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We request that the devs create a system with sliders to vary the roughness level and add a function to apply texture to both the roughness and metallicity.
It could be applied to a mesh, a cobub, or anything else.
Prompt
We request that the devs create a system with sliders to vary the roughness level and add a function to apply texture to both the roughness and metallicity.
It could be applied to a mesh, a cobub, or anything else.