| id |
accurig |
| name |
AccuRig (Reallusion) |
| url |
https://www.reallusion.com/auto-rig/accurig/ |
| category |
tools |
| subcategories |
|
| license |
custom |
| commercial |
true |
| attribution_required |
false |
| formats |
|
| tags |
auto-rig |
reallusion |
actorcore |
freemium |
|
| added |
2026-07-19 |
| verified |
2026-10-04 |
| status |
active |
Free stand-alone auto-rigger for bipeds (and some creature proportions). Export FBX/USD for Unity, Unreal, Blender, etc. Best when the mesh is 100% your own.
- Terms: Reallusion's own AccuRIG FAQ says the tool is free for personal and commercial use and points to the Reallusion Software EULA (dated May 25th, 2026), which covers all Reallusion products. The EULA has no credit or attribution clause for your project; it only says Reallusion logos and trademarks need approval
- The EULA lets you sell or distribute models and animation assets "only when embedded within games, applications, interactive projects, or in 3D print format". Rigging a mesh does not change that mesh's own licence: the FAQ says "Any model that is rigged with AccuRIG should follow its own EULA"
- The sample characters bundled in AccuRIG and ActorCore motions/content fall under the separate Reallusion Content EULA. Do not assume free AccuRig implies free ActorCore packs
- Windows only, per the same FAQ
- Live product page title/meta: “Free download now! … auto rig tool makes any mesh come to life…”
- Live product page (2026-08-24): still no public EULA URL. Re-check confirms
needs-review.
- Live AccuRIG FAQ (2026-10-04), question 7: "AccuRIG is a free software/application by Reallusion, it is free for personal and commercial use. For more details please see Reallusion Software EULA."
- Same FAQ (2026-10-04): "The sample characters embedded in AccuRIG are contents made by ActorCore, for any projects use please review the Reallusion Content EULA." and "Any model that is rigged with AccuRIG should follow its own EULA."
- Live Reallusion Software EULA (2026-10-04), "(May 25 th , 2026)": "You may also sell or distribute models and/or animation assets only when embedded within games, applications, interactive projects, or in 3D print format"
- Same EULA (2026-10-04): "Any use of any Reallusion logos or trademarks must be approved by Reallusion." No credit or attribution requirement found in the EULA text
- mixamo — alternate auto-rig + clips
- makehuman — generate bases then rig elsewhere