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Commit 5683805
fix: wheelbarrow and gltf-skin-roundtrip quality pass (#249)
* fix(showcase): wheelbarrow second quality pass: one-timber shafts, hopper tray
The barrow read as a crate on legs. Each shaft was three boxes: a handle
stopping at the tray's rear corner, a level run hidden exactly under the
side wall, and a fork turning in a 50-degree V to the hub. The tray was a
square box, a spreader stood inside the wheel touching neither fork, and
the iron straps ran 12 mm above the wall tops.
- Each shaft is one mitred sweep grip -> tray rear -> tray front -> axle,
narrowing in plan the whole way, legs and a bearer hung from it.
- The tray is a hopper between a bottom and a top outline: sides flared
15 deg, front raked 30 deg over the wheel, rear leaning 12 deg; end
boards housed into the sides; straps follow the wall and stop below it.
- Seams and seats are measured in each wall's own plane, taken from the
boards' faces; AABB tests lie on leaning boards.
New budgets: shaft runs = 2 (exit 20, --split-shafts), flare >= 10 deg and
rake >= 20 deg (exit 21, --box-tray, same top outline). The handle-join
budget is gone: the handle is the shaft. Outer AABB and tray size re-fitted.
Tris 2536 -> 2440. Same codes on 4.5.11, 5.1.2 and 5.2.1. Asset sheet added.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
Signed-off-by: TMHSDigital <154358121+TMHSDigital@users.noreply.github.com>
* docs(showcase): load-carrying timber is one sweep; tipping trays are hoppers
Extends "A bent bar is one sweep" to timber that carries a load end to end,
and adds two conventions from the wheelbarrow pass: a tray emptied by tipping
is built as a hopper with a flare floor (falsifier keeps the top outline), and
a leaning board is measured in its own plane, from its own faces.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
Signed-off-by: TMHSDigital <154358121+TMHSDigital@users.noreply.github.com>
* fix(examples): turn the gltf-skin-roundtrip scorpions three-quarters
The tail curls in each rig's Y-Z plane, and the camera looked at both
scorpions head-on, so the curl was seen end-on and the tail stood straight
up like a chimney: a boxy robot, not a scorpion. Both armatures are now
yawed -50 deg about their own origins, composed into the world matrix
because the glTF importer leaves its armature in quaternion mode, and set
1.0 m either side of centre. Render path only. Exit codes unchanged on
4.5.11, 5.1.2 and 5.2.1 (default 0, --no-skins 5, --output 0) and every
measured line matches the baseline. Shared gallery index rides here.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
Signed-off-by: TMHSDigital <154358121+TMHSDigital@users.noreply.github.com>
---------
Signed-off-by: TMHSDigital <154358121+TMHSDigital@users.noreply.github.com>
Co-authored-by: Claude Opus 5.5 (1M context) <noreply@anthropic.com>1 parent c463568 commit 5683805
16 files changed
Lines changed: 910 additions & 502 deletions
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- docs/gallery
- asset-sheets
- assets
- contact-sheets
- gltf-skin-roundtrip
- wheelbarrow
- examples/gltf-skin-roundtrip
- showcase
- wheelbarrow
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