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wmllint: fix no textdomain string error
1 parent 5773e6b commit 4b91754

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Lines changed: 95 additions & 7 deletions

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data/campaigns/Heir_To_The_Throne/utils/fire.cfg

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#textdomain wesnoth-h2tt
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#
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# TO USE: call the {PLACE_FIRE} macro to determine which hexes start on fire
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# then, include the {IMPLEMENT_FIRES} macro to automatically spread fires every turn

data/campaigns/The_South_Guard/utils/schedule.cfg

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#textdomain wesnoth-tsg
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#define ILLUMINATED_TZ_DAWN
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{DAWN}
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[+time]

data/gui/_main.cfg

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# wmllint: no translatables
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# This is the main config file for the GUI definitions
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# Include the files containing [gui] tags here.
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data/gui/themes/celes/widgets/_initial.cfg

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# wmllint: no translatables
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# This white color is used for most texts.
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#define GUI__FONT_COLOR_ENABLED__WHITE
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#arg ALPHA

data/gui/themes/celes/widgets/button_title.cfg

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# wmllint: no translatables
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#define _GUI_TEXT FONT_SIZE FONT_STYLE FONT_COLOR
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[text]
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x = {GUI__TEXT_HORIZONTALLY_CENTRED}
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# wmllint: no translatables
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#undef _GUI_PREFERENCES_SPACER_ROW
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#undef _GUI_PREFERENCES_CHECKBOX_ALIGN_SPACER
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#undef _GUI_PREFERENCES_CHECKBOX_ALIGN_BORDER

data/internal/Rogue_Mage/_main.cfg

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# wmllint: no translatables
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#
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# This is a resource intended for use in select mainline campaigns, and should not be relied upon for UMC.
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# It may change in ways that aren't backwards-compatible with or that negatively affect the balance of UMC content that uses it.

data/internal/Urban_Jungle/terrain-graphics.cfg

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# wmllint: no translatables
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# NOTE - make sure this matches up with terrain.cfg
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{NEW:FOREST *^VjA C*,K*,X*,Q*,W*,Ai,M*,*^Qh*,*^V*,*^B*,_off^_usr urbanjungleA}
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{NEW:FOREST *^VjB C*,K*,X*,Q*,W*,Ai,M*,*^Qh*,*^V*,*^B*,_off^_usr urbanjungleB}

data/test/macros/pathfind_answers.cfg

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# wmllint: no translatables
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# Instructions to update this file are in characterize_pathfinding.cfg
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#define GENERATED_FIND_PATH_ANSWERS

data/test/maps/pathfind_1.cfg

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# wmllint: no translatables
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current_time=0
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description=""
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experience_modifier=70

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