From 5f0f428d5059686e5d7bd786c26fba7f52a2206f Mon Sep 17 00:00:00 2001 From: Megamouse Date: Tue, 1 Sep 2026 07:22:25 +0200 Subject: [PATCH] Qt: Don't set game window visibility on boot if resize is enabled --- Utilities/date_time.h | 2 +- rpcs3/rpcs3qt/gs_frame.cpp | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/Utilities/date_time.h b/Utilities/date_time.h index e0cd1ad671da..45245b18ba86 100644 --- a/Utilities/date_time.h +++ b/Utilities/date_time.h @@ -47,7 +47,7 @@ namespace date_time std::string parse_buf; - if constexpr(separator != 0) + if constexpr (separator != 0) parse_buf = std::string("%Y") + separator + "%m" + separator + "%d" + separator + "%H" + separator + "%M" + separator + "%S"; else parse_buf = "%Y%m%d%H%M%S"; diff --git a/rpcs3/rpcs3qt/gs_frame.cpp b/rpcs3/rpcs3qt/gs_frame.cpp index 980c1219fdf2..d4afc08b3770 100644 --- a/rpcs3/rpcs3qt/gs_frame.cpp +++ b/rpcs3/rpcs3qt/gs_frame.cpp @@ -722,7 +722,7 @@ void gs_frame::show() { setVisibility(FullScreen); } - else if (const QVariant var = m_gui_settings->GetValue(gui::gs_visibility); var.canConvert()) + else if (const QVariant var = m_gui_settings->GetValue(gui::gs_visibility); var.canConvert() && !m_gui_settings->GetValue(gui::gs_resize).toBool()) { // Restore saved visibility from last time. Make sure not to hide the window, or the user can't access it anymore. if (const Visibility visibility = gui::string_to_visibility(var.value()); visibility != Visibility::Hidden)