Offline-first mesh networking SDK for React Native. Enables peer-to-peer messaging over BLE, WiFi Direct, Internet, Reticulum, and Nostr relays with intelligent transport switching.
Dual-licensed: use it under AGPL-3.0-only, or buy a commercial license, your call. The npm manifest can only name AGPL-3.0-only because SPDX has no identifier for the commercial offer — see License for the full breakdown.
Upgrading an existing app? Read docs/UPGRADING.md first — this release changes storage, adds new input rejections, and is not safely downgradable.
- Requirements
- Installation
- Platform Setup
- Quick Start
- End-to-End Encryption
- Protocol Lifecycle
- Configuration
- API Reference
- Events
- Types
- DORS (Transport Switching)
- Mesh Networking
- Reliability Layer
- File Transfer
- Troubleshooting
- License
| Platform | Version |
|---|---|
| React Native | >= 0.70.0 |
| iOS | >= 13.0 |
| Android | >= API 24 (Android 7.0) |
| Node.js | >= 16 |
npm install @offline-protocol/mesh-sdkcd ios && pod installAutolinking picks the SDK up — no pod entry, :modular_headers, or
post_install hook of your own is required. The pre-built native binary ships as
an XCFramework, so CocoaPods selects the right slice per build SDK and device
and simulator builds both work with no linker configuration.
Upgrading from below 0.20.0: delete any manual
pod 'MeshSdk', ...line (and anypost_installhook that setOTHER_LDFLAGS/LIBRARY_SEARCH_PATHSfor it) from your Podfile before runningpod install. Seedocs/UPGRADING.md.
Pre-built native libraries are included. No additional setup required.
Add to Info.plist:
<key>NSBluetoothAlwaysUsageDescription</key>
<string>Required for offline mesh communication</string>
<key>NSBluetoothPeripheralUsageDescription</key>
<string>Required for offline mesh communication</string>
<key>UIBackgroundModes</key>
<array>
<string>bluetooth-central</string>
<string>bluetooth-peripheral</string>
</array>Add to AndroidManifest.xml:
<!-- Bluetooth (Android 12+) -->
<uses-permission android:name="android.permission.BLUETOOTH_SCAN" />
<uses-permission android:name="android.permission.BLUETOOTH_ADVERTISE" />
<uses-permission android:name="android.permission.BLUETOOTH_CONNECT" />
<!-- Bluetooth (Android 11 and below) -->
<uses-permission android:name="android.permission.BLUETOOTH" />
<uses-permission android:name="android.permission.BLUETOOTH_ADMIN" />
<uses-permission android:name="android.permission.ACCESS_FINE_LOCATION" />
<!-- WiFi Direct -->
<uses-permission android:name="android.permission.ACCESS_WIFI_STATE" />
<uses-permission android:name="android.permission.CHANGE_WIFI_STATE" />
<uses-permission android:name="android.permission.NEARBY_WIFI_DEVICES" />
<!-- Internet -->
<uses-permission android:name="android.permission.INTERNET" />import { OfflineProtocol, MessagePriority } from '@offline-protocol/mesh-sdk';
const protocol = new OfflineProtocol({
appId: 'my-app',
profile: 'user123',
// Encryption is enabled by default - MLS is auto-initialized on start()
});
protocol.on('message_received', (event) => {
console.log(`From ${event.sender}: ${event.content}`);
// event.encrypted indicates if the message was encrypted
});
await protocol.start(); // MLS auto-initialized with secure storage
// Messages are automatically encrypted when possible!
const messageId = await protocol.sendMessage({
recipient: 'user456',
content: 'Hello!', // Automatically encrypted
priority: MessagePriority.High,
});
await protocol.stop();
await protocol.destroy();Built-in secure and restartable-state stores are isolated by both appId and
profile. Changing either value selects a fresh storage namespace.
Upgrading an install that predates namespacing keeps both halves of its state, by two different mechanisms.
Its MLS identity is adopted by read-through: the first account to launch
claims the old, unscoped secure store and inherits its identity, sessions, and
TOFU pins on demand. That store was shared by every account on the install, so
only one can inherit it — a second account starts from a fresh identity and
reports it as an error diagnostic
(Legacy secure store belongs to another account…).
Its restartable delivery state — outbox, pending queue, session and Welcome lifecycles, peer key packages and capabilities, media descriptors, blocked users, the Lamport clock — is swept out of the credential store into the app container on the first launch of this release, and the credential-store copy is deleted once the move is durable. The sweep is resumable and one-shot.
An account that loses the claim above gets neither: no identity and no
delivery state, so it comes up with an empty outbox and an empty block list,
every previously blocked peer unblocked. That is what the error diagnostic is
telling you.
Because the sweep deletes the credential-store copy, downgrading is not a rollback — an older build reads the old location and finds none of it. Roll forward, not back.
destroy() releases the in-memory instance and nothing else: the outbox,
pending queue, block list, and MLS identity stay on disk, so signing back in
re-drives undelivered messages, and on iOS — where the Keychain outlives the app
container — the account survives an uninstall and is adopted again after a
reinstall. To erase it:
await protocol.destroy();
await protocol.wipePersistedState(appId, profile);Wipe after destroy, never under a live instance (the native side rejects that),
and pass the same appId/profile the protocol was created with — destroy()
clears the config the namespace is derived from, which is why the identity is an
argument. It is irreversible, it rotates the account's MLS and Nostr identities,
and it leaves other accounts on the device untouched. Full semantics, including
what happens to a pre-namespace store shared with another account:
UPGRADING §10.
The SDK provides automatic end-to-end encryption using MLS (RFC 9420):
const protocol = new OfflineProtocol({
appId: 'my-app',
profile: 'alice',
encryption: {
enabled: true, // Auto-encrypt messages (default)
autoKeyExchange: true, // Exchange keys on peer discovery (default)
storePending: true, // Queue messages until session ready (default)
},
});
await protocol.start(); // MLS auto-initialized when encryption.enabled is true
// That's it! Messages are now automatically encrypted/decrypted.
// Key packages are exchanged automatically when peers are discovered.Four runtime kill switches (all default true) let you disable a negotiated
format or the recovery path without an SDK release:
| Flag | Disables |
|---|---|
binaryWireEnabled (top level) |
Compact binary mesh framing, back to the JSON floor |
encryption.compactEnvelopeEnabled |
Compact MLS envelope, back to the JSON floor |
encryption.richPayloadEnabled |
Sealing rich extras — they drop rather than going cleartext |
encryption.cryptoRecoveryEnabled |
Epoch-desync healing, back to legacy drop-and-ACK |
Each degrades independently, and inbound parsing of every format stays on regardless, so a disabled fleet still interoperates with an enabled one. See Wire Format Kill Switches and Crypto-Failure Recovery.
See the MLS Integration Guide for advanced usage.
import {
OfflineProtocol,
MessagePriority,
ProtocolEvent,
MessageReceivedEvent,
MessageDeliveredEvent,
NeighborDiscoveredEvent,
} from '@offline-protocol/mesh-sdk';
// 1. CREATE PROTOCOL INSTANCE
const protocol = new OfflineProtocol({
appId: 'my-chat-app',
profile: 'alice-device-001',
});
// 2. REGISTER EVENT LISTENERS (before starting)
// Track discovered peers
const discoveredPeers = new Map<string, number>(); // peerId -> rssi
protocol.on('neighbor_discovered', (event: NeighborDiscoveredEvent) => {
console.log(`[PEER FOUND] ${event.peer_id} via ${event.transport}, RSSI: ${event.rssi}`);
discoveredPeers.set(event.peer_id, event.rssi ?? -100);
});
protocol.on('neighbor_lost', (event) => {
console.log(`[PEER LOST] ${event.peer_id}`);
discoveredPeers.delete(event.peer_id);
});
// Track outgoing messages
const pendingMessages = new Map<string, { recipient: string; content: string }>();
protocol.on('message_sent', (event) => {
console.log(`[SENT] Message ${event.message_id} to ${event.recipient}`);
pendingMessages.set(event.message_id, {
recipient: event.recipient,
content: event.content,
});
});
protocol.on('message_delivered', (event: MessageDeliveredEvent) => {
console.log(`[DELIVERED] Message ${event.message_id} in ${event.latency_ms}ms, ${event.hop_count} hops`);
pendingMessages.delete(event.message_id);
});
protocol.on('message_failed', (event) => {
console.log(`[FAILED] Message ${event.message_id}: ${event.reason} (${event.retry_count} retries)`);
pendingMessages.delete(event.message_id);
});
// Handle incoming messages
protocol.on('message_received', (event: MessageReceivedEvent) => {
console.log(`[RECEIVED] From ${event.sender}: ${event.content}`);
console.log(` - Message ID: ${event.message_id}`);
console.log(` - Hop count: ${event.hop_count}`);
console.log(` - Transport: ${event.transport}`);
// Process the message in your app
handleIncomingMessage(event);
});
// Monitor transport changes
protocol.on('transport_switched', (event) => {
console.log(`[TRANSPORT] Switched from ${event.from} to ${event.to}: ${event.reason}`);
});
// 3. START THE PROTOCOL
await protocol.start();
// At this point:
// - BLE scanning begins (discovers nearby devices)
// - BLE advertising begins (makes this device discoverable)
// - neighbor_discovered events will start firing as peers are found
// 4. WAIT FOR PEERS (optional helper)
async function waitForPeer(peerId: string, timeoutMs = 30000): Promise<boolean> {
if (discoveredPeers.has(peerId)) return true;
return new Promise((resolve) => {
const timeout = setTimeout(() => resolve(false), timeoutMs);
const handler = (event: NeighborDiscoveredEvent) => {
if (event.peer_id === peerId) {
clearTimeout(timeout);
protocol.off('neighbor_discovered', handler);
resolve(true);
}
};
protocol.on('neighbor_discovered', handler);
});
}
// 5. SEND A MESSAGE
async function sendChatMessage(recipientId: string, text: string) {
try {
const messageId = await protocol.sendMessage({
recipient: recipientId,
content: text,
priority: MessagePriority.High,
});
console.log(`Message queued with ID: ${messageId}`);
return messageId;
} catch (error) {
console.error('Failed to send message:', error);
throw error;
}
}
// 6. CLEANUP ON APP EXIT
async function cleanup() {
await protocol.stop();
await protocol.destroy();
}┌─────────────────────────────────────────────────────────────────────┐
│ PROTOCOL LIFECYCLE │
├─────────────────────────────────────────────────────────────────────┤
│ │
│ new OfflineProtocol(config) │
│ │ │
│ ▼ │
│ protocol.on('...', handler) ← Register all event listeners │
│ │ │
│ ▼ │
│ await protocol.start() │
│ │ │
│ ├──► BLE advertising starts (device becomes discoverable) │
│ ├──► BLE scanning starts (looking for other devices) │
│ │ │
│ ▼ │
│ ┌─────────────────────────────────────────────────────────────┐ │
│ │ PEER DISCOVERY PHASE │ │
│ │ │ │
│ │ neighbor_discovered { peer_id, transport, rssi } │ │
│ │ neighbor_discovered { peer_id, transport, rssi } │ │
│ │ ... │ │
│ │ │ │
│ │ MeshController evaluates peers, establishes connections │ │
│ │ (MEMBER for same cluster, BRIDGE for different clusters) │ │
│ └─────────────────────────────────────────────────────────────┘ │
│ │ │
│ ▼ │
│ ┌─────────────────────────────────────────────────────────────┐ │
│ │ MESSAGING PHASE │ │
│ │ │ │
│ │ protocol.sendMessage({ recipient, content, priority }) │ │
│ │ │ │ │
│ │ ▼ │ │
│ │ message_sent { message_id, recipient, content, ... } │ │
│ │ │ │ │
│ │ ├──► [SUCCESS] message_delivered { message_id, ... } │ │
│ │ │ │ │
│ │ └──► [FAILURE] message_failed { message_id, reason } │ │
│ │ │ │
│ │ ─ ─ ─ ─ ─ ─ ─ ─ ─ ─ ─ ─ ─ ─ ─ ─ ─ ─ ─ ─ ─ ─ ─ ─ ─ ─ ─ │ │
│ │ │ │
│ │ INCOMING: message_received { sender, content, ... } │ │
│ └─────────────────────────────────────────────────────────────┘ │
│ │ │
│ │ (peers may come and go) │
│ │ │
│ ▼ │
│ neighbor_lost { peer_id } │
│ neighbor_discovered { peer_id, ... } ← new peer appears │
│ │ │
│ ▼ │
│ await protocol.stop() │
│ │ │
│ ├──► BLE scanning stops │
│ ├──► BLE advertising stops │
│ ├──► All connections closed │
│ │ │
│ ▼ │
│ await protocol.destroy() ← Clean up resources │
│ │
└─────────────────────────────────────────────────────────────────────┘
- Protocol core starts in Rust
- BLE Manager initializes:
- Starts scanning for devices advertising the Offline Protocol service UUID
- Starts advertising this device with mesh metadata (degree, free slots, battery, uptime)
- Process timer starts - polls for outgoing fragments every 100ms
- BLE scan detects advertisement from another device
- MeshController.shouldInitiateOutbound() evaluates the candidate:
- Checks connection budget (default max: 4)
- Calculates peer score (RSSI, availability, battery, uptime, stability, load)
- Determines if this is a cluster bridge opportunity
- If accepted: BLE connection established,
neighbor_discoveredfires - If at capacity: May evict a lower-scoring peer to make room
- Message created with unique ID, TTL, timestamp, priority
- message_sent event fires immediately
- Message queued for transmission
- DORS selects transport (BLE, WiFi Direct, or Internet)
- Message sent to connected peers
- ACK tracking begins (default 10s timeout)
- On ACK received:
message_deliveredevent fires - On timeout/max retries:
message_failedevent fires
- BLE fragment received from peer
- Deduplication check - skip if message ID already seen
- If addressed to this device:
message_receivedevent fires - ACK sent back to sender
- Hop count incremented for metrics
- BLE Manager stops scanning and advertising
- All peer connections closed
- neighbor_lost events fire for each disconnected peer
- Protocol core stops
The SDK emits diagnostic events for debugging:
protocol.on('diagnostic', (event) => {
console.log(`[${event.level.toUpperCase()}] ${event.message}`, event.context);
});interface ProtocolConfig {
appId: string;
profile: string;
transports?: TransportsConfig;
binaryWireEnabled?: boolean; // binary wire-codec kill switch (default: true)
encryption?: EncryptionConfig;
dors?: DorsConfig;
network?: NetworkConfig;
reliability?: ReliabilityConfig;
fileTransfer?: FileTransferConfig;
}interface TransportsConfig {
ble?: {
enabled: boolean; // default: true
};
internet?: {
enabled: boolean; // default: false
serverAddress?: string; // WebSocket URL
autoReconnect?: boolean; // default: true
reconnectDelay?: number; // ms
};
wifiDirect?: {
enabled: boolean; // default: false (Android only)
deviceName?: string;
autoAccept?: boolean;
groupOwnerIntent?: number; // 0-15
};
reticulum?: {
enabled: boolean; // default: false (requires external daemon)
};
nostr?: {
enabled: boolean; // default: false
relayUrls?: string[]; // wss:// relay URLs
connectionTimeout?: number; // seconds, default: 30
autoReconnect?: boolean; // default: true
reconnectDelay?: number; // ms, default: 1000
maxReconnectAttempts?: number; // default: 0 (infinite)
};
}Controls transport switching behavior.
interface DorsConfig {
preferOnline?: boolean; // default: false
switchHysteresis?: number; // default: 15.0
switchCooldownSecs?: number; // default: 20
bleToWifiRetryThreshold?: number; // default: 2
rssiSwitchThreshold?: number; // default: -85 dBm
congestionQueueThreshold?: number; // default: 50
stabilityWindowSecs?: number; // default: 8
poorSignalDurationSecs?: number; // default: 10
ttlEscalationThreshold?: number; // default: 2
congestionDurationSecs?: number; // default: 10
ttlEscalationHoldSecs?: number; // default: 20
historyWindowSize?: number; // default: 10
queueRecoveryRatio?: number; // default: 0.5
}interface EncryptionConfig {
enabled?: boolean; // default: true
autoKeyExchange?: boolean; // default: true
storePending?: boolean; // default: true
requireEncryption?: boolean; // default: true (fail-closed)
compactEnvelopeEnabled?: boolean; // default: true (kill switch)
richPayloadEnabled?: boolean; // default: true (kill switch)
cryptoRecoveryEnabled?: boolean; // default: true (kill switch)
pendingQueue?: PendingQueueConfig;
}
interface PendingQueueConfig {
maxPendingPerPeer?: number; // default: 64
maxPendingGlobal?: number; // default: 4096
pendingTtlMs?: number; // default: 86400000 (24 h)
overflowPolicy?: 'drop_oldest' | 'drop_newest'; // default: drop_oldest
}pendingQueue bounds the inbound pending-decryption queue — messages that
arrived before the MLS session was ready. The outbound pre-session queue is a
different queue: it is bounded at a fixed 64 messages / 2 MiB per peer and
4096 / 16 MiB globally (not configurable), with a configurable lifetime via
reliability.retry.pendingMessageMaxLifetimeMs.
interface NetworkConfig {
initialTtl?: number; // default: 8
}interface ReliabilityConfig {
ack?: {
defaultTimeoutMs?: number; // default: 10000
maxPendingAcks?: number; // default: 1000
};
retry?: {
maxRetries?: number; // default: 10
initialDelayMs?: number; // default: 1000
maxDelayMs?: number; // default: 300000
backoffMultiplier?: number; // default: 2.0
outboxMaxLifetimeMs?: number; // default: 604800000
pendingMessageMaxLifetimeMs?: number; // default: 604800000
};
dedup?: {
maxTrackedMessages?: number; // default: 2000, must be > 0
retentionTimeSecs?: number; // default: 86400, must be > 0
};
}Both dedup fields are rejected at 0 — at maxTrackedMessages: 0 duplicate
suppression is effectively off, which is a replay-defence gap the SDK used to
accept in silence. A reliability block passed to the constructor is applied
during start(), where a rejection is logged and swallowed (the SDK keeps its
defaults), so grep for Failed to apply … configuration rather than assuming it
took. A direct updateDedupConfig(...) / updateAckConfig(...) /
updateRetryConfig(...) call rejects the promise instead.
interface FileTransferConfig {
chunkSize?: number; // default: 32768 (32KB)
maxFileSize?: number; // default: 104857600 (100MB)
}new OfflineProtocol(config: ProtocolConfig)| Method | Returns | Description |
|---|---|---|
start() |
Promise<void> |
Start the protocol and all enabled transports |
stop() |
Promise<void> |
Stop the protocol and disconnect all peers |
pause() |
Promise<void> |
Pause for background mode |
resume() |
Promise<void> |
Resume from paused state |
destroy() |
Promise<void> |
Clean up all resources |
getState() |
Promise<ProtocolState> |
Get current state (Stopped, Running, Paused) |
| Method | Returns | Description |
|---|---|---|
sendMessage(params: SendMessageParams) |
Promise<string> |
Send message, returns message ID |
receiveMessage() |
Promise<MessageReceivedEvent | null> |
Poll for next received message |
interface SendMessageParams {
recipient: string;
content: string;
priority?: MessagePriority; // default: Medium
}
enum MessagePriority {
Low = 0,
Medium = 1,
High = 2,
Critical = 3,
}| Method | Returns | Description |
|---|---|---|
sendConnectionRequest(params) |
Promise<string> |
Send a connection request, returns message ID |
acceptConnectionRequest(params) |
Promise<string> |
Accept a received request |
rejectConnectionRequest(params) |
Promise<string> |
Reject a received request |
cancelConnectionRequest(params) |
Promise<string> |
Cancel a request you sent |
recipient is always the target's canonical address (off1…) — the value
they derived from their own identity key, which is exactly what
neighbor_discovered reports as peer_id (see the identity contract under
neighbor_discovered).
The message ID returned by sendConnectionRequest is the correlation key
for the request's outcome events:
| Outcome | Event | Correlate by |
|---|---|---|
| Recipient offline (relay delivery error) | connection_request_undeliverable (reason starts with recipient_unreachable) |
message_id |
| Retry budget exhausted | connection_request_undeliverable (reason: 'max_retries_exceeded') and message_failed |
message_id |
| Reached the recipient's device | message_delivered |
message_id |
| Recipient accepted | connection_accepted |
accepted_by (peer id) |
| Recipient rejected | connection_rejected |
rejected_by (peer id) |
| Sender cancelled (recipient side) | connection_request_cancelled |
cancelled_by (peer id) |
connection_request_undeliverable is a status signal, not proof of
permanent failure: the retry machinery may still deliver the original if
the peer comes back online, so a user-initiated resend can duplicate the
original request on the recipient's side.
| Method | Returns | Description |
|---|---|---|
getActiveTransports() |
Promise<TransportType[]> |
Get list of active transports |
enableTransport(type, config?) |
Promise<void> |
Enable a transport |
disableTransport(type) |
Promise<void> |
Disable a transport |
forceTransport(type) |
Promise<void> |
Force specific transport (override DORS) |
releaseTransportLock() |
Promise<void> |
Release forced transport, let DORS decide |
getTransportMetrics(type) |
Promise<TransportMetrics | null> |
Get transport statistics |
type TransportType = 'ble' | 'internet' | 'wifiDirect' | 'reticulum' | 'nostr';
interface TransportMetrics {
packetsSent: number;
packetsReceived: number;
bytesSent: number;
bytesReceived: number;
errorRate: number;
avgLatencyMs: number;
}| Method | Returns | Description |
|---|---|---|
isBluetoothEnabled() |
Promise<boolean> |
Check if Bluetooth is enabled |
requestEnableBluetooth() |
Promise<boolean> |
Request to enable Bluetooth (Android only) |
getBLePeerCount() |
Promise<number> |
Get number of discovered BLE peers |
| Method | Returns | Description |
|---|---|---|
getTopology() |
Promise<NetworkTopology> |
Get network topology snapshot |
getMessageStats() |
Promise<MessageDeliveryStats[]> |
Get message delivery statistics |
getDeliverySuccessRate() |
Promise<number> |
Get delivery success rate (0-1) |
getMedianLatency() |
Promise<number | null> |
Get median latency in ms |
getMedianHops() |
Promise<number | null> |
Get median hop count |
| Method | Returns | Description |
|---|---|---|
setBatteryLevel(level) |
Promise<void> |
Set battery level (0-100) for mesh decisions |
getBatteryLevel() |
Promise<number | null> |
Get current battery level |
Opt-in by key: the SDK collects, batches and uploads accepted events to the Offline Protocol ingest on its own background thread. Nothing reaches JavaScript per event, and the native module owns the lifecycle. What leaves the device is inventoried in docs/telemetry.md; the store disclosures are in docs/privacy.md.
| Method | Returns | Description |
|---|---|---|
enableTelemetry(config) |
Promise<void> |
Start with { apiKey, appId, appVersion } from the developer portal; rejects TelemetryConfigInvalid naming a refused field |
disableTelemetry() |
Promise<void> |
Final flush (up to 3 s), then stop |
flushTelemetry() |
Promise<void> |
Ask the uploader to send now |
telemetryStats() |
Promise<TelemetryStats | null> |
Sent, accepted, dropped, buffered, session id, last error |
endTelemetrySession() |
Promise<void> |
Summary, flush, fresh session id |
setTelemetryEnabled(enabled) |
Promise<void> |
Runtime opt-out for a user setting; queued batches still drain |
telemetryInstallId() |
Promise<string | null> |
The opaque per-install id, stamped on batches only with includeDeviceId |
| Method | Returns | Description |
|---|---|---|
updateDorsConfig(config) |
Promise<void> |
Update DORS settings at runtime |
getDorsConfig() |
Promise<DorsConfig> |
Get current DORS configuration |
shouldEscalateToWifi() |
Promise<boolean> |
Check if DORS recommends WiFi escalation |
| Method | Returns | Description |
|---|---|---|
updateAckConfig(config) |
Promise<void> |
Update ACK settings |
updateRetryConfig(config) |
Promise<void> |
Update retry settings |
updateDedupConfig(config) |
Promise<void> |
Update deduplication settings |
getDedupStats() |
Promise<DedupStats> |
Get deduplication statistics |
getPendingAckCount() |
Promise<number> |
Get pending ACK count |
getRetryQueueSize() |
Promise<number> |
Get retry queue size |
| Method | Returns | Description |
|---|---|---|
on(eventType, listener) |
this |
Register event listener |
off(eventType, listener) |
this |
Remove event listener |
once(eventType, listener) |
this |
Register one-time listener |
removeAllListeners(eventType?) |
this |
Remove all listeners |
interface MessageSentEvent {
type: 'message_sent';
message_id: string;
sender: string;
recipient: string;
content: string;
priority: 'low' | 'medium' | 'high' | 'critical';
requires_ack: boolean;
timestamp: number;
}interface MessageReceivedEvent {
type: 'message_received';
message_id: string;
sender: string;
recipient: string;
content: string;
hop_count: number;
transport: string;
timestamp: number;
}interface MessageDeliveredEvent {
type: 'message_delivered';
message_id: string;
latency_ms: number;
hop_count: number;
transport: string;
}interface MessageFailedEvent {
type: 'message_failed';
message_id: string;
reason: string;
retry_count: number;
}interface TransportSwitchedEvent {
type: 'transport_switched';
from: string | null;
to: string;
reason: string;
}interface NeighborDiscoveredEvent {
type: 'neighbor_discovered';
peer_id: string;
transport: string;
rssi?: number;
}
Identity contract: peer_id is the peer's canonical address (off1…) —
the value that peer derived from its own identity key, regardless of which
transport discovered them. Use it directly as recipient in sendMessage
and sendConnectionRequest; there is no separate transport-level address to
resolve. No app chooses its own address, so a peer claiming one can be
checked by re-deriving it from the key it presents. Your own is
localAddress().
interface NeighborLostEvent {
type: 'neighbor_lost';
peer_id: string;
}interface NetworkMetricsEvent {
type: 'network_metrics';
neighbor_count: number;
relay_count: number;
delivery_ratio: number;
avg_latency_ms: number;
}See Connection Requests for the full outcome table.
Fires on the recipient's side when a connection request arrives.
interface ConnectionRequestReceivedEvent {
type: 'connection_request_received';
sender: string;
sender_name: string;
timestamp: number;
key_package?: number[];
initial_message?: string;
}Fires on the sender's side when a request could not be delivered — the
recipient is offline (reason starts with recipient_unreachable) or the
retry budget ran out (reason: 'max_retries_exceeded', alongside a
generic message_failed). Correlate via the message ID returned by
sendConnectionRequest. This is a status signal, not proof of permanent
failure.
interface ConnectionRequestUndeliverableEvent {
type: 'connection_request_undeliverable';
recipient: string;
message_id: string;
reason: string;
}interface ConnectionAcceptedEvent {
type: 'connection_accepted';
accepted_by: string;
accepted_by_name: string;
timestamp: number;
key_package?: number[];
}interface ConnectionRejectedEvent {
type: 'connection_rejected';
rejected_by: string;
}interface ConnectionRequestCancelledEvent {
type: 'connection_request_cancelled';
cancelled_by: string;
}One unified stream for both presence channels, discriminated by source:
interface PresenceUpdatedEvent {
type: 'presence_updated';
peer_id: string;
status: 'online' | 'away' | 'offline';
timestamp: number;
last_seen_ms?: number; // relay-sourced only, when the relay knows it
source: 'internet' | 'reticulum' | 'peer';
}source: 'internet'— relay-observed presence, produced by the SDK's automatic watch loop, an explicitcheckInternetPresence(), or a failed send: when the relay reports a delivery error naming the recipient unreachable, the SDK emits aninternet-sourcedofflineevent for that peer (nolast_seen_ms) — so headers can see an internet/offline event they never queried for. Carrieslast_seen_mswhen the relay knows it (the relay can legitimately not know — e.g. the peer hasn't connected since the relay last restarted — so render "Last seen" defensively).source: 'reticulum': a gateway'sPresenceStatusanswer over the Reticulum daemon contract, solicited by the SDK's watchlist or pushed when a watched peer's state changes, and the sameofflineon a failed send. Same standing and same decay asinternet; the two are named apart only so a header can tell which carrier answered.source: 'peer'— a peer-sent self-report (sendPresenceUpdate), arriving over any transport.
A direct-chat header that should behave like classic relay presence
("Online" / "Last seen …") must filter on source === 'internet';
mixing in peer self-reports makes nearby mesh contact flip a header that
users read as server-observed reachability.
The SDK never dedupes unchanged statuses: every relay answer re-emits this event, so a manual check on chat open always produces a fresh event to render from. Exceptions: presence for blocked peers and your own user id is suppressed entirely.
Checking presence on demand:
// Chat open / app focus: force parks the query through the socket's
// resume window (up to ~8s) instead of failing fast.
const sent = await protocol.checkInternetPresence(peerId, { force: true });
// The answer arrives as presence_updated with source: 'internet'.Subscribe to presence_updated before calling — the answer is an event,
not the promise value, and events are not replayed.
Migrating from an app-side presence layer: if your app previously
wrapped the SDK with its own throttle/dedupe/cache, note that the SDK
itself never throttles or dedupes manual checks — every accepted call
sends a fresh relay query (only a client-side mirror of the relay's rate
budget can defer it, which force waits out). Delete the wrapper, filter
on source === 'internet', and use last_seen_ms from the event as the
only "last seen" input.
interface FileProgressEvent {
type: 'file_progress';
file_id: string;
chunks_sent: number;
total_chunks: number;
percentage: number;
}interface FileReceivedEvent {
type: 'file_received';
file_id: string;
file_name: string;
file_size: number;
sender: string;
}interface DiagnosticEvent {
type: 'diagnostic';
level: 'info' | 'warning' | 'error';
message: string;
context?: Record<string, unknown>;
}interface NetworkTopology {
timestamp: number;
/** This device's `off1…` address; empty string before `initializeMls`. */
local_user_id: string;
nodes: NetworkNode[];
links: NetworkLink[];
stats: NetworkStats;
}
interface NetworkNode {
user_id: string;
role: string; // 'Normal' or 'Relay' from topology API
connection_count: number;
battery_level?: number;
last_seen: number;
transports: TransportType[];
}
interface NetworkLink {
from: string;
to: string;
quality: number; // 0.0 - 1.0
transport: TransportType;
rssi?: number;
}
interface NetworkStats {
total_nodes: number;
relay_nodes: number; // Count of nodes with 'Relay' role in topology
total_connections: number;
avg_link_quality: number;
network_diameter?: number;
}interface MessageDeliveryStats {
message_id: string;
sender: string;
recipient: string;
sent_at: number;
delivered_at?: number;
hop_count: number;
transport?: TransportType;
retry_count: number;
latency_ms?: number;
}interface DedupStats {
totalTracked: number;
recentTracked: number;
capacityUsedPercent: number;
mode: 'HashMap' | 'BloomFilter';
}interface FileProgress {
file_id: string;
file_name: string;
file_size: number;
chunks_completed: number;
total_chunks: number;
percentage: number;
}enum ProtocolState {
Stopped = 0,
Running = 1,
Paused = 2,
}DORS automatically selects the optimal transport based on real-time conditions.
| Factor | Description |
|---|---|
| Signal Strength | RSSI for BLE/WiFi (-50 to -100 dBm) |
| Proximity | Hop count to destination |
| Bandwidth | Transport throughput capability |
| Congestion | Queue depth and backlog |
| Energy | Battery impact of transport |
| Reliability | Historical delivery success rate |
| Load | Current processing capacity |
BLE: Optimized for energy efficiency and mesh scenarios
- Signal: 30%, Energy: 30%, Congestion: 15%, Proximity: 15%
WiFi Direct: Optimized for high throughput
- Bandwidth: 35%, Proximity: 20%, Congestion: 20%, Reliability: 15%
Internet: Optimized for server connectivity
- Bandwidth: 35%, Reliability: 30%, Congestion: 15%, Energy: 10%
Reticulum: Optimized for resilience and long-range fallback
- Reliability: 30%, Energy: 25%, Proximity: 20%, Congestion: 15%, Signal: 5%, Bandwidth: 5%
Nostr: Optimized for censorship-resistant fallback over WebSocket relays
- Reliability: 35%, Bandwidth: 20%, Congestion: 20%, Energy: 15%, Load: 10%
| Safeguard | Default | Description |
|---|---|---|
| Hysteresis | 15 points | Minimum score improvement to switch |
| Cooldown | 20 seconds | Wait time between switches |
| Stability Window | 8 seconds | Transport must be stable before switching |
Devices organize into clusters (groups of nearby connected peers). Connections between clusters are handled by bridge connections.
Connection Roles:
MEMBER- Intra-cluster connection (devices in same neighborhood)BRIDGE- Inter-cluster connection (bridges different neighborhoods)
- Discovery: Devices broadcast BLE advertisements with mesh metadata (degree, free slots, battery, uptime)
- Cluster Detection: Each device computes a cluster signature from connected peer hashes
- Connection Decisions: MeshController evaluates candidates - prioritizes bridging different clusters
- Rebalancing: Periodically swaps lower-quality peers for better candidates or bridge opportunities
- Delivery: Messages sent to connected peers
- Default: 4 connections per device
- Minimum: 1 connection maintained
- Connections are scored and rebalanced every ~15 seconds
- Bridge candidates get priority when clusters need unifying
| Factor | Weight | Description |
|---|---|---|
| RSSI | 35% | Signal strength to peer |
| Availability | 20% | Free connection slots |
| Uptime | 15% | How long peer has been active |
| Battery | 15% | Peer's battery level |
| Stability | 10% | Connection reliability history |
| Load | 5% | Current processing load |
Bridge Favor: Candidates from different clusters get a score bonus (bridgeFavor: 0.1) to encourage network unification.
- Default: 8 hops
- Messages are dropped when TTL reaches 0
- Prevents infinite message circulation
Create and manage encrypted groups over the mesh:
// Create a group (you become admin automatically)
const group = await protocol.meshCreateGroup('Project Team');
// Invite a member (admin only)
await protocol.meshInviteToGroup(group.groupId, 'bob');
// Send an encrypted group message
await protocol.meshSendGroupMessage(group.groupId, 'Hello team!');
// Remove a member (admin only)
await protocol.meshRemoveFromGroup(group.groupId, 'bob');
// Leave a group
await protocol.meshLeaveGroup(group.groupId);Groups use role-based access control with two roles: Admin and Member.
| Method | Description |
|---|---|
meshSetMemberRole(groupId, userId, role) |
Change a member's role ("admin" or "member") — admin only |
meshGetMemberRole(groupId, userId) |
Get a member's current role |
meshGetGroupRoles(groupId) |
Get all roles as { userId: role } |
// Promote a member to admin
await protocol.meshSetMemberRole(groupId, 'bob', 'admin');
// Check a member's role
const role = await protocol.meshGetMemberRole(groupId, 'bob'); // "admin"
// Get all roles
const roles = await protocol.meshGetGroupRoles(groupId);
// { alice: "admin", bob: "admin", charlie: "member" }
// Listen for role changes
protocol.on('group_role_changed', (event) => {
console.log(`${event.user_id} is now ${event.new_role}`);
});Security invariants:
- The group creator is automatically
Admin - Only admins can invite, remove, or change roles
- The last admin cannot be demoted, removed, or leave (prevents orphaned groups)
- If the last admin disconnects unexpectedly, a deterministic election promotes the next admin
- Messages require ACK for delivery confirmation
- Default timeout: 5 seconds
message_deliveredevent fires on ACK receipt
- Failed messages are retried with exponential backoff
- Initial delay: 1 second
- Maximum delay: 30 seconds
- Maximum retries: 5
Prevents duplicate message processing:
- Bloom Filter Mode: Space-efficient, ~1% false positive rate
- HashMap Mode: Exact tracking, configurable capacity
const fileId = await protocol.sendFile({
filePath: '/path/to/file.pdf',
recipient: 'user456',
fileName: 'document.pdf', // optional
});
protocol.on('file_progress', (event) => {
console.log(`${event.percentage}% complete`);
});const progress = await protocol.getFileProgress(fileId);
await protocol.cancelFileTransfer(fileId);- Verify both devices have protocol started
- Check they're within BLE range (~10-30m)
- Ensure TTL is sufficient for network size
- Monitor
message_failedevents for retry information
- Verify Bluetooth is enabled:
await protocol.isBluetoothEnabled() - Check permissions are granted
- Ensure background modes enabled (iOS)
- Verify devices are within range
- Check signal strength via
neighbor_discoveredRSSI - Increase
stabilityWindowSecsin DORS config - Reduce
rebalanceIntervalfrequency - Check for BLE interference
- Reduce connection count (native mesh config)
- Verify DORS is selecting BLE over WiFi Direct
- Check for excessive retry activity
- Use
setBatteryLevel()to inform mesh decisions
- Verify transport is enabled in config
- Check hysteresis threshold isn't too high
- Ensure cooldown period has elapsed
- Use
forceTransport()to test manually
If you see the linking error message:
- Remove any leftover manual
pod 'MeshSdk', ...line from yourios/Podfile. Autolinking supplies the pod as of 0.20.0; a line pointing into the package'sios/directory failspod installoutright ("no podspec found"), and one pointing elsewhere can shadow the autolinked pod. - Confirm
pod installoutput listsMeshSdkunder "Auto-linking React Native modules". If it doesn't,npx react-native configshould show aplatforms.ios.podspecPathending inMeshSdk.podspecfor@offline-protocol/mesh-sdk. - Run
pod install(iOS) - Rebuild the app after installing — a JS-only reload will not pick up native changes
- Verify not using Expo Go (native modules required)
Simulator builds are fully supported from 0.20.0 on. Undefined symbols or
building for iOS Simulator, but linking in object file built for iOS means
something is still linking the SDK's binary by hand. Remove any post_install
hook that manipulates OTHER_LDFLAGS or LIBRARY_SEARCH_PATHS for MeshSdk
(including flags naming offline_protocol_uniffi_sim/_device — those archives
no longer exist), then pod install again. CocoaPods selects the correct
XCFramework slice on its own.
Copyright © 2025-2026 Offline Protocol, Inc.
The Offline Protocol SDK is dual-licensed:
- AGPL-3.0-only — see LICENSE. Free for use in projects that comply with AGPL-3.0, including its network-use source-disclosure requirement (section 13).
- Commercial License — for proprietary apps that cannot or do not wish to comply with the AGPL. See LICENSE-COMMERCIAL.md (contact legal@offlineprotocol.com).
You may use the SDK under either license; you do not need both.