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fix: don't render into wgpu buffers if window surface is occluded (#426) #670

fix: don't render into wgpu buffers if window surface is occluded (#426)

fix: don't render into wgpu buffers if window surface is occluded (#426) #670

Triggered via push August 20, 2026 17:54
Status Success
Total duration 6m 42s
Artifacts 5

build.yml

on: push
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Name Size Digest
macos-artifact
11.7 MB
sha256:3557b558e3e8c9b5eefd9eef14025821d860dfb24e229ef8402141564c6d3b3e
ubuntu-artifact
5.97 MB
sha256:4b759e29ff940bbe5afbc2fcfb5cc4b0e55b0af36d4a5297dc73605970130cc1
ubuntu-recorder-artifact
4.41 MB
sha256:8c312b4ea8d62ddc0c3315c536cb17a6273cda4bdb1d43215dbc5d9607df1126
windows-artifact
4.66 MB
sha256:c6158e93da3fe6ddfd8af0ab56e5f894b478de57341764095355592d69f5d362
windows-recorder-artifact
4.21 MB
sha256:e03ea17b6f54323441f51825c55c742747906b8984489bb8566c700a8fad01af