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15 changes: 2 additions & 13 deletions README.md
Original file line number Diff line number Diff line change
Expand Up @@ -15,7 +15,7 @@
<a href="INSTALLATION.md">Installation</a> ·
<a href="GETTING_STARTED.md">Getting started</a> ·
<a href="https://github.com/RadicalCSG/com.chisel/wiki">Wiki</a> ·
<a href="#roadmap">Roadmap</a> ·
<a href="https://github.com/orgs/RadicalCSG/projects/1">Roadmap</a> ·
<a href="#extensions">Extensions</a> ·
<a href="http://www.youtube.com/watch?v=Iqmg4gblreo">GDC talk</a> ·
<a href="https://discord.gg/zttNkPQ">Discord</a>
Expand Down Expand Up @@ -82,7 +82,7 @@ Every feature is documented in the [wiki](https://github.com/RadicalCSG/com.chis

### Output

Ordinary Unity meshes and colliders that work with lightmapping, occlusion culling and navigation meshes — split into a mesh per material and into [spatial chunks](https://github.com/RadicalCSG/com.chisel/wiki/Chunking).
Ordinary Unity meshes and colliders that work with light-mapping, occlusion culling and navigation meshes — split into a mesh per material and into [spatial chunks](https://github.com/RadicalCSG/com.chisel/wiki/Chunking).

## Getting started

Expand All @@ -100,17 +100,6 @@ The first start-up takes a while: Burst compiles a lot of code. This only happen

[Read the getting started guide →](GETTING_STARTED.md)

## Roadmap

Planned, in no particular order. Discussion lives in the linked issues.

- [ ] Snapping to vertices, edges and surfaces of other geometry — [#42](https://github.com/RadicalCSG/com.chisel/issues/42)
- [ ] Extrusion from existing surfaces — [#37](https://github.com/RadicalCSG/com.chisel/issues/37)
- [ ] 2D shape editor — [#38](https://github.com/RadicalCSG/com.chisel/issues/38)
- [ ] Grid objects — [#39](https://github.com/RadicalCSG/com.chisel/issues/39)
- [ ] Clip tool — [#40](https://github.com/RadicalCSG/com.chisel/issues/40)
- [ ] Node-based generators for procedural content — [#41](https://github.com/RadicalCSG/com.chisel/issues/41)

## Extensions

| Extension | Repository |
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