@@ -15,12 +15,6 @@ Browse, download, install, and enable/disable [Nexus Mods](https://www.nexusmods
1515> third-party client. Bugs are ours, so please report them here rather than
1616> to Nexus Mods support.
1717
18- ** Status:** 1.2 beta. Supports the games listed below; Slay the Spire 2 was
19- the proving ground and is no longer the limit. Beta means the supported games
20- have each been installed, modded and played on real hardware, which is not
21- the same as everything working. Expect rough edges, and back up saves you
22- care about.
23-
2418## Supported games
2519
2620Thirteen games, each one installed, modded and played on real hardware before
@@ -31,54 +25,16 @@ entry for it, but that someone finished a session with mods running.
31252 . Elden Ring
32263 . Fallout 4
33274 . Fallout: New Vegas
34- 5 . Helldivers 2 ( * )
28+ 5 . Helldivers 2
35296 . Mount & Blade II: Bannerlord
36- 7 . Palworld ( *** )
30+ 7 . Palworld
37318 . Resident Evil 4
38329 . Skyrim Special Edition
393310 . Slay the Spire 2
40- 11 . STAR WARS Battlefront II (2017) ( ** )
34+ 11 . STAR WARS Battlefront II (2017)
413512 . Stardew Valley
423613 . The Witcher 3
4337
44- (*** ) Palworld mods come in four different shapes and the plugin routes each
45- to where its loader actually reads it: pak mods, UE4SS script and Blueprint
46- mods, and PalSchema's JSON mods, which are folders of json that would sit
47- inert anywhere else. Step 1 installs UE4SS and PalSchema together. Two
48- 100-mod collections were installed and played to get here, and both taught
49- us something: mods that offer alternatives now ask which you want instead of
50- installing every variant at once, and mods verified to strand you or to
51- fight the rest of a collection are installed switched off, with the page
52- saying which and why.
53-
54- (** ) Battlefront II mods are not files the game reads - they are compiled
55- into a data pack, which is why no Deck plugin has supported a Frostbite game
56- before. Step 1 in the panel downloads the compiler (40 MB, once). After that
57- installing works like any other game, except that every install or toggle
58- recompiles the pack, which takes a minute or two. Retextures, replacement
59- character models and multi-part mods all work: a mod that ships as a set
60- (base, text and weapon parts) installs whole, and one that offers
61- alternatives asks which you want by the author's own names for them.
62-
63- The compiler is our own build. The format Battlefront II uses was
64- unimplemented upstream, and getting mods to render correctly took six fixes
65- between the format and the mod pipeline, all documented in
66- docs/frosty-swbf2/. Correctness is checked rather than hoped for: the
67- compiler's output was compared asset by asset against the desktop Frosty
68- Mod Manager's for the same mod, decompressed content included, and every
69- pack is read back before the plugin offers it.
70-
71- Plugins for the desktop Frosty Mod Manager itself - BetterSabers is the most
72- popular - are not game mods and cannot work in Gaming Mode. They are labelled
73- in the store rather than left to fail on install.
74-
75- (* ) Helldivers 2 is a live-service game that changes its data files with
76- every update, which breaks most mods until their authors release new
77- versions. The plugin flags out-of-date mods with a PRE-UPDATE badge and can
78- filter to mods updated since the game's last patch, but a mod that installed
79- cleanly and does nothing usually just needs its author to catch up. That is
80- the game, not the plugin, and it is the same in every mod manager.
81-
8238### On the roadmap
8339
8440Groundwork exists for these and they are NOT ready. They may appear in the
@@ -107,41 +63,21 @@ hardware, so the list grows slowly and on purpose.
10763## What it does
10864
10965- ** Finds the game you are playing** and shows its Nexus mods, with search,
110- sort and curated rails, on a controller. Games on an SD card or a second
111- drive are found the same as internal ones, with nothing to configure.
112- - ** Downloads and installs** into the right place for that game, whether that
113- is a mods folder, the game's data directory, a Proton prefix, or a mod
114- loader profile. Which one is per game and handled for you.
115- - ** Collections** , installed in order, with a report at the end naming
116- anything skipped and why.
117- - ** FOMOD installers** , presented as a controller-friendly wizard rather than
118- a desktop dialog.
119- - ** Load order applied automatically** where a game needs one, from the
120- collection's own ordering. Reordering it by hand is not supported yet.
121- - ** Enable and disable** any installed mod, and reset a game to vanilla.
122- - ** A health check** that reads the game's own logs and says what is actually
123- broken, rather than guessing.
124- - ** Updates** , checked against Nexus per mod, applied with one tap, and when
125- an update offers versions the picker opens right there.
126- - ** Filters next to sort** : the game's own categories, recently updated, and
127- on live-service games "since the game's last update".
128- - ** Load order for Bannerlord** is solved from the mods' own declared rules,
129- and the launcher used is the one that honours them.
130- - ** ReShade packages install** on games configured for it, with the launch
131- options set automatically and the risk stated plainly: ReShade injects
132- into the game's process, which anti-cheat may treat differently from
133- ordinary mods. The warning is on the mod page before you download.
134- - ** Endorsements and author support links** , so the people who made the mods
135- still get credit.
136- - ** When a mod was uploaded and last updated** , on its page, because "is this
137- thing still alive?" is usually the first question.
138- - ** Long installs say what they are doing** , with a named stage and a live
139- percentage rather than a still bar, so a slow step cannot be mistaken for a
140- hung one.
141- - ** Mods that cannot work here are labelled before you download them** :
142- desktop-only tools carry a badge on the tile and an explanation on the mod
143- page, and a mod built for a different build of the game says so on its page
144- and in My Mods.
66+ sort and curated rails, on a controller.
67+ - ** Downloads and installs mods and collections** into the right place for
68+ that game automatically, with FOMOD installers presented as a
69+ controller-friendly wizard rather than a desktop dialog.
70+ - ** Applies load order automatically** where a game needs one.
71+ - ** Enable, disable and reset** : switch any installed mod on or off, or put
72+ the whole game back to vanilla.
73+ - ** A health check** that reads the game's own logs and says what is
74+ actually broken, rather than guessing.
75+ - ** One-tap updates** , checked against Nexus per mod.
76+ - ** Endorsements and author support links** , so the people who made the
77+ mods still get credit.
78+ - ** Clear feedback throughout** : live progress on long installs, and mods
79+ that cannot work here say so before you download them rather than
80+ failing after.
14581
14682Not supported yet: manual load order editing, Vortex profile import, and
14783mods that need a Windows tool to install.
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