| id |
func-godot |
| name |
func_godot |
| url |
https://github.com/func-godot/func_godot_plugin |
| category |
tools |
| subcategories |
|
| license |
MIT |
| license_spdx |
MIT |
| commercial |
true |
| attribution_required |
false |
| formats |
|
| tags |
godot |
godot-4 |
quake |
levels |
brush-based |
|
| added |
2026-09-26 |
| verified |
2026-09-26 |
| status |
active |
Godot 4 add-on that imports Quake .map files, as written by trenchbroom, into Godot scenes with meshes, collision and entities. It is the usual bridge for building Godot levels in TrenchBroom.
- MIT; the notice travels with the add-on source if you redistribute it
- Godot 4 only, per the repository description
- Live GitHub
func-godot/func_godot_plugin LICENSE (2026-09-26): "MIT License", "Copyright (c) 2023 func-godot"
- Live GitHub repository description (2026-09-26): "Quake .map support for Godot 4"