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Add "Easy" shrine upgrade type and update changelog for version 4.14.14 - #6

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Add "Easy" shrine upgrade type and update changelog for version 4.14.14#6
InTheMorning wants to merge 1 commit into
ProditorMagnus:masterfrom
InTheMorning:master

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@InTheMorning

@InTheMorning InTheMorning commented Aug 5, 2026

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Easy is same as normal but without the chance of giving nothing.

Still needs to be tested

Easy is same as normal but without the chance of giving nothing.
@ProditorMagnus

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Dont like this idea of making it direct 40% powercreep.

@InTheMorning

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perhaps it can be renamed "Ultra Easy Unlimited Power" 😀 I think it could be helpful for weaker players to have a definite reward for moving a unit out of combat.

@ProditorMagnus

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I would accept "Easy (Res/hp(2)/dmg/mv/str/def)" which keeps old rate of damage and strike upgrades replacing one nothing with hp and other with def.

Comment thread Ravana_changelog.txt


4.x todo
got idea to change nothings in upgrade rotation to 1-2 hp heal to not feel so bad

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and then this todo can be removed

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2 participants