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  1. -CRYENGINE-Community-Edition- -CRYENGINE-Community-Edition- Public

    CRYENGINE Community Edition - Release Version

    C++ 143 24

  2. CRYENGINE-Player-Component CRYENGINE-Player-Component Public

    CRYENGINE Player Component. Creates player character, input, animations, physics and footsteps sounds filtered through material surface types.

    C++ 11 1

  3. Graphics-Pipeline-New-Stage-Samples Graphics-Pipeline-New-Stage-Samples Public

    This contains the samples files for adding new features (stages) into the graphics pipeline in CRYENGINE 5.7.

    C++ 7

  4. CRYENGINE-Physics-Sound-Manager CRYENGINE-Physics-Sound-Manager Public

    This component will allow you to easily add sound effects to objects moved by physics

    C++ 4 1

  5. CRYENGINE-Scaleform-Video-Playback CRYENGINE-Scaleform-Video-Playback Public

    This will add playback system and flowgraph node from GameSDK so that you can play Scaleform video without GameSDK

    C++ 3 1

  6. CRYENGINE-DXC-Shader-Compiler CRYENGINE-DXC-Shader-Compiler Public

    This code will allow you to compile .hlsl shaders inside CRYENGINE. By default the engine uses FXC and this will add DXC into the engine. This was part of another project that will add DXR into CRY…

    C++ 3 2

Repositories

Showing 10 of 11 repositories
  • Clarity-Image-Upscaler Public

    Local free AI upscaling

    Pterosoft/Clarity-Image-Upscaler's past year of commit activity
    C++ 1 MIT 0 0 0 Updated Jul 31, 2026
  • -CRYENGINE-Community-Edition- Public

    CRYENGINE Community Edition - Release Version

    Pterosoft/-CRYENGINE-Community-Edition-'s past year of commit activity
    C++ 143 MIT 24 2 3 Updated Jun 13, 2026
  • Ptero-Engine Public

    Ptero-Engine is a cutting-edge game engine built from the ground up on DirectX 12, designed to deliver uncompromised performance and breathtaking graphical fidelity. By studying the giants of the industry, Ptero-Engine isolates and combines the most powerful aspects of today’s leading toolsets into a single, cohesive framework.

    Pterosoft/Ptero-Engine's past year of commit activity
    C++ 0 0 0 0 Updated Jun 4, 2026
  • CRYENGINE-Comics-Shader Public

    Fullscreen comics shader for CRYENGINE inspired by The Walking Dead games

    Pterosoft/CRYENGINE-Comics-Shader's past year of commit activity
    HLSL 1 MIT 0 0 0 Updated Sep 20, 2025
  • CRYENGINE-HLSL-Shader-Loading Public

    Custom HLSL shader loading and compilation for CRYENGINE

    Pterosoft/CRYENGINE-HLSL-Shader-Loading's past year of commit activity
    C++ 3 MIT 1 0 0 Updated Sep 15, 2025
  • CRYENGINE-DXC-Shader-Compiler Public

    This code will allow you to compile .hlsl shaders inside CRYENGINE. By default the engine uses FXC and this will add DXC into the engine. This was part of another project that will add DXR into CRYENGINE.

    Pterosoft/CRYENGINE-DXC-Shader-Compiler's past year of commit activity
    C++ 3 MIT 2 0 0 Updated Aug 23, 2025
  • Graphics-Pipeline-New-Stage-Samples Public

    This contains the samples files for adding new features (stages) into the graphics pipeline in CRYENGINE 5.7.

    Pterosoft/Graphics-Pipeline-New-Stage-Samples's past year of commit activity
    C++ 7 MIT 0 0 0 Updated Jul 30, 2025
  • CRYENGINE-Texture-Sharpening-Shader Public

    Shader File for CRYENGINE that replaces default sharpening and adds texture sharpening

    Pterosoft/CRYENGINE-Texture-Sharpening-Shader's past year of commit activity
    2 MIT 0 0 0 Updated May 30, 2025
  • CRYENGINE-Scaleform-Video-Playback Public

    This will add playback system and flowgraph node from GameSDK so that you can play Scaleform video without GameSDK

    Pterosoft/CRYENGINE-Scaleform-Video-Playback's past year of commit activity
    C++ 3 MIT 1 0 0 Updated May 16, 2025
  • CRYENGINE-Physics-Sound-Manager Public

    This component will allow you to easily add sound effects to objects moved by physics

    Pterosoft/CRYENGINE-Physics-Sound-Manager's past year of commit activity
    C++ 4 1 0 0 Updated May 12, 2025

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