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Software Dev books:
UI: UX books
Universal principles of design: By ludwell (How to design EVERYTHING)
Human Scale: Ergonomics, Accessibility; how to create good places for humans to do things; physical design
UML Books:
UML Distilled 3rd edition
Object Oriented Analysis And Design With Applications 3Rd Edition
CODE books:
Design Patterns: How to code the same thing over and over: Teaches you how to make your own libraries; and solve common types of problems.
Headfirst design patterns: easier to read
Game Programming patterns: Designs patterns just for gaming
Godot in 24 hours
Modern Fullstack Development (Has 3 projects from start to finish)