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Copy file name to clipboardExpand all lines: docs/wiki/Configuration.md
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@@ -49,6 +49,9 @@ already does that.
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|`output`|`-o`, `--output`| a device: `hw:1,0`, `default`, `portaudio:2`, `null`, `stdout`|`default` where ALSA is built in, else `portaudio`, else `null`|
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|`name`|`-n`, `--name`| the friendly name a controller shows | this host's name |
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|`id`|`--id`| the stable client id a server files this player's settings under — two players on one host must not share it | derived from the interface MAC |
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|`manufacturer`|`--manufacturer`| the manufacturer `client/hello` reports |`sendspin-cpp-cli`|
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|`product-name`|`--product-name`| the product name `client/hello` reports |`sendspin-cli`|
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|`server`|`-s`, `--server`|`<host>[:<port>]`, a `ws://` URL, or `mdns:[<name>]`| none — wait to be discovered |
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|`port`|`--port`| the port this player's own WebSocket server listens on |`8928`|
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|`buffer-ms`|`--buffer-ms`| audio the output backend keeps queued, 10–2000 |`100`|
@@ -173,8 +176,8 @@ Writes go through a temporary, an `fsync` and a `rename` at mode `0600`, so a pl
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loses power mid-write leaves either the old file or the new one and never half of either.
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**Two players on one host share this file** unless you give each its own `--state-dir`. They
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already need different `--port`s; give them different state directories too, or the second
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one to save its volume overwrites the first's.
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already need different `--id`s and `--port`s; give them different state directories too, or
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the second one to save its volume overwrites the first's.
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### `static-delay` versus a remembered `static-delay-ms`
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