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github: update issue types
π₯οΈ π¦ Dispatch Windows Deps Build
#1072:
Pull request
#14830
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EE:Rec: Fix recRAMCopy block compression
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#1071:
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3rdparty/imgui: Update to v1.92.9b
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#1070:
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GS/HW: Fix regression with bilinear filtering of target updates
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#1069:
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#14897
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DEV9: validate IPv4 option lengths
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#1068:
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Make interp's divide-by-zero match jit on full clamp mode
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#1067:
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EE:Rec: Fix recRAMCopy block compression
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#1066:
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Deps: Update SDL3 to v3.4.16
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Deps: Update Qt to 6.11.2
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#1064:
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GS/HW: Various small fixes
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#1063:
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EE/Rec: Move opcode defs to common header
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#1062:
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IOP: Clear jit cache on DEV9 DMA
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GS/HW: Improve Native Scaling Detections
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#1060:
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Achievements: Fix deadlock when enabling achievements in FullscreenUI
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#1059:
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Qt: Memory card settings fixes and tweaks
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#1058:
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GameDB: use correct names to filter EA network account folders, burnout 3 pal / ntsc
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#1057:
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GS/DX11: DS as RT/UAV binding fixes.
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#1056:
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Deps: Always build FFmpeg on Windows
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#1055:
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Qt: Update Base Translation
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#1054:
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GS: Output BGCOLOR when both display circuits are disabled
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#1053:
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#14715
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Hotkeys: Add new default hotkey to mute audio using Ctrl + M
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#1052:
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#14719
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Qt/FullscreenUI: Add missing setting descriptions and align text for both UIs
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#1051:
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Deps: Bump FFmpeg to 9.0.1
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#1050:
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PAD: Update to latest controller database
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#1049:
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VU: fix typo in a constant
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#1048:
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#14784
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