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fix: iron-cauldron, campfire, usd-export-evaluation-mode and gn-modifier-inputs quality pass (#234)
* fix: iron-cauldron quality pass, bellied pot and a bail that threads its ears
The pot was a quadratic from a 28 mm tip; it is now a superellipse belly on
a flat base (pot form, exit 19, --pointed-pot). The ear rings stood in the
bail's plane so the bail ran through their tubes; they lie flat now and the
bail threads them, ends hooking outward (exit 17, --edge-on-ears). Cast
iron, per-pole wood, temp glb removed.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
Signed-off-by: TMHSDigital <154358121+TMHSDigital@users.noreply.github.com>
* fix: campfire quality pass, fieldstones instead of a kerb
Each ring stone is a lofted chamfered lump with a seeded belly, offset and
crown; beds stay flat so the courses still seat. Stone variation budget
(exit 20, --uniform-stones). Fieldstone, wood and ember materials; temp glb
removed.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
Signed-off-by: TMHSDigital <154358121+TMHSDigital@users.noreply.github.com>
* fix: usd-export-evaluation-mode presentation, ingots rest on the floor
Render path only: both subdivided balls hovered 0.16 m above the floor;
each now rests on z = 0 from its evaluated vertices. Brighter key.
Contract and exit codes unchanged on 4.5.11, 5.1.2 and 5.2.1.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
Signed-off-by: TMHSDigital <154358121+TMHSDigital@users.noreply.github.com>
* fix: gn-modifier-inputs presentation, cubes no longer interpenetrate
Layout and render only: XS overlapped the 2 m and 3 m cubes by 0.2 m; they
now stand 0.5 m apart. Frontal camera, duller finish. The check reads only
Z extents; contract and exit codes unchanged on 4.5.11, 5.1.2 and 5.2.1.
Also regenerates the gallery index for all four items.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
Signed-off-by: TMHSDigital <154358121+TMHSDigital@users.noreply.github.com>
* docs: showcase conventions for threaded rings, vessel form and varied stones
From the iron-cauldron and campfire passes.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
Signed-off-by: TMHSDigital <154358121+TMHSDigital@users.noreply.github.com>
---------
Signed-off-by: TMHSDigital <154358121+TMHSDigital@users.noreply.github.com>
Co-authored-by: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
Copy file name to clipboardExpand all lines: README.md
+6-6Lines changed: 6 additions & 6 deletions
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@@ -112,7 +112,7 @@ Budget-conformance props. Not examples. Conventions: [`showcase/README.md`](show
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<ahref="showcase/shipping-crate/"><imgsrc="showcase/shipping-crate/preview.webp"width="24%"alt="Shipping crate: a wooden slat crate with iron corner brackets on a dark studio floor, warm wedge on the back wall" /></a>
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<ahref="showcase/stone-well/"><imgsrc="showcase/stone-well/preview.webp"width="24%"alt="Stone well: a round brick well with a shingled pyramid roof on posts, rope and bucket, on a dark studio floor" /></a>
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<ahref="showcase/wooden-barrel/"><imgsrc="showcase/wooden-barrel/preview.webp"width="24%"alt="Wooden barrel: a 20-stave wine-cask with a head of four boards, chord-lofted iron hoops, and a bung on a dark studio floor" /></a>
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<ahref="showcase/campfire/"><imgsrc="showcase/campfire/preview.webp"width="24%"alt="Campfire: a two-course stone fire ring with a tripod of logs on a dark studio floor, warm wedge on the back wall" /></a>
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<ahref="showcase/campfire/"><imgsrc="showcase/campfire/preview.webp"width="24%"alt="Campfire: a two-course ring of rounded fieldstones around a tripod of logs and glowing ash on a dark studio floor, warm wedge on the back wall" /></a>
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<ahref="showcase/market-stall/"><imgsrc="showcase/market-stall/preview.webp"width="24%"alt="Market stall: a timber frame with post feet, slatted counter, rafters, and a striped awning on a dark studio floor, warm wedge on the back wall" /></a>
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<ahref="showcase/street-lantern/"><imgsrc="showcase/street-lantern/preview.webp"width="24%"alt="Street lantern: an iron post with brass collars, a braced arm, and a muntined amber cage on a dark studio floor" /></a>
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<ahref="showcase/treasure-chest/"><imgsrc="showcase/treasure-chest/preview.webp"width="24%"alt="Treasure chest: a slatted wooden chest with iron bands, corner brackets, and an open lid on a dark studio floor" /></a>
@@ -132,7 +132,7 @@ Budget-conformance props. Not examples. Conventions: [`showcase/README.md`](show
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<ahref="showcase/wooden-bucket/"><imgsrc="showcase/wooden-bucket/preview.webp"width="24%"alt="Wooden bucket: a coopered pail with a three-strand rope bail through iron ear rings and chord-lofted iron hoops on a dark studio floor" /></a>
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<ahref="showcase/wall-torch/"><imgsrc="showcase/wall-torch/preview.webp"width="24%"alt="Wall torch: a dressed stone plaque with an iron sconce, wooden haft, and flame on a dark studio floor" /></a>
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<ahref="showcase/tavern-stool/"><imgsrc="showcase/tavern-stool/preview.webp"width="24%"alt="Tavern stool: a round wooden seat on turned splayed legs with stretchers and iron ferrules on a dark studio floor" /></a>
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<ahref="showcase/iron-cauldron/"><imgsrc="showcase/iron-cauldron/preview.webp"width="24%"alt="Iron cauldron: a bulged iron pot hanging from a timber tripod on a dark studio floor" /></a>
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<ahref="showcase/iron-cauldron/"><imgsrc="showcase/iron-cauldron/preview.webp"width="24%"alt="Iron cauldron: a round-bellied cast-iron pot hanging by its bail from a timber tripod on a dark studio floor" /></a>
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<ahref="showcase/wooden-ladder/"><imgsrc="showcase/wooden-ladder/preview.webp"width="24%"alt="Wooden ladder: a raked timber ladder with six rungs and iron shoes on a dark studio floor" /></a>
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<ahref="showcase/hay-bale/"><imgsrc="showcase/hay-bale/preview.webp"width="24%"alt="Hay bale: a bound straw bale with two sisal twine belts on a dark studio floor" /></a>
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<ahref="showcase/crate-stack/"><imgsrc="showcase/crate-stack/preview.webp"width="24%"alt="Crate stack: three slatted shipping crates stacked and yawed, each with iron corner straps and runners, on a dark studio floor" /></a>
@@ -145,7 +145,7 @@ Budget-conformance props. Not examples. Conventions: [`showcase/README.md`](show
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[`wooden-barrel`](showcase/wooden-barrel/) — procedural 20-stave wine-cask with boarded, croze-seated heads and chord-lofted hoops through the same pipeline. Falsifiers `--round-band` exits 18, `--one-piece-head` exits 17.
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[`campfire`](showcase/campfire/) — procedural cobble ring, logs, and ash through the same pipeline. Falsifier`--skip-decimate` exits 9.
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[`campfire`](showcase/campfire/) — procedural fieldstone ring, logs, and ash through the same pipeline. Falsifiers`--skip-decimate` exits 9, `--uniform-stones` exits 20.
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[`market-stall`](showcase/market-stall/) — procedural timber stall with striped awning and counter through the same pipeline. Falsifier `--skip-decimate` exits 9.
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@@ -185,7 +185,7 @@ Budget-conformance props. Not examples. Conventions: [`showcase/README.md`](show
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[`tavern-stool`](showcase/tavern-stool/) — procedural tavern stool with turned legs, stretchers, and iron ferrules through the same pipeline. Falsifier `--skip-decimate` exits 9.
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[`iron-cauldron`](showcase/iron-cauldron/) — procedural hanging iron cauldron on a timber tripod through the same pipeline. Falsifier`--skip-decimate` exits 9.
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[`iron-cauldron`](showcase/iron-cauldron/) — procedural round-bellied iron cauldron on a timber tripod through the same pipeline. Falsifiers`--skip-decimate` exits 9, `--pointed-pot` exits 19.
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[`wooden-ladder`](showcase/wooden-ladder/) — procedural timber ladder with raked stiles, rungs, and iron shoes through the same pipeline. Falsifier `--skip-decimate` exits 9.
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@@ -450,7 +450,7 @@ three. `--assume-distinct-names` is red only on 5.2.
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</tr>
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<tdwidth="46%"valign="middle">
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<ahref="examples/usd-export-evaluation-mode/"><imgsrc="examples/usd-export-evaluation-mode/preview.webp"alt="USD export evaluation_mode: two steel SUBSURF cubes on a dark studio floor — left faceted viewport tessellation, right smoother render tessellation, warm wedge on the back wall" /></a>
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<ahref="examples/usd-export-evaluation-mode/"><imgsrc="examples/usd-export-evaluation-mode/preview.webp"alt="USD export evaluation_mode: two steel SUBSURF cubes resting on a dark studio floor — left faceted viewport tessellation, right smoother render tessellation, warm wedge on the back wall" /></a>
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<ahref="examples/gn-modifier-inputs/"><imgsrc="examples/gn-modifier-inputs/preview.webp"alt="GN modifier inputs: three cubes in teal, copper, and coral scaled to 1, 2, and 3 meters by a shared Geometry Nodes tree, proving per-modifier Scale writes land on 5.2 RNA and on 4.5 dict assignment" /></a>
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<ahref="examples/gn-modifier-inputs/"><imgsrc="examples/gn-modifier-inputs/preview.webp"alt="GN modifier inputs: three separate cubes in teal, copper, and coral scaled to 1, 2, and 3 meters by a shared Geometry Nodes tree, proving per-modifier Scale writes land on 5.2 RNA and on 4.5 dict assignment" /></a>
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