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/*
OneSignal
A powerful way to send personalized messages at scale and build effective customer engagement strategies. Learn more at onesignal.com
Contact: devrel@onesignal.com
*/
// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
package onesignal
import (
"encoding/json"
)
// JourneyBranch struct for JourneyBranch
type JourneyBranch struct {
// Server-assigned branch identifier. Read-only on create; echo it on update to keep the branch.
Id *string `json:"id,omitempty"`
Condition *JourneyCondition `json:"condition,omitempty"`
// Branch weight for split_range nodes. Weights across a node's branches must sum to 100.
Weight *float32 `json:"weight,omitempty"`
// Nodes run when this branch is taken, before flow converges to the next sibling node.
Nodes []JourneyNode `json:"nodes,omitempty"`
AdditionalProperties map[string]interface{}
}
type _JourneyBranch JourneyBranch
// NewJourneyBranch instantiates a new JourneyBranch object
// This constructor will assign default values to properties that have it defined,
// and makes sure properties required by API are set, but the set of arguments
// will change when the set of required properties is changed
func NewJourneyBranch() *JourneyBranch {
this := JourneyBranch{}
return &this
}
// NewJourneyBranchWithDefaults instantiates a new JourneyBranch object
// This constructor will only assign default values to properties that have it defined,
// but it doesn't guarantee that properties required by API are set
func NewJourneyBranchWithDefaults() *JourneyBranch {
this := JourneyBranch{}
return &this
}
// GetId returns the Id field value if set, zero value otherwise.
func (o *JourneyBranch) GetId() string {
if o == nil || o.Id == nil {
var ret string
return ret
}
return *o.Id
}
// GetIdOk returns a tuple with the Id field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *JourneyBranch) GetIdOk() (*string, bool) {
if o == nil || o.Id == nil {
return nil, false
}
return o.Id, true
}
// HasId returns a boolean if a field has been set.
func (o *JourneyBranch) HasId() bool {
if o != nil && o.Id != nil {
return true
}
return false
}
// SetId gets a reference to the given string and assigns it to the Id field.
func (o *JourneyBranch) SetId(v string) {
o.Id = &v
}
// GetCondition returns the Condition field value if set, zero value otherwise.
func (o *JourneyBranch) GetCondition() JourneyCondition {
if o == nil || o.Condition == nil {
var ret JourneyCondition
return ret
}
return *o.Condition
}
// GetConditionOk returns a tuple with the Condition field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *JourneyBranch) GetConditionOk() (*JourneyCondition, bool) {
if o == nil || o.Condition == nil {
return nil, false
}
return o.Condition, true
}
// HasCondition returns a boolean if a field has been set.
func (o *JourneyBranch) HasCondition() bool {
if o != nil && o.Condition != nil {
return true
}
return false
}
// SetCondition gets a reference to the given JourneyCondition and assigns it to the Condition field.
func (o *JourneyBranch) SetCondition(v JourneyCondition) {
o.Condition = &v
}
// GetWeight returns the Weight field value if set, zero value otherwise.
func (o *JourneyBranch) GetWeight() float32 {
if o == nil || o.Weight == nil {
var ret float32
return ret
}
return *o.Weight
}
// GetWeightOk returns a tuple with the Weight field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *JourneyBranch) GetWeightOk() (*float32, bool) {
if o == nil || o.Weight == nil {
return nil, false
}
return o.Weight, true
}
// HasWeight returns a boolean if a field has been set.
func (o *JourneyBranch) HasWeight() bool {
if o != nil && o.Weight != nil {
return true
}
return false
}
// SetWeight gets a reference to the given float32 and assigns it to the Weight field.
func (o *JourneyBranch) SetWeight(v float32) {
o.Weight = &v
}
// GetNodes returns the Nodes field value if set, zero value otherwise.
func (o *JourneyBranch) GetNodes() []JourneyNode {
if o == nil || o.Nodes == nil {
var ret []JourneyNode
return ret
}
return o.Nodes
}
// GetNodesOk returns a tuple with the Nodes field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *JourneyBranch) GetNodesOk() ([]JourneyNode, bool) {
if o == nil || o.Nodes == nil {
return nil, false
}
return o.Nodes, true
}
// HasNodes returns a boolean if a field has been set.
func (o *JourneyBranch) HasNodes() bool {
if o != nil && o.Nodes != nil {
return true
}
return false
}
// SetNodes gets a reference to the given []JourneyNode and assigns it to the Nodes field.
func (o *JourneyBranch) SetNodes(v []JourneyNode) {
o.Nodes = v
}
func (o JourneyBranch) MarshalJSON() ([]byte, error) {
toSerialize := map[string]interface{}{}
if o.Id != nil {
toSerialize["id"] = o.Id
}
if o.Condition != nil {
toSerialize["condition"] = o.Condition
}
if o.Weight != nil {
toSerialize["weight"] = o.Weight
}
if o.Nodes != nil {
toSerialize["nodes"] = o.Nodes
}
for key, value := range o.AdditionalProperties {
toSerialize[key] = value
}
return json.Marshal(toSerialize)
}
func (o *JourneyBranch) UnmarshalJSON(bytes []byte) (err error) {
varJourneyBranch := _JourneyBranch{}
if err = json.Unmarshal(bytes, &varJourneyBranch); err == nil {
*o = JourneyBranch(varJourneyBranch)
}
additionalProperties := make(map[string]interface{})
if err = json.Unmarshal(bytes, &additionalProperties); err == nil {
delete(additionalProperties, "id")
delete(additionalProperties, "condition")
delete(additionalProperties, "weight")
delete(additionalProperties, "nodes")
o.AdditionalProperties = additionalProperties
}
return err
}
type NullableJourneyBranch struct {
value *JourneyBranch
isSet bool
}
func (v NullableJourneyBranch) Get() *JourneyBranch {
return v.value
}
func (v *NullableJourneyBranch) Set(val *JourneyBranch) {
v.value = val
v.isSet = true
}
func (v NullableJourneyBranch) IsSet() bool {
return v.isSet
}
func (v *NullableJourneyBranch) Unset() {
v.value = nil
v.isSet = false
}
func NewNullableJourneyBranch(val *JourneyBranch) *NullableJourneyBranch {
return &NullableJourneyBranch{value: val, isSet: true}
}
func (v NullableJourneyBranch) MarshalJSON() ([]byte, error) {
return json.Marshal(v.value)
}
func (v *NullableJourneyBranch) UnmarshalJSON(src []byte) error {
v.isSet = true
return json.Unmarshal(src, &v.value)
}