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141 lines (109 loc) · 3.74 KB
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/*
OneSignal
A powerful way to send personalized messages at scale and build effective customer engagement strategies. Learn more at onesignal.com
Contact: devrel@onesignal.com
*/
// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
package onesignal
import (
"encoding/json"
)
// JourneyBranchStats Stats for a single branch of a branching node. Keyed in the response by the branch's server-assigned id.
type JourneyBranchStats struct {
// Users who took this branch.
Completed *int32 `json:"completed,omitempty"`
AdditionalProperties map[string]interface{}
}
type _JourneyBranchStats JourneyBranchStats
// NewJourneyBranchStats instantiates a new JourneyBranchStats object
// This constructor will assign default values to properties that have it defined,
// and makes sure properties required by API are set, but the set of arguments
// will change when the set of required properties is changed
func NewJourneyBranchStats() *JourneyBranchStats {
this := JourneyBranchStats{}
return &this
}
// NewJourneyBranchStatsWithDefaults instantiates a new JourneyBranchStats object
// This constructor will only assign default values to properties that have it defined,
// but it doesn't guarantee that properties required by API are set
func NewJourneyBranchStatsWithDefaults() *JourneyBranchStats {
this := JourneyBranchStats{}
return &this
}
// GetCompleted returns the Completed field value if set, zero value otherwise.
func (o *JourneyBranchStats) GetCompleted() int32 {
if o == nil || o.Completed == nil {
var ret int32
return ret
}
return *o.Completed
}
// GetCompletedOk returns a tuple with the Completed field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *JourneyBranchStats) GetCompletedOk() (*int32, bool) {
if o == nil || o.Completed == nil {
return nil, false
}
return o.Completed, true
}
// HasCompleted returns a boolean if a field has been set.
func (o *JourneyBranchStats) HasCompleted() bool {
if o != nil && o.Completed != nil {
return true
}
return false
}
// SetCompleted gets a reference to the given int32 and assigns it to the Completed field.
func (o *JourneyBranchStats) SetCompleted(v int32) {
o.Completed = &v
}
func (o JourneyBranchStats) MarshalJSON() ([]byte, error) {
toSerialize := map[string]interface{}{}
if o.Completed != nil {
toSerialize["completed"] = o.Completed
}
for key, value := range o.AdditionalProperties {
toSerialize[key] = value
}
return json.Marshal(toSerialize)
}
func (o *JourneyBranchStats) UnmarshalJSON(bytes []byte) (err error) {
varJourneyBranchStats := _JourneyBranchStats{}
if err = json.Unmarshal(bytes, &varJourneyBranchStats); err == nil {
*o = JourneyBranchStats(varJourneyBranchStats)
}
additionalProperties := make(map[string]interface{})
if err = json.Unmarshal(bytes, &additionalProperties); err == nil {
delete(additionalProperties, "completed")
o.AdditionalProperties = additionalProperties
}
return err
}
type NullableJourneyBranchStats struct {
value *JourneyBranchStats
isSet bool
}
func (v NullableJourneyBranchStats) Get() *JourneyBranchStats {
return v.value
}
func (v *NullableJourneyBranchStats) Set(val *JourneyBranchStats) {
v.value = val
v.isSet = true
}
func (v NullableJourneyBranchStats) IsSet() bool {
return v.isSet
}
func (v *NullableJourneyBranchStats) Unset() {
v.value = nil
v.isSet = false
}
func NewNullableJourneyBranchStats(val *JourneyBranchStats) *NullableJourneyBranchStats {
return &NullableJourneyBranchStats{value: val, isSet: true}
}
func (v NullableJourneyBranchStats) MarshalJSON() ([]byte, error) {
return json.Marshal(v.value)
}
func (v *NullableJourneyBranchStats) UnmarshalJSON(src []byte) error {
v.isSet = true
return json.Unmarshal(src, &v.value)
}