Bounds-check Cg binary byte swapping - #19387
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elad335
enabled auto-merge (rebase)
September 2, 2026 18:38
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I'm having a problem with this build and the previous ones (after v0.0.42-19845), especially in Army of TWO: The 40th Day. It stutters a lot and when the aggro bar is rising, the screen glitches like in the video down below. Bug.RPCS3.mp4 |
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The Cg disassembler can be opened on any file with an
.fpoor.vpoextension. When the file indicates a big-endian shader,ConvertToLEswaps a fixed-size header and several offset-based ranges without checking that they fit in the loaded file. A short or malformed file can therefore write pastm_buffer.This adds bounds checks for the header, parameter table, microcode, and program header. Invalid files are ignored by the disassembler instead of being processed.