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Disclaimer: generated by an AI Agent (to be precise, kimi-cli 1.30.0 w/ kimi-for-coding), and hallucination is possible.
Though admittedly it just wrote a Python script and kept fixing it until the output looks about right, so hallucination is very unlikely.
Abilities & Weapon Specials Defined in units/
Total .cfg files scanned: 3699
This report shows unit .cfg files under units/ that contain inline ability or weapon special definitions (not referenced via macros from data/). Organized by tag, with the inline id of each ability/special.
Disclaimer: generated by an AI Agent (to be precise, kimi-cli 1.30.0 w/ kimi-for-coding), and hallucination is possible.
Though admittedly it just wrote a Python script and kept fixing it until the output looks about right, so hallucination is very unlikely.
Abilities & Weapon Specials Defined in
units/Total
.cfgfiles scanned: 3699This report shows unit
.cfgfiles underunits/that contain inline ability or weapon special definitions (not referenced via macros fromdata/). Organized by tag, with the inlineidof each ability/special.Section A: Inline Ability Definitions (5 distinct tags, 30 total blocks)
[dummy]AE_mag_crimson_auraunits/EoMa_units/Tharis/Crimson_Blade.cfg(line 34)AE_mag_deflectmagicunits/EoMa_units/Sky_Kingdom/Mirrorshield.cfg(line 10)AE_mag_detox_nature_dummyunits/EoMa_units/Sky_Kingdom/Master_of_Earth.cfg(line 82)AE_mag_drone_unique_AMLAunits/EoMa_units/Runemasters/Drone.cfg(line 36)AE_mag_drone_unique_AMLAunits/EoMa_units/Runemasters/Drone.cfg(line 74)AE_mag_drone_unique_AMLAunits/EoMa_units/Runemasters/Drone.cfg(line 117)AE_mag_drone_unique_AMLAunits/EoMa_units/Runemasters/Drone.cfg(line 159)AE_mag_drone_unique_AMLAunits/EoMa_units/Runemasters/Drone.cfg(line 416)AE_mag_kamikazehealunits/EoMa_units/Dark_Blood_Alliance/Forest_Spirit.cfg(line 21)AE_mag_summoned_zombieunits/EoMa_units/Destroyers/Cyclops_Necromancer.cfg(line 494)AE_mag_summonzombieunits/EoMa_units/Destroyers/Cyclops_Necromancer.cfg(line 107)[heals]AE_mag_detox_natureunits/EoMa_units/Sky_Kingdom/Master_of_Earth.cfg(line 87)AE_stf_anti_poisonunits/EOS_units/eventide/EventidePoisoner.cfg(line 28)healingunits/archaic_units/orcs/Wanderer.cfg(line 41)healingunits/archaic_units/orcs/Traveler.cfg(line 41)healingunits/archaic_units/orcs/Vagrant.cfg(line 19)healingunits/archaic_units/orcs/Drifter.cfg(line 18)mech_healingunits/archaic_units/menagerie/Blue_Machinist.cfg(line 27)mech_healingunits/archaic_units/menagerie/Blue_Engineer.cfg(line 28)(no id)units/EoMa_units/Kharos/Sister_of_Light.cfg(line 49)[hides]snow_hideunits/archaic_units/ukians/Ukian_Seal_Ice.cfg(line 40)snow_hideunits/archaic_units/ukians/Ukian_Seal_Blade.cfg(line 42)[leadership]drumbeatunits/archaic_units/orcs/Frost-Goblin.cfg(line 128)leadershipunits/EoMa_units/Destroyers/Dark_Apostle.cfg(line 30)leadershipunits/archaic_units/ukians/Ukian_Runner.cfg(line 31)leadershipunits/archaic_units/ukians/Ukian_Courrier.cfg(line 25)leadershipunits/archaic_units/ukians/Ukian_Commando.cfg(line 25)sealpackunits/archaic_units/ukians/Ukian_Seal_Pack.cfg(line 40)sealpackunits/archaic_units/ukians/Ukian_Seal_Lion.cfg(line 42)[teleport](no id)units/misc_units/deep-elves/Shadow_Tyrhai.cfg(line 42)Section B: Inline Weapon Special Definitions (5 distinct tags, 29 total blocks)
[chance_to_hit]AE_ext_inkunits/EE_units/monsters/Young_Cuttlefish.cfg(line 45)AE_ext_inkunits/EE_units/monsters/Cuttlefish.cfg(line 49)AE_mag_proficiencyunits/EoMa_units/Summoners/Master_Banisher.cfg(line 145)AE_mag_proficiencyunits/EoMa_units/Summoners/Master_Banisher.cfg(line 156)AE_mag_proficiencyunits/EoMa_units/Summoners/Master_Banisher.cfg(line 165)[damage]AE_mag_pointblankunits/EoMa_units/Runemasters/Trench_Sweeper.cfg(line 216)(no id)units/ME_units/oracles/0-scholar.cfg(line 39)[dummy]AE_mag_kamikaze2units/EoMa_units/Runemasters/Perfect_Drone.cfg(line 123)defendunits/EoMa_units/Runemasters/Balloon.cfg(line 88)defendunits/EoMa_units/Runemasters/RuneMaster2.cfg(line 63)defendunits/EoMa_units/Destroyers/Dark_Portal.cfg(line 301)defendunits/EoMa_units/Destroyers/Dark_Portal.cfg(line 319)defendunits/EoMa_units/Destroyers/Infernal_Vortex.cfg(line 290)defendunits/EoMa_units/Destroyers/Infernal_Vortex.cfg(line 308)[plague](no id)units/ME_units/hive/c2-queen.cfg(line 63)(no id)units/ME_units/hive/c3-overmind.cfg(line 65)[swarm]swarmunits/ME_units/blight/i1-darkcurrent.cfg(line 43)swarmunits/ME_units/blight/i1-darkcurrent.cfg(line 62)swarmunits/ME_units/blight/x3-undertow.cfg(line 44)swarmunits/ME_units/blight/x3-undertow.cfg(line 63)swarmunits/ME_units/blight/i2-blacktide.cfg(line 44)swarmunits/ME_units/blight/i2-blacktide.cfg(line 63)swarmunits/ME_units/oracles/h2-scrapshifter.cfg(line 69)swarmunits/ME_units/oracles/h2-scrapshifter.cfg(line 86)swarmunits/RE_units/human-luz/Pope.cfg(line 43)swarmunits/RE_units/human-mountain/Raventrainer.cfg(line 61)swarmunits/misc_units/yokai/f2_Moving_Fortress.cfg(line 35)swarmunits/misc_units/yokai/f2_Moving_Fortress.cfg(line 54)swarmunits/misc_units/yokai/f1_Surgler_Swarm.cfg(line 34)