>/ over /home/ after the shared configuration is in place, so a gamemode only needs to ship the files it actually changes.

This mirrors the production layout, where most servers use the shared server.properties and pocketmine.yml and only a few carry their own.

Gamemode Overrides Why
Factions server.properties Survival gamemode (gamemode=0) so players can build inside their claims
SkyBlock server.properties, pocketmine.yml Survival gamemode (gamemode=0) so players can build on their islands, difficulty=3, and memory/GC tuning for streaming many island worlds