Commit e674414
authored
Add Audio support for BPM ICON1.PAM (#19336)
Previously in the Big Picture Mode when selecting a game to look at its
details, the ICON1.PAM video would start to play but there would be no
audio playing if the .PAM file had it. This PR fixes that.
Note: the change in qt_video_source.cpp is needed because it seemed like
it didn't use it's own parameter. Without that, the audio would not fade
out even after you left the game details.1 parent c85105a commit e674414
2 files changed
Lines changed: 2 additions & 2 deletions
File tree
- rpcs3
- Emu/RSX/Overlays/BigPicture
- rpcs3qt
Lines changed: 1 addition & 1 deletion
| Original file line number | Diff line number | Diff line change | |
|---|---|---|---|
| |||
71 | 71 | | |
72 | 72 | | |
73 | 73 | | |
74 | | - | |
| 74 | + | |
75 | 75 | | |
76 | 76 | | |
77 | 77 | | |
| |||
| Original file line number | Diff line number | Diff line change | |
|---|---|---|---|
| |||
482 | 482 | | |
483 | 483 | | |
484 | 484 | | |
485 | | - | |
| 485 | + | |
486 | 486 | | |
487 | 487 | | |
488 | 488 | | |
| |||
0 commit comments