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docs(gallery): regenerate pages and contact sheets for the redesigned heroes
Rebuilds docs/gallery for the armature-bend, modular-kit-snap, damped-track-aim and socket-attach-points redesigns. Recomposites the damped-track-aim and socket-attach-points contact sheets against the new armature-bend calibration tile. check_site_links: 91 pages, 2592 internal references, 0 failures. Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
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‎docs/gallery/damped-track-aim/index.html‎

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‎docs/gallery/degenerate-bevel-weld/index.html‎

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<a class="card-media" href="../modular-kit-snap/" tabindex="-1" aria-hidden="true">
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<img src="../assets/modular-kit-snap-hero.webp" alt="A sci-fi corridor built from snapped modular segments, with glass wall panels, orange trim rails and a lit doorway at the far end." width="1280" height="720" loading="lazy" decoding="async" />
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<img src="../assets/modular-kit-snap-hero.webp" alt="A sci-fi corridor built from snapped modular segments, with painted teal wall panels, diamond-plate walkways, hazard-striped trim rails and a lit doorway at the far end." width="1280" height="720" loading="lazy" decoding="async" />
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<h3><a href="../modular-kit-snap/">modular-kit-snap</a></h3>

‎docs/gallery/driver-wave/index.html‎

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<a class="card-media" href="../damped-track-aim/" tabindex="-1" aria-hidden="true">
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<img src="../assets/damped-track-aim-hero.webp" alt="Gold spikes arranged around a glowing sphere, every tip aimed at the sphere." width="1280" height="720" loading="lazy" decoding="async" />
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<img src="../assets/damped-track-aim-hero.webp" alt="Twelve red-and-brass spotlight heads on low and high stands in an open ring, every lens swung to face a glowing amber orb on a brass pedestal." width="1280" height="720" loading="lazy" decoding="async" />
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<h3><a href="../damped-track-aim/">damped-track-aim</a></h3>
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<p>Aim constraints via the data API — Object.constraints.new(&#x27;DAMPED_TRACK&#x27;) with target and TRACK_Z, not bpy.ops.object.constraint_add in a headless loop. Gallery still: brass spike cage around an ember core.</p>
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<p>Aim constraints via the data API — Object.constraints.new(&#x27;DAMPED_TRACK&#x27;) with target and TRACK_Z, not bpy.ops.object.constraint_add in a headless loop. Gallery still: twelve spotlight heads on stands, all swung onto one glowing orb.</p>
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‎docs/gallery/gn-instance-grid/index.html‎

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<a class="card-media" href="../modular-kit-snap/" tabindex="-1" aria-hidden="true">
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<img src="../assets/modular-kit-snap-hero.webp" alt="A sci-fi corridor built from snapped modular segments, with glass wall panels, orange trim rails and a lit doorway at the far end." width="1280" height="720" loading="lazy" decoding="async" />
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<img src="../assets/modular-kit-snap-hero.webp" alt="A sci-fi corridor built from snapped modular segments, with painted teal wall panels, diamond-plate walkways, hazard-striped trim rails and a lit doorway at the far end." width="1280" height="720" loading="lazy" decoding="async" />
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<h3><a href="../modular-kit-snap/">modular-kit-snap</a></h3>

‎docs/gallery/index.html‎

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<article class="card" data-tags="constraints animation" data-kind="examples" data-name="damped-track-aim">
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<a class="card-media" href="damped-track-aim/" tabindex="-1" aria-hidden="true">
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<img src="assets/damped-track-aim-hero.webp" alt="Gold spikes arranged around a glowing sphere, every tip aimed at the sphere." width="1280" height="720" loading="lazy" decoding="async" />
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<img src="assets/damped-track-aim-hero.webp" alt="Twelve red-and-brass spotlight heads on low and high stands in an open ring, every lens swung to face a glowing amber orb on a brass pedestal." width="1280" height="720" loading="lazy" decoding="async" />
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<h2><a href="damped-track-aim/">damped-track-aim</a></h2>
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<p class="teaches">Aim constraints via the data API — Object.constraints.new(&#x27;DAMPED_TRACK&#x27;) with target and TRACK_Z, not bpy.ops.object.constraint_add in a headless loop. Gallery still: brass spike cage around an ember core.</p>
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<p class="witnesses"><span class="tag">witnesses</span> Every needle has one unmuted DAMPED_TRACK on the core; evaluated local +Z aligns toward the core (dot ≥ 0.998). TRACK_TO stand-ins and flipped axes fail.</p>
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<p class="teaches">Aim constraints via the data API — Object.constraints.new(&#x27;DAMPED_TRACK&#x27;) with target and TRACK_Z, not bpy.ops.object.constraint_add in a headless loop. Gallery still: twelve spotlight heads on stands, all swung onto one glowing orb.</p>
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<p class="witnesses"><span class="tag">witnesses</span> Every lamp head has one unmuted DAMPED_TRACK on the orb; evaluated local +Z (the lens) aligns toward the orb (dot ≥ 0.998). TRACK_TO stand-ins and flipped axes fail.</p>
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<a class="card-link" href="damped-track-aim/">View example<span class="sr-only"> damped-track-aim</span> <span aria-hidden="true">&rarr;</span></a>
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<article class="card" data-tags="mesh bmesh game-pipeline instancing" data-kind="examples" data-name="modular-kit-snap">
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<img src="assets/modular-kit-snap-hero.webp" alt="A sci-fi corridor built from snapped modular segments, with glass wall panels, orange trim rails and a lit doorway at the far end." width="1280" height="720" loading="lazy" decoding="async" />
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<img src="assets/modular-kit-snap-hero.webp" alt="A sci-fi corridor built from snapped modular segments, with painted teal wall panels, diamond-plate walkways, hazard-striped trim rails and a lit doorway at the far end." width="1280" height="720" loading="lazy" decoding="async" />
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<article class="card" data-tags="mesh transforms game-pipeline instancing" data-kind="examples" data-name="socket-attach-points">
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<img src="assets/socket-attach-points-hero.webp" alt="A dark quadcopter drone with orange motor mounts, propellers and attached antenna and camera parts." width="1280" height="720" loading="lazy" decoding="async" />
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<img src="assets/socket-attach-points-hero.webp" alt="A cobalt-and-graphite survey quadcopter with carbon-weave arms hovering over a dark stage, orange mount pads ringing each rotor, with a sensor mast and belly camera pod seated on their sockets." width="1280" height="720" loading="lazy" decoding="async" />
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<h2><a href="socket-attach-points/">socket-attach-points</a></h2>

‎docs/gallery/mesh-hygiene-audit/index.html‎

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<img src="../assets/modular-kit-snap-hero.webp" alt="A sci-fi corridor built from snapped modular segments, with glass wall panels, orange trim rails and a lit doorway at the far end." width="1280" height="720" loading="lazy" decoding="async" />
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<img src="../assets/modular-kit-snap-hero.webp" alt="A sci-fi corridor built from snapped modular segments, with painted teal wall panels, diamond-plate walkways, hazard-striped trim rails and a lit doorway at the far end." width="1280" height="720" loading="lazy" decoding="async" />
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<h3><a href="../modular-kit-snap/">modular-kit-snap</a></h3>

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