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TMHSDigitalclaude
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docs(showcase): asset sheets for the last 17 pieces; 76/76 now carry one
#202 asked for an asset sheet per showcase piece: the hero rendered alone (neutral three-quarter view, grey sweep, no staging) beside the pinned reference set, judged on one question: is the candidate the least-designed object in the lineup? The harness (scripts/asset_sheet.py + asset_sheet_panel.py) landed earlier; 17 pieces still had no SELECT row and no sheet. - scripts/asset_sheet.py: SELECT rows for bamboo-clump, cart, crate-stack, cricket-wicket, hay-bale, iron-cauldron, market-stall, moka-pot, park-bench, stone-archway, stone-well, sundial, toboggan, treasure-chest, wall-torch, wooden-barrel, wooden-bucket (each piece's LOD0 object). - docs/gallery/asset-sheets/: the 17 sheets. Rendered with .scratch/blender-5.2.1-windows-x64 (5.2.1 LTS); references collision-hull-proxy, socket-attach-points, vertex-color-ao, wheelbarrow, apothecary-shelf. Not published (stage_public.py strips asset-sheets/). Verdicts, by eye on each sheet: - pass: bamboo-clump, cart, crate-stack, cricket-wicket, market-stall, park-bench, stone-well, sundial, toboggan, wooden-barrel, wooden-bucket - weak pass: hay-bale, stone-archway (plain pale blocks), treasure-chest, wall-torch (flame is a crude cone) - FAIL: iron-cauldron (a bare pot on three plain poles) and moka-pot (flat-shaded facets, untextured aluminium); each reads as the least-designed object on its sheet. Remodel tracked separately. Closes #202 Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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