π€ Auto-generated by Claude Fable 5 (claude-fable-5) via Claude Code β NOT human-reviewed. Verify before acting.
Findings from a five-archetype coverage review (probe + code-read against dev; battle.intent probes matched cleanly and are not at issue):
1. "what does pikachu evolve into" β no intent exists (handlers cover info/moves/type/battle only). PokeAPI already exposes evolution_chain; a GetPokemonEvolution Adapt intent (evolve/evolution vocab + pokemon entity) is a natural, genuinely-new addition for the homework crowd.
2. Follow-ups: "what about its moves" after an info lookup β nothing stores the last-discussed pokemon. Proposal: set_intent_context("prev_pokemon", name) after each successful lookup; make the pokemon requirement optional on moves/type with a context fallback.
3. Noted risk (no change proposed): battle.intent's open {pokemon_a}/{pokemon_b} slots are the loosest grammar in the default skill set β worth an eye during any future template edits.
Accepted changes ship with golden end2end rows including the context-fallback flow and negatives.
Findings from a five-archetype coverage review (probe + code-read against dev; battle.intent probes matched cleanly and are not at issue):
1. "what does pikachu evolve into" β no intent exists (handlers cover info/moves/type/battle only). PokeAPI already exposes evolution_chain; a
GetPokemonEvolutionAdapt intent (evolve/evolution vocab + pokemon entity) is a natural, genuinely-new addition for the homework crowd.2. Follow-ups: "what about its moves" after an info lookup β nothing stores the last-discussed pokemon. Proposal:
set_intent_context("prev_pokemon", name)after each successful lookup; make thepokemonrequirement optional on moves/type with a context fallback.3. Noted risk (no change proposed):
battle.intent's open{pokemon_a}/{pokemon_b}slots are the loosest grammar in the default skill set β worth an eye during any future template edits.Accepted changes ship with golden end2end rows including the context-fallback flow and negatives.