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using OneSignalDemo.Services;
using OneSignalDemo.UI.Dialogs;
using OneSignalDemo.UI.Sections;
using OneSignalDemo.ViewModels;
using UnityEngine;
using UnityEngine.SceneManagement;
using UnityEngine.UIElements;
namespace OneSignalDemo.UI
{
public class HomeScreenController : MonoBehaviour
{
[SerializeField]
private UIDocument _uiDocument;
[SerializeField]
private AppViewModel _viewModel;
private VisualElement _root;
private VisualElement _contentRoot;
private AppSectionController _appSection;
private UserSectionController _userSection;
private PushSectionController _pushSection;
private SendPushSectionController _sendPushSection;
private InAppSectionController _inAppSection;
private SendIamSectionController _sendIamSection;
private AliasesSectionController _aliasesSection;
private EmailsSectionController _emailsSection;
private SmsSectionController _smsSection;
private TagsSectionController _tagsSection;
private OutcomesSectionController _outcomesSection;
private TriggersSectionController _triggersSection;
private CustomEventsSectionController _customEventsSection;
private LocationSectionController _locationSection;
private LiveActivitiesSectionController _liveActivitiesSection;
private void OnEnable()
{
ConfigureAndroidStatusBar();
if (_viewModel == null)
{
_viewModel = FindAnyObjectByType<AppViewModel>();
}
_root = _uiDocument.rootVisualElement;
_root.Clear();
var themeSheet = Resources.Load<StyleSheet>("Theme");
if (themeSheet != null)
_root.styleSheets.Add(themeSheet);
BuildScreen();
WireEvents();
#if UNITY_IOS || UNITY_ANDROID
// E2E only: publish the VisualElement tree to platform a11y so
// Appium (XCUITest / UiAutomator2) can locate elements by name.
// No-op outside E2E_MODE.
OneSignalDemo.Services.AccessibilityBridge.EnableForE2E(_root);
#endif
}
private void OnDisable()
{
if (_viewModel != null)
{
_viewModel.OnStateChanged -= RefreshAll;
}
}
private void Update()
{
ApplySafeArea();
}
private static void ConfigureAndroidStatusBar()
{
#if UNITY_ANDROID && !UNITY_EDITOR
Screen.fullScreen = false;
try
{
var unityPlayer = new AndroidJavaClass("com.unity3d.player.UnityPlayer");
var activity = unityPlayer.GetStatic<AndroidJavaObject>("currentActivity");
activity.Call(
"runOnUiThread",
new AndroidJavaRunnable(() =>
{
var window = activity.Call<AndroidJavaObject>("getWindow");
window.Call("addFlags", unchecked((int)0x80000000));
window.Call("clearFlags", 0x04000000);
window.Call("setStatusBarColor", unchecked((int)0xFFE54B4D));
})
);
}
catch (System.Exception) { }
#endif
}
private void ApplySafeArea()
{
if (_root == null)
return;
float rootHeight = _root.resolvedStyle.height;
if (float.IsNaN(rootHeight) || rootHeight <= 0 || Screen.height <= 0)
return;
var safe = Screen.safeArea;
float scale = rootHeight / Screen.height;
float top = (Screen.height - safe.yMax) * scale;
var statusSpacer = _root.Q("status_bar_spacer");
if (statusSpacer != null)
statusSpacer.style.height = top;
}
private void BuildScreen()
{
var screenRoot = new VisualElement();
screenRoot.name = "screen_root";
screenRoot.AddToClassList("screen-root");
var statusSpacer = new VisualElement();
statusSpacer.name = "status_bar_spacer";
statusSpacer.AddToClassList("status-bar-spacer");
statusSpacer.style.height = 0;
screenRoot.Add(statusSpacer);
var appBar = new VisualElement();
appBar.AddToClassList("app-bar");
var logo = new VisualElement();
logo.AddToClassList("app-bar-logo");
var logoTexture = Resources.Load<Texture2D>("onesignal_logo");
if (logoTexture != null)
logo.style.backgroundImage = new StyleBackground(logoTexture);
appBar.Add(logo);
var appBarTitle = new Label("Unity");
appBarTitle.AddToClassList("app-bar-title");
appBar.Add(appBarTitle);
screenRoot.Add(appBar);
screenRoot.Add(new LogView().Root);
var scrollView = new ScrollView(ScrollViewMode.Vertical);
scrollView.name = "main_scroll_view";
scrollView.AddToClassList("flex-grow");
_contentRoot = new VisualElement();
_contentRoot.AddToClassList("scroll-content");
BuildSections();
scrollView.Add(_contentRoot);
screenRoot.Add(scrollView);
DemoToast.Initialize(screenRoot);
_root.Add(screenRoot);
}
private void BuildSections()
{
_appSection = new AppSectionController(_viewModel);
_contentRoot.Add(_appSection.Root);
_userSection = new UserSectionController(_viewModel, _root);
_contentRoot.Add(_userSection.Root);
_pushSection = new PushSectionController(_viewModel);
_pushSection.OnInfoTap = () => ShowTooltip("push");
_contentRoot.Add(_pushSection.Root);
_sendPushSection = new SendPushSectionController(_viewModel, _root);
_sendPushSection.OnInfoTap = () => ShowTooltip("sendPushNotification");
_contentRoot.Add(_sendPushSection.Root);
_inAppSection = new InAppSectionController(_viewModel);
_inAppSection.OnInfoTap = () => ShowTooltip("inAppMessaging");
_contentRoot.Add(_inAppSection.Root);
_sendIamSection = new SendIamSectionController(_viewModel);
_sendIamSection.OnInfoTap = () => ShowTooltip("sendInAppMessage");
_contentRoot.Add(_sendIamSection.Root);
_aliasesSection = new AliasesSectionController(_viewModel, _root);
_aliasesSection.OnInfoTap = () => ShowTooltip("aliases");
_contentRoot.Add(_aliasesSection.Root);
_emailsSection = new EmailsSectionController(_viewModel, _root);
_emailsSection.OnInfoTap = () => ShowTooltip("emails");
_contentRoot.Add(_emailsSection.Root);
_smsSection = new SmsSectionController(_viewModel, _root);
_smsSection.OnInfoTap = () => ShowTooltip("sms");
_contentRoot.Add(_smsSection.Root);
_tagsSection = new TagsSectionController(_viewModel, _root);
_tagsSection.OnInfoTap = () => ShowTooltip("tags");
_contentRoot.Add(_tagsSection.Root);
_outcomesSection = new OutcomesSectionController(_viewModel, _root);
_outcomesSection.OnInfoTap = () => ShowTooltip("outcomes");
_contentRoot.Add(_outcomesSection.Root);
_triggersSection = new TriggersSectionController(_viewModel, _root);
_triggersSection.OnInfoTap = () => ShowTooltip("triggers");
_contentRoot.Add(_triggersSection.Root);
_customEventsSection = new CustomEventsSectionController(_viewModel, _root);
_customEventsSection.OnInfoTap = () => ShowTooltip("customEvents");
_contentRoot.Add(_customEventsSection.Root);
_locationSection = new LocationSectionController(_viewModel);
_locationSection.OnInfoTap = () => ShowTooltip("location");
_contentRoot.Add(_locationSection.Root);
#if UNITY_IOS
_liveActivitiesSection = new LiveActivitiesSectionController(_viewModel);
_liveActivitiesSection.OnInfoTap = () => ShowTooltip("liveActivities");
_contentRoot.Add(_liveActivitiesSection.Root);
#endif
var nextButton = SectionBuilder.CreatePrimaryButton(
"NEXT SCREEN",
"next_screen_button",
() => SceneManager.LoadScene("Secondary")
);
nextButton.style.marginTop = 24;
_contentRoot.Add(nextButton);
}
private void WireEvents()
{
_viewModel.OnStateChanged += RefreshAll;
}
private void RefreshAll()
{
_appSection?.Refresh();
_userSection?.Refresh();
_pushSection?.Refresh();
_inAppSection?.Refresh();
_aliasesSection?.Refresh();
_emailsSection?.Refresh();
_smsSection?.Refresh();
_tagsSection?.Refresh();
_triggersSection?.Refresh();
_locationSection?.Refresh();
_liveActivitiesSection?.Refresh();
}
private void ShowTooltip(string key)
{
var tooltip = TooltipHelper.Instance.GetTooltip(key);
if (tooltip != null)
{
var dialog = new TooltipDialog(tooltip);
dialog.Show(_root);
}
}
}
}