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credits.md

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Base and credits

Community game base: RenoDX DLSS5 / RHI repository — downloads. Our game measurements used RenoDX DLSS5 4.70, ReShade 6.8.0 with addon support and the community NR 310.8 runtime.

Laboratory foundation: kibblerz/DLSS5-Reshade-AIO and its DLSS5-Feeder dependency provided the standalone measurement environment. The recorded research checkouts are 74b9a2d4b32dcf958833ef11e712c153accada9d and 75754b2278914d4b4bfb0accc4fd3d6333369b42, respectively. AIO is the laboratory foundation; the installable adapter currently targets the RenoDX DLSS5 integration named above.

Model/runtime: NVIDIA DLSS.

Community architecture research: iamwavecut/MLX-DLSS. Its model recovery notes and temporal processing reference provide architectural background for the optimization report. Our adapter and measurements use the RenoDX community base identified above.

External performance reference: TechSpot's DLSS5 measurements provide the attributed RTX 5070 Ti values.

MIT covers this project's original files. Third-party components retain their own terms; package contents identifies the distributed material.