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feat: the model designs in OPS, not blocks - AI builds go from 3/10 t… #1

feat: the model designs in OPS, not blocks - AI builds go from 3/10 t…

feat: the model designs in OPS, not blocks - AI builds go from 3/10 t… #1

Workflow file for this run

name: CI
on:
push:
branches: [master]
pull_request:
workflow_dispatch:
jobs:
test:
runs-on: ubuntu-latest
strategy:
fail-fast: false
matrix:
# The floor declared in package.json engines, and the version we develop on.
node: [20, 22]
steps:
- uses: actions/checkout@v4
- uses: actions/setup-node@v4
with:
node-version: ${{ matrix.node }}
cache: npm
# `npm ci` also runs postinstall -> scripts/patch-viewer.js, which is the point:
# prismarine-viewer ships bugs that make stairs invisible and the perimeter blink,
# and the patch has to survive a clean install or the browser view is wrong.
- name: Install
run: npm ci
# The whole suite runs with no API key, no Minecraft server and no Docker: it covers
# click-to-place against the real viewer bundle, the repair/critic patch handling, and
# a physics simulation of every library preset on the crew's real parallel schedule.
- name: Test
run: npm test
- name: Audit
run: npm audit --audit-level=high