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feat(showcase): add floor-fan (household)
The third piece in the household category: a 1950s oscillating pedestal fan. A hollow two-tier cast base (9 mm wall) on a rubber gasket, with a chrome bead at the step, a rotary speed switch (escutcheon, ribbed knob with pointer, detent studs) and an oval badge in a bezel; a telescoping column (enamel lower tube in a ferrule, knurled height-lock collar with a thumb screw, chrome upper tube, neck); a strap yoke with eyes on the tilt pivot, a knurled tilt knob and a cap nut; a motor housing with cooling slots, a hooped trim band, pivot bosses and a gearbox carrying the oscillation knob; a two-half wire guard (24 spokes + 4 rings in front, 24 + 3 behind, each half welded to its own rim ring, the rims clipped by six clips, a cream centre badge); four swept, pitched brass blades on a hub with a hex spinner nut; a cord looping round the base to a plug. The head turns 28 deg on the column and tilts 7 deg up, built in one head frame. Six materials: sage enamel, chrome, brass, rubber, bakelite, badge. Blender: E:\Blender-Developer-Tools\.scratch\5.2\blender-5.2.1-windows-x64\blender.exe reports "Blender 5.2.1 LTS". 4.5 LTS and 5.1 are left to CI (not run locally). Recomputed budgets (5.2.1): - 41460 tris (band 40600-41900); LOD1 0.5000, LOD2 0.2200 - 6 materials: enamel 4732, chrome 13960, brass 584, rubber 1216, bakelite 810, badge 440 faces - UVs in 0..1, overlap 0; AABB 0.7614 x 0.7039 x 1.2286 m, zmin 0 (gasket 0) - collider 1997 tris (ceiling 2200); bake FINISHED; glTF 3114936 B - hygiene all 0, zero coplanar cross-shell pairs (drafts measured 388, then 192: three detent studs were one lathe translated in a plane, and neighbouring spokes' facets met near the flat dome top; studs are now staggered 0.3 mm and turned, each wire's section turned 0.618k rad) - coaxial: rear rim, hub, spinner, shaft, bezel, rear mount and motor housing 0.000001 m off the guard axis (cap 0.0005), rims 0.0078 deg apart - guard wires: every spoke 0.000743 m from its rim ring's centreline at worst (cap 0.0026), all 7 rings cross all 24 spokes of their half - column plumb 0.000 deg (cap 0.2), on the base's axis 0.000000 m (cap 0.001); guard 0.4522 m, base 0.4000 m across (tol 0.004) - blade tips 0.01945 m inside the rims (band 0.012-0.030), 0.01403 m from the nearest wire (floor 0.006); gaps 90 deg within 0.0002 (cap 0.3) - stance: 28.43 kg, stands on a 19.06 deg incline before it tips (floor 16) - one connected assembly of 109 shells - two default runs print identical measurements Falsifiers (flag -> measured -> exit): - --skip-decimate -> LOD1 ratio 1.0000 -> 9 - --stray-vert -> loose_v 1 -> 15 - --lift-z -> zmin 0.05000 -> 16 - --offset-hub -> hub 0.003000 m off the guard axis -> 17 - --short-spoke -> spoke 0.014906 m from its rim ring -> 18 - --lean-column -> lower tube 1.0000 deg, 0.001501 m off axis -> 19 - --long-blades -> tip clearance 0.00745 m -> 20 - --skew-blade -> spacing off 4.9998 deg -> 21 - --hollow-base -> 12.39 deg incline (18.64 kg, base 2.87 kg) -> 22 - --loose-spinner -> 2 components -> 23 Tris and AABB identical to the default under every falsifier; every earlier budget green in each run. Render: render_hero.py wrote hero and preview. Framing fill x 0.253, y 0.833, margins >= 0.061 (a tall prop; the cord's loop and a three-quarter head carry the width). Asset-quality floors pass; a violation remaps to exit 24. Asset sheet (docs/gallery/asset-sheets/floor-fan.webp): not the least-designed object in the lineup; the hydrant is plainer. Isolated it reads as a vintage fan: guard spokes and rings, brass blades, yoke, tilt and oscillation knobs, switch, cord and plug. Weak points: it is thin and small in its panel, the blades read darker than the chrome, and the cooling slots barely show at sheet scale. Contact sheet: luma 0.2384 against calibration 0.2369-0.2428 (in band). Stage 0.2105 against 0.1919-0.2517 (in band). Wedge warmth +0.1145 against -0.1440/+0.1052/+0.0921 (warm, slightly above the warmest). Saturation 0.2150 against 0.1525-0.2367 (in band). Thumbnail legibility good but slender. The first lit draft measured luma 0.2099 and warmth +0.044; relit by raising key, fill and wedge. Also updated: README, CLAUDE.md and ROADMAP counts and entries, the asset_sheet.py SELECT row, catalog.json, plugin.json and the regenerated gallery. build_gallery, check_site_links (102 pages, 0 failures), check_falsifier_targets, check_exit_code_readme, check_engine_id, check_gallery_images and the count check all pass. Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
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‎.cursor-plugin/plugin.json‎

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"showcase/office-chair",
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"showcase/hover-bike",
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"showcase/weight-rack",
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"showcase/boulder-cluster"
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"showcase/boulder-cluster",
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"showcase/floor-fan"
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]
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}

‎CLAUDE.md‎

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templates/<template-name>/ - Starter projects, 3 total
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snippets/<snippet-name>.py - Standalone code patterns, 27 total
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examples/<name>/ - Runnable smoke-gated examples, 60 total (+ gallery.json)
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showcase/<name>/ - Budget-conformance props, 46 pieces, each with a gallery `category` (sibling of examples/; see showcase/README.md § Categories)
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showcase/<name>/ - Budget-conformance props, 47 pieces, each with a gallery `category` (sibling of examples/; see showcase/README.md § Categories)
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scripts/build_gallery.py - Regenerates docs/gallery/ from examples/gallery.json + showcase/gallery.json
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scripts/site/ - Vendored landing-page build (Jinja2); tokens.css is the shared palette
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tests/check_site_links.py - Internal link/anchor/alt gate over the built site (docs/)

‎README.md‎

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</p>
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2020
<p align="center">
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<strong>16 skills</strong> &nbsp;&bull;&nbsp; <strong>9 rules</strong> &nbsp;&bull;&nbsp; <strong>3 templates</strong> &nbsp;&bull;&nbsp; <strong>27 snippets</strong> &nbsp;&bull;&nbsp; <strong>60 examples</strong> &nbsp;&bull;&nbsp; <strong>46 showcase pieces</strong>
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<strong>16 skills</strong> &nbsp;&bull;&nbsp; <strong>9 rules</strong> &nbsp;&bull;&nbsp; <strong>3 templates</strong> &nbsp;&bull;&nbsp; <strong>27 snippets</strong> &nbsp;&bull;&nbsp; <strong>60 examples</strong> &nbsp;&bull;&nbsp; <strong>47 showcase pieces</strong>
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</p>
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## Overview
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This repository ships **16 skills, 9 rules, 3 templates, 27 snippets, 60 examples, and 46 showcase pieces** for Blender Python development targeting Blender 5.2 LTS (current stable) with Blender 4.5 LTS fallback support. Blender 5.1 is prior stable.
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This repository ships **16 skills, 9 rules, 3 templates, 27 snippets, 60 examples, and 47 showcase pieces** for Blender Python development targeting Blender 5.2 LTS (current stable) with Blender 4.5 LTS fallback support. Blender 5.1 is prior stable.
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The content is consumed by AI coding agents reading these files directly from a checkout — **there is no MCP server in this repository, and none is required**. Cursor applies `rules/*.mdc` automatically wherever their scope globs match and takes skills by name in chat; Claude Code reads `skills/` and `rules/` from the project workspace, or from this repo kept as a referenced checkout. Any agent that can read files in a workspace can use it the same way. There is no build step for the content — edit the Markdown and Python files directly.
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Budget-conformance props. Not examples. Conventions: [`showcase/README.md`](showcase/README.md).
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<details>
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<summary><strong>46 showcase pieces</strong> — click to expand the preview grid</summary>
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<summary><strong>47 showcase pieces</strong> — click to expand the preview grid</summary>
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<p align="center">
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<a href="showcase/shipping-crate/"><img src="showcase/shipping-crate/preview.webp" width="24%" alt="Shipping crate: a wooden slat crate stencilled PORT ROYAL and NO 17, with iron corner brackets and an end handle, on a dark studio floor, warm wedge on the back wall" /></a>
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<a href="showcase/hover-bike/"><img src="showcase/hover-bike/preview.webp" width="24%" alt="Hover bike: a teal sci-fi speeder with pearl racing stripes, a stitched black saddle, clip-on bars and two ducted fans with orange spinners, parked on landing skids, on a dark studio floor" /></a>
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<a href="showcase/weight-rack/"><img src="showcase/weight-rack/preview.webp" width="24%" alt="Weight rack: a red half rack holding a barbell loaded with blue and yellow bumpers on J-hooks, plates on storage horns and two hex dumbbells, on a dark studio floor" /></a>
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<a href="showcase/boulder-cluster/"><img src="showcase/boulder-cluster/preview.webp" width="24%" alt="Boulder cluster: a speckled granite block, a banded sandstone boulder split in two and a slab resting on a smaller boulder, sunk in a grassy soil mound with pebbles and wildflowers, on a dark studio floor" /></a>
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<a href="showcase/floor-fan/"><img src="showcase/floor-fan/preview.webp" width="24%" alt="Floor fan: a sage-green 1950s pedestal fan with a chrome wire guard over four brass blades, its head turned on a tilt yoke, a telescoping column and a round cast base, its cord looped to a plug, on a dark studio floor" /></a>
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</p>
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[`shipping-crate`](showcase/shipping-crate/) — procedural crate through UVs, bake, LOD, collider, and Unity glTF, asserting recomputed budgets. Falsifier `--skip-decimate` exits 9.
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[`boulder-cluster`](showcase/boulder-cluster/) — the third `nature` piece: procedural glacial boulder cluster (four boulders cut from ellipsoids by cleavage planes with weathered bevels: a speckled granite block, a banded sandstone boulder split in two with matching crack faces and bedding, and a sandstone slab resting flat on a smaller granite boulder, with lichen crusts and moss cushions on the tops and north faces, sunk into a soil mound with grass tufts, pebbles and wildflowers), whose boulders sunk into the soil all round, slab seated on its support and balanced over its footprint, split halves matching across the crack, growth facing up or north and ground cover rooted in the soil are recomputed from the mesh, through the same pipeline. Falsifiers `--perch-boulder` exits 17, `--float-slab` 18, `--perch-slab` 19, `--skew-half` 20, `--sunny-lichen` 21, `--float-cover` 22.
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[`floor-fan`](showcase/floor-fan/) — the third `household` piece: procedural 1950s oscillating pedestal fan (a hollow two-tier cast base on a rubber gasket with a rotary speed switch and badge, a telescoping column with a knurled height-lock collar, a strap yoke with a tilt knob, a slotted motor housing with an oscillation knob, a two-half wire guard of spokes and rings welded to clipped rim rings, four swept brass blades on a hub with a spinner nut, and a cord to a plug), whose rotor and head coaxial with the guard, spokes seated in their rim rings, plumb column on the base's axis, blade-tip clearance, equal blade spacing, tip-over angle and single connected assembly are recomputed from the mesh, through the same pipeline. Falsifiers `--offset-hub` exits 17, `--short-spoke` 18, `--lean-column` 19, `--long-blades` 20, `--skew-blade` 21, `--hollow-base` 22, `--loose-spinner` 23.
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## Examples

‎ROADMAP.md‎

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- Showcase pieces above this line are category `village`. Candidates for the other categories (`showcase/README.md` § Categories):
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- **Sports:** ~~basketball hoop (pole, backboard, rim, hung net)~~ **SHIPPED** as `showcase/basketball-hoop/` — gooseneck pole on a bolted anchor plate, braced framed board with painted square, regulation rim, twelve-loop net hung on the rim hooks; `--drop-net` exits 18 on the loops threaded through the hooks while the envelope holds, `--tilt-rim` 19 on rim height/size/level, `--skip-decimate` 9 on the LOD1 ratio band; ~~soccer goal (tube frame, netting)~~ **SHIPPED** as `showcase/soccer-goal/` — 5 × 2 m youth goal, oval extrusion mitred and welded at the corners, cast brackets, foot connectors and hubs, sloped supports and a staked steel ground frame, sagging diamond-mesh net on a red head rope through 53 clips, turf patch with a goal line; `--float-bar` exits 16 on every ground bar bedded in the turf, `--short-support` 17 on the supports seated in their sockets, `--unclip-net` 18 on the head rope through every clip, `--wide-mouth` 19 on the clear mouth size, `--taut-net` 20 on the back panel's sag, while the envelope holds; tennis net on posts, ~~weight rack with plates and dumbbells~~ **SHIPPED** as `showcase/weight-rack/` — half rack of punched, numbered uprights on bolted, padded feet, J-hooks with UHMW saddles and spotter arms on pull pins, plate-storage horns, a loaded Olympic barbell (knurled shaft, bumpers with raised numerals, iron change plates, spring clips) and two hex dumbbells; `--float-foot` exits 16 on every pad and dumbbell head on the floor, `--offset-pin` 17 on the pins coaxial with their holes, `--float-bar` 18 on the bar seated in both saddles, `--hook-high` 19 on the bar level, `--gap-plate` 20 on the plates seated along their sleeves, `--odd-load` 21 on the balanced load, `--loose-horn` 22 on one connected rack, while the envelope holds; alternates bowling pins and ball, skateboard
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- **Nature:** ~~pine tree (trunk, tiered branch whorls)~~ **SHIPPED** as `showcase/pine-tree/` — buttressed trunk with surface roots, ten seeded whorls of limbs seated in the bark, faceted needled shoots, dead stubs and cones; `--float-branches` exits 17 on the branch seat, `--lean-crown` 19 on trunk plumb, `--bunch-whorls` 20 on whorl spacing, while the envelope holds; ~~boulder cluster~~ **SHIPPED** as `showcase/boulder-cluster/` — a speckled granite block, a banded sandstone boulder split in two with matching crack faces and bedding, and a sandstone slab resting on a smaller granite boulder, cut by cleavage planes with weathered bevels, with lichen crusts and moss cushions, sunk into a soil mound with grass tufts, pebbles and wildflowers; `--perch-boulder` exits 17 on every boulder sunk into the soil, `--float-slab` 18 on the slab seated on its support, `--perch-slab` 19 on its mass centre over its footprint, `--skew-half` 20 on the split halves matching, `--sunny-lichen` 21 on growth facing up or north, `--float-cover` 22 on the ground cover rooted in the soil, while the envelope holds; ~~fallen log with fungus~~ **SHIPPED** as `showcase/fallen-log/` — furrowed log on a bowed axis with peeled, galleried sapwood, a hollow saw-cut butt, a splintered top, broken stubs, moss cushions, three tiers of bracket fungi, and a soil mound with toadstools, ferns and fallen leaves; `--hump-ground` exits 17 on the log bedded along its length, `--float-fungi` 18 on the brackets rooted in the bark, `--tilt-ground` 19 on the mass centre over the contact patch, `--sunny-moss` 20 on moss facing up or into the shade, `--float-litter` 21 on the ground cover rooted in the soil, while the envelope holds; tree stump with mushrooms; alternates flowering shrub, cattail reeds
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- **Household:** ~~articulated desk lamp~~ **SHIPPED** as `showcase/desk-lamp/` — stepped cast base, parallelogram arm sections pinned through knuckle bosses, three springs hung on cross bars, domed shade with reflector, lamp, flex and plugged cable; `--offset-pin` exits 17 on the pins coaxial with their eyes, `--unhook-spring` 18 on the spring ends seated on their bars, `--hollow-base` 19 on the mass centre over the base footprint, while the envelope holds; ~~office chair (five-star base, casters)~~ **SHIPPED** as `showcase/office-chair/` — polished five-star base with ribbed spokes and swivelled twin-wheel casters, chrome gas lift in a telescoping cover, tilt mechanism with knob and levers, contoured seat with a piped welt, reclined mesh back with lumbar pad and headrest on an aluminium spine, height-adjustable T-arms; `--float-caster` exits 16 on every wheel on the floor, `--skew-spoke` 17 on the five-star spacing and plumb stems, `--offset-column` 18 on the gas lift coaxial with hub and socket, `--uneven-arms` 19 on mirrored level armrests, `--loose-wheel` 20 on one connected assembly, while the envelope holds; kitchen stool, mini fridge; alternates floor fan, laundry basket
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- **Household:** ~~articulated desk lamp~~ **SHIPPED** as `showcase/desk-lamp/` — stepped cast base, parallelogram arm sections pinned through knuckle bosses, three springs hung on cross bars, domed shade with reflector, lamp, flex and plugged cable; `--offset-pin` exits 17 on the pins coaxial with their eyes, `--unhook-spring` 18 on the spring ends seated on their bars, `--hollow-base` 19 on the mass centre over the base footprint, while the envelope holds; ~~office chair (five-star base, casters)~~ **SHIPPED** as `showcase/office-chair/` — polished five-star base with ribbed spokes and swivelled twin-wheel casters, chrome gas lift in a telescoping cover, tilt mechanism with knob and levers, contoured seat with a piped welt, reclined mesh back with lumbar pad and headrest on an aluminium spine, height-adjustable T-arms; `--float-caster` exits 16 on every wheel on the floor, `--skew-spoke` 17 on the five-star spacing and plumb stems, `--offset-column` 18 on the gas lift coaxial with hub and socket, `--uneven-arms` 19 on mirrored level armrests, `--loose-wheel` 20 on one connected assembly, while the envelope holds; kitchen stool, mini fridge; alternates ~~floor fan~~ **SHIPPED** as `showcase/floor-fan/` — 1950s oscillating pedestal fan: hollow cast base on a gasket with a speed switch and badge, telescoping column with a height-lock collar, strap yoke with a tilt knob, slotted motor housing with an oscillation knob, two-half wire guard welded to clipped rim rings, four swept brass blades on a hub with a spinner nut, cord to a plug; `--offset-hub` exits 17 on the rotor coaxial with the guard, `--short-spoke` 18 on every spoke seated in its rim ring, `--lean-column` 19 on the column plumb and on the base's axis, `--long-blades` 20 on the blade-tip clearance band, `--skew-blade` 21 on equal blade spacing, `--hollow-base` 22 on the tip-over angle, `--loose-spinner` 23 on one connected assembly, while the envelope holds; laundry basket
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- `persistent` app-handler witness — handlers registered without `@bpy.app.handlers.persistent` are dropped by `wm.read_homefile`/file load while persistent ones survive; assert the registered-handler set before and after a reload (silent loss AI code hits)
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- Link vs append witness — `bpy.data.libraries.load(link=True)` yields a linked, non-editable datablock (`library` set, `is_editable` False) while append yields a local copy; write a temp .blend with `bpy.data.libraries.write`, then assert both paths

‎docs/gallery/anvil/index.html‎

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<p>A procedural blacksmith anvil on a timber stump through UVs, bake, LOD, collider, and Unity glTF, asserting recomputed budgets rather than an API contract.</p>
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<nav class="pager" aria-label="Showcase pieces"><a rel="prev" href="../wheelbarrow/" aria-label="Previous showcase piece: wheelbarrow"><span aria-hidden="true">&larr;</span> wheelbarrow</a><span class="pager-pos hud">14 of 47 showcase pieces<span class="pager-keys"> &middot; <kbd>&larr;</kbd><kbd>&rarr;</kbd></span></span><a rel="next" href="../water-trough/" aria-label="Next showcase piece: water-trough">water-trough <span aria-hidden="true">&rarr;</span></a></nav>
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<button class="detail-hero" id="heroZoom" type="button" aria-label="View full size: A forged-steel anvil with a hammer-polished face and a flared, squared waist on a hooped timber stump, a cross-peen hammer on the floor and forge light on its flank.">
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<nav class="pager pager-foot" aria-label="Showcase pieces"><a rel="prev" href="../wheelbarrow/" aria-label="Previous showcase piece: wheelbarrow"><span aria-hidden="true">&larr;</span> wheelbarrow</a><span class="pager-pos hud">14 of 47 showcase pieces</span><a rel="next" href="../water-trough/" aria-label="Next showcase piece: water-trough">water-trough <span aria-hidden="true">&rarr;</span></a></nav>
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